Phyrexia: All Will Be One

Dune Mover

Dune Mover {2}

Artifact Creature - Phyrexian Golem
Toxic 1
When Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
The shifting, unpredictable sands were deemed a disobedient affront to the Flesh Singularity.
2/1
The Filigree Sylex

The Filigree Sylex {2}

Legendary Artifact
{T}: Put an oil counter on The Filigree Sylex.
{T}, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex.
{T}, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.
Furnace Skullbomb

Furnace Skullbomb {1}

Artifact
{1}, Sacrifice Furnace Skullbomb: Draw a card.
{1}{R}, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
It burns with the passion of an unbound creator.
Graaz, Unstoppable Juggernaut

Graaz, Unstoppable Juggernaut {8}

Legendary Artifact Creature - Juggernaut
Juggernauts you control attack each combat if able.
Juggernauts you control can't be blocked by Walls.
Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.
7/5
Ichorplate Golem

Ichorplate Golem {3}

Artifact Creature - Phyrexian Golem
Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.
Creatures you control with oil counters on them get +1/+1.
2/3
Maze Skullbomb

Maze Skullbomb {1}

Artifact
{1}, Sacrifice Maze Skullbomb: Draw a card.
{2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery.
It pulses with the might of an apex predator.
Mirran Safehouse

Mirran Safehouse {3}

Artifact
As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards.
"Melira helped me design it. Those who are infected by the oil cannot cross the threshold. We should be safe inside."
—Koth
Monument to Perfection

Monument to Perfection {2}

Artifact
{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle.
{3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
Myr Convert

Myr Convert {2}

Artifact Creature - Phyrexian Myr
Toxic 1
{T}, Pay 2 life: Add one mana of any color.
Humble, obedient, and tireless, myr require little modification to excel as servants of Phyrexia.
2/1
Related card: March Toward Perfection
Myr Custodian

Myr Custodian {3}

Artifact Creature - Myr
When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1.
"Myr will go where the work is. We always have. We always will."
—Urtet, Remnant of Memnarch
2/3
Myr Kinsmith

Myr Kinsmith {4}

Artifact Creature - Myr
When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.
"Our resistance is like the myr: small and easily overlooked, but loyal and resilient beyond measure."
—Melira
3/1
Phyrexian Atlas

Phyrexian Atlas {3}

Artifact
{T}: Add one mana of any color.
Corrupted — Whenever Phyrexian Atlas becomes tapped, each opponent who has three or more poison counters loses 1 life.
Since conquering Mirrodin, Phyrexian engineers have worked tirelessly to transform the plane's original two layers into a more fitting array of nine.
Prophetic Prism

Prophetic Prism {2}

Artifact
When Prophetic Prism enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
"The five suns may have dimmed, but their light still guides us."
—Thrun
Related card: Big Spender
Prosthetic Injector

Prosthetic Injector {1}

Artifact - Equipment
Equipped creature gets +0/+2 and has toxic 1.
Equip {1}
Why carry a subject to a surgical lab when you can bring the surgical lab to them?
Ribskiff

Ribskiff {4}

Artifact - Vehicle
Toxic 2
When Ribskiff enters the battlefield, draw a card.
Crew 3
4/4
Soulless Jailer

Soulless Jailer {2}

Artifact Creature - Phyrexian Golem
Permanent cards in graveyards can't enter the battlefield.
Players can't cast noncreature spells from graveyards or exile.
"Lock the door and eat the key."
—Vraan, Executioner Thane
0/4
Related card: March Toward Perfection
Staff of Compleation

Staff of Compleation {3}

Artifact
{T}, Pay 1 life: Destroy target permanent you own.
{T}, Pay 2 life: Add one mana of any color.
{T}, Pay 3 life: Proliferate.
{T}, Pay 4 life: Draw a card.
{5}: Untap Staff of Compleation.
Surgical Skullbomb

Surgical Skullbomb {1}

Artifact
{1}, Sacrifice Surgical Skullbomb: Draw a card.
{2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery.
It crackles with the intellect of a twisted genius.
Sword of Forge and Frontier

Sword of Forge and Frontier {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip {2}
Tablet of Compleation

Tablet of Compleation {2}

Artifact
{T}: Put an oil counter on Tablet of Compleation.
{T}: Add {C}. Activate only if Tablet of Compleation has two or more oil counters on it.
{1}, {T}: Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it.
Zenith Chronicler

Zenith Chronicler {2}

Artifact Creature - Phyrexian Construct
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
It watches through the never-ending day, motionless save for the unsettling, twitching dance it performs as each sun reaches its apex.
3/1
Related card: March Toward Perfection
The Autonomous Furnace

The Autonomous Furnace

Land - Sphere
The Autonomous Furnace enters the battlefield tapped.
{T}: Add {R}.
{1}{R}, {T}, Sacrifice The Autonomous Furnace: Draw a card.
In Urabrask's domain, mighty forges echo day and night with the clangor of the Great Work.
Blackcleave Cliffs

Blackcleave Cliffs

Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {R}.
Where ambition meets industry, passion is poisoned by greed.
Copperline Gorge

Copperline Gorge

Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {G}.
Where fire meets ferocity, a greater evolution begins.
Darkslick Shores

Darkslick Shores

Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {B}.
Where curiosity meets cruelty, hideous innovations arise.