Kamigawa: Neon Dynasty

Reflection of Kiki-Jiki
Fable of the Mirror-Breaker

Reflection of Kiki-Jiki

Enchantment Creature - Goblin Shaman
(Color indicator: Reflection of Kiki-Jiki is red)
{1}, {T}: Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
2/2
Card has other part: Fable of the Mirror-Breaker
Goro-Goro, Disciple of Ryusei

Goro-Goro, Disciple of Ryusei {1}{R}

Legendary Creature - Goblin Samurai
{R}: Creatures you control gain haste until end of turn.
{3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature.
2/2
Invoke Calamity

Invoke Calamity {1}{R}{R}{R}{R}

Instant
You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
Lizard Blades

Lizard Blades {1}{R}

Artifact Creature - Equipment Lizard
Double strike
Equipped creature has double strike.
Reconfigure {2}
1/1
March of Reckless Joy

March of Reckless Joy {X}{R}

Instant
As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.
Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
Ogre-Head Helm

Ogre-Head Helm {1}{R}

Artifact Creature - Equipment Ogre
Equipped creature gets +2/+2.
Whenever this creature or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure {3}
2/2
Scrap Welder

Scrap Welder {2}{R}

Creature - Goblin Artificer
{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.
3/3
Thundering Raiju

Thundering Raiju {2}{R}{R}

Creature - Spirit
Haste
Whenever this creature attacks, put a +1/+1 counter on target creature you control. Then this creature deals X damage to each opponent, where X is the number of modified creatures you control other than this creature.
3/3
The Dragon-Kami Reborn
Dragon-Kami's Egg

The Dragon-Kami Reborn {2}{G}

Enchantment - Saga
I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Dragon-Kami's Egg
Dragon-Kami's Egg
The Dragon-Kami Reborn

Dragon-Kami's Egg

Enchantment Creature - Egg
(Color indicator: Dragon-Kami's Egg is green)
Whenever this creature or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.
0/1
Card has other part: The Dragon-Kami Reborn
Invoke the Ancients

Invoke the Ancients {1}{G}{G}{G}{G}

Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a reach counter, a vigilance counter, or a trample counter on it.
Jugan Defends the Temple
Remnant of the Rising Star

Jugan Defends the Temple {2}{G}

Enchantment - Saga
I — Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Remnant of the Rising Star
Remnant of the Rising Star
Jugan Defends the Temple

Remnant of the Rising Star

Enchantment Creature - Dragon Spirit
(Color indicator: Remnant of the Rising Star is green)
Flying
Whenever another creature you control enters, you may pay {X}. When you do, put X +1/+1 counters on that creature.
As long as you control five or more modified creatures, this creature gets +5/+5 and has trample.
2/2
Card has other part: Jugan Defends the Temple
Kami of Transience

Kami of Transience {1}{G}

Creature - Spirit
Trample
Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return this card from your graveyard to your hand.
2/2
Kodama of the West Tree

Kodama of the West Tree {2}{G}

Legendary Creature - Spirit
Reach
Modified creatures you control have trample.
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3/3
Kura, the Boundless Sky

Kura, the Boundless Sky {3}{G}{G}

Legendary Creature - Dragon Spirit
Flying, deathtouch
When Kura dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
4/4
March of Burgeoning Life

March of Burgeoning Life {X}{G}

Instant
As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way.
Choose target creature with mana value less than X. Search your library for a creature card with the same name as that creature, put it onto the battlefield tapped, then shuffle.
Shigeki, Jukai Visionary

Shigeki, Jukai Visionary {1}{G}

Legendary Enchantment Creature - Snake Druid
{1}{G}, {T}, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel — {X}{X}{G}{G}, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
1/3
Spring-Leaf Avenger

Spring-Leaf Avenger {3}{G}{G}

Creature - Insect Ninja
Ninjutsu {3}{G}
Whenever this creature deals combat damage to a player, return target permanent card from your graveyard to your hand.
6/5
Teachings of the Kirin
Kirin-Touched Orochi

Teachings of the Kirin {1}{G}

Enchantment - Saga
I — Mill three cards. Create a 1/1 colorless Spirit creature token.
II — Put a +1/+1 counter on target creature you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Kirin-Touched Orochi
Kirin-Touched Orochi
Teachings of the Kirin

Kirin-Touched Orochi

Enchantment Creature - Snake Monk
(Color indicator: Kirin-Touched Orochi is green)
Whenever this creature attacks, choose one —
• Exile target creature card from a graveyard. When you do, create a 1/1 colorless Spirit creature token.
• Exile target noncreature card from a graveyard. When you do, put a +1/+1 counter on target creature you control.
1/1
Card has other part: Teachings of the Kirin
Weaver of Harmony

Weaver of Harmony {1}{G}

Enchantment Creature - Snake Druid
Other enchantment creatures you control get +1/+1.
{G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy.
2/2
Eiganjo Uprising

Eiganjo Uprising {X}{R}{W}

Sorcery
Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn.
Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance.
Related card: Imperial Blademaster
Greasefang, Okiba Boss

Greasefang, Okiba Boss {1}{W}{B}

Legendary Creature - Rat Pilot
At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step.
4/3
Hidetsugu Consumes All
Vessel of the All-Consuming

Hidetsugu Consumes All {1}{B}{R}

Enchantment - Saga
I — Destroy each nonland permanent with mana value 1 or less.
II — Exile all graveyards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Vessel of the All-Consuming