Flying, first strike {1}{B}, Reveal Infernal Spawn of Evil from your hand, Say "It's coming!": Infernal Spawn of Evil deals 1 damage to target opponent or planeswalker. Activate only during your upkeep and only once each turn.
Hurricane deals X damage to each creature with flying and each player.
"The raging winds . . . , settling on the sea, the surges sweep, / Raise liquid mountains, and disclose the deep." —Virgil, Aeneid, Book I, trans. Dryden
Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
"Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within." —Gustha Ebbasdotter, Kjeldoran royal mage
Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
"Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within." —Gustha Ebbasdotter, Kjeldoran royal mage
Protection from black {W}: Order of the White Shield gains first strike until end of turn. {W}{W}: Order of the White Shield gets +1/+0 until end of turn.
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control of their choice, then sacrifices a third of the lands they control of their choice. Round up each time.
Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
"Wealth is a good thing, compared to poverty—your food is better, your robes are softer, and your companions have bathed more recently." —Kipkemboi, Kukemssa pirate