Historic Anthology 1

Historic Anthology 1 contains 20 cards.
Is it an online only set.
Released: 2019-11-21
Base set size: 20 cards.
Serra Ascendant

Serra Ascendant {W}

Creature - Human Monk
Lifelink
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
1/1
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."
1/1
Related card: Essence Warden
Kinsbaile Cavalier

Kinsbaile Cavalier {3}{W}

Creature - Kithkin Knight
Knight creatures you control have double strike.
Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other.
2/2
Treasure Hunt

Treasure Hunt {1}{U}

Sorcery
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
"The longer the journey, the more one learns."
—Isanke, Halimar seastalker
Distant Melody

Distant Melody {3}{U}

Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
Oona's song is like a twisted dinner chime. All the faeries return home, but it is Oona who feasts—on the stolen dreams and rumors they serve her.
Cryptbreaker

Cryptbreaker {B}

Creature - Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.
Tap three untapped Zombies you control: You draw a card and you lose 1 life.
1/1
Hypnotic Specter

Hypnotic Specter {1}{B}{B}

Creature - Specter
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
Its victims are known by their eyes: shattered vessels leaking broken dreams.
2/2
Phyrexian Arena

Phyrexian Arena {1}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
A drop of humanity for a sea of power.
Tendrils of Corruption

Tendrils of Corruption {3}{B}

Instant
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
Darkness doesn't always send its minions to do its dirty work.
Kiln Fiend

Kiln Fiend {1}{R}

Creature - Elemental Beast
Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.
It traps an explosion within its stony skin.
1/2
Goblin Matron

Goblin Matron {2}{R}

Creature - Goblin
When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
A mother only a child could love.
1/1
Hidetsugu's Second Rite

Hidetsugu's Second Rite {3}{R}

Instant
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Hidetsugu never relinquished a grudge. He let it burn within him, gathering ever greater intensity until the final moment of vengeance.
Elvish Visionary

Elvish Visionary {1}{G}

Creature - Elf Shaman
When Elvish Visionary enters, draw a card.
"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
1/1
Fauna Shaman

Fauna Shaman {1}{G}

Creature - Elf Shaman
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
She wears the talismans of every creature she can evoke.
2/2
Imperious Perfect

Imperious Perfect {2}{G}

Creature - Elf Warrior
Other Elves you control get +1/+1.
{G}, {T}: Create a 1/1 green Elf Warrior creature token.
In a culture of beauty, the most beautiful are worshipped as gods.
2/2
Burning-Tree Emissary

Burning-Tree Emissary {R/G}{R/G}

Creature - Human Shaman
When Burning-Tree Emissary enters, add {R}{G}.
Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.
2/2
Captain Sisay

Captain Sisay {2}{G}{W}

Legendary Creature - Human Soldier
{T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
2/2
Ornithopter

Ornithopter {0}

Artifact Creature - Thopter
Flying
Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter.
0/2
Related cards: Emporium Thopterist Golgothian Sylex Yotia Declares War
Mind Stone

Mind Stone {2}

Artifact
{T}: Add {C}.
{1}, {T}, Sacrifice Mind Stone: Draw a card.
Darksteel Reactor

Darksteel Reactor {4}

Artifact
Indestructible
At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.