Modern Horizons 3 Commander

Temple of Malady

Temple of Malady

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {B} or {G}.
Temple of Malice

Temple of Malice

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {B} or {R}.
Temple of Mystery

Temple of Mystery

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {G} or {U}.
Temple of Silence

Temple of Silence

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {W} or {B}.
Temple of Triumph

Temple of Triumph

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {R} or {W}.
Tendo Ice Bridge

Tendo Ice Bridge

Land
This land enters with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from this land: Add one mana of any color.
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"The Phyrexian's monuments of today will be nothing but dust tomorrow. With enough tomorrows, so will their rule."
—Koth
Thespian's Stage

Thespian's Stage

Land
{T}: Add {C}.
{2}, {T}: This land becomes a copy of target land, except it has this ability.
Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.
Thornwood Falls

Thornwood Falls

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}.
Deep in Eldraine's wilds, strange eyelike appendages twined among the vines and faerie lights.
Tomb of the Spirit Dragon

Tomb of the Spirit Dragon

Land
{T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control.
"The voice calls me here, yet I see only bones. Is this more dragon trickery?"
—Sarkhan Vol
Tranquil Thicket

Tranquil Thicket

Land
This land enters tapped.
{T}: Add {G}.
Cycling {G}
Unclaimed Territory

Unclaimed Territory

Land
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Underground River

Underground River

Land
{T}: Add {C}.
{T}: Add {U} or {B}. This land deals 1 damage to you.
"The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses."
—The Antiquities War
Urza's Mine

Urza's Mine

Land - Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
In his hunger for power and knowledge, Urza dug deep into Dominaria's ancient past.
Related cards: Golgothian Sylex Urza's Construction Drone
Urza's Power Plant

Urza's Power Plant

Land - Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Urza threw himself into his research, pushing the boundaries of both possibility and morality.
Related cards: Golgothian Sylex Urza's Construction Drone
Urza's Tower

Urza's Tower

Land - Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Urza studied the creations of the Thran not simply to learn from them, but to surpass them.
Related cards: Golgothian Sylex Urza's Construction Drone
Vesuva

Vesuva

Land
You may have this land enter tapped as a copy of any land on the battlefield.
It is everywhere you've ever been.
Vineglimmer Snarl

Vineglimmer Snarl

Land
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
{T}: Add {G} or {U}.
A verdant paradox of primal logic.
Viridescent Bog

Viridescent Bog

Land
{1}, {T}: Add {B}{G}.
Life and death mixing together, both ends of the same cycle giving rise to something else.
Volatile Fault

Volatile Fault

Land - Cave
{T}: Add {C}.
{1}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Wastes

Wastes

Basic Land
{T}: Add {C}.
Related cards: Ruin in Their Wake Thendar, the Overminer Walker of the Wastes
Yavimaya, Cradle of Growth

Yavimaya, Cradle of Growth

Legendary Land
Each land is a Forest in addition to its other land types.
"Multani's heart is a seed, and all of Yavimaya is its flower. There is as much life here as in the rest of Dominaria together."
—Karn
Yavimaya Coast

Yavimaya Coast

Land
{T}: Add {C}.
{T}: Add {G} or {U}. This land deals 1 damage to you.
As magnigoth trees expanded across the sea into Almaaz and New Argive, it became clear Yavimaya's borders were never confined by its coastline.
Rishkar's Expertise

Rishkar's Expertise {4}{G}{G}

Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
"Control the Great Conduit? You might as well try to divert a river with your hands."