Duel Decks Anthology: Garruk vs. Liliana

Slippery Karst

Slippery Karst

Land
Slippery Karst enters the battlefield tapped.
{T}: Add {G}.
Cycling {2}
Treetop Village

Treetop Village

Land
Treetop Village enters the battlefield tapped.
{T}: Add {G}.
{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land.
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Liliana Vess

Liliana Vess {3}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Target player discards a card.
[–2]: Search your library for a card, then shuffle and put that card on top.
[–8]: Put all creature cards from all graveyards onto the battlefield under your control.
Loyalty:
5
Deathgreeter

Deathgreeter {B}

Creature - Human Shaman
Whenever another creature dies, you may gain 1 life.
"The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal."
1/1
Ghost-Lit Stalker

Ghost-Lit Stalker {B}

Creature - Spirit
{4}{B}, {T}: Target player discards two cards. Activate only as a sorcery.
Channel{5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate only as a sorcery.
1/1
Vampire Bats

Vampire Bats {B}

Creature - Bat
Flying
{B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
0/1
Drudge Skeletons

Drudge Skeletons {1}{B}

Creature - Skeleton
{B}: Regenerate Drudge Skeletons.
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
—Nevinyrral, Necromancer's Handbook
1/1
Related card: Revered Dead
Ravenous Rats

Ravenous Rats {1}{B}

Creature - Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
Nothing is sacred to rats. Everything is simply another meal.
1/1
Fleshbag Marauder

Fleshbag Marauder {2}{B}

Creature - Zombie Warrior
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.
3/1
Phyrexian Rager

Phyrexian Rager {2}{B}

Creature - Phyrexian Horror
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
It takes no prisoners, but it keeps the choicest bits for Phyrexia.
2/2
Related card: March Toward Perfection
Urborg Syphon-Mage

Urborg Syphon-Mage {2}{B}

Creature - Human Spellshaper
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
"I have become a gourmet of sorts. Each soul has its own distinctive flavor. The art is in inviting the right company to the feast."
2/2
Wall of Bone

Wall of Bone {2}{B}

Creature - Skeleton Wall
Defender
{B}: Regenerate Wall of Bone.
"Graveyards are sacrilege! A waste of perfectly good bones."
—Keren-Dur, necromancer lord
1/4
Faerie Macabre

Faerie Macabre {1}{B}{B}

Creature - Faerie Rogue
Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.
The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.
2/2
Howling Banshee

Howling Banshee {2}{B}{B}

Creature - Spirit
Flying
When Howling Banshee enters the battlefield, each player loses 3 life.
Villagers cloaked the town in magical silence, but their ears still bled.
3/3
Keening Banshee

Keening Banshee {2}{B}{B}

Creature - Spirit
Flying
When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.
Her cold wail echoes in the alleys and under-eaves, finding the unfortunate and turning their blood to ice.
2/2
Twisted Abomination

Twisted Abomination {5}{B}

Creature - Zombie Mutant
{B}: Regenerate Twisted Abomination.
Swampcycling {2}
5/3
Skeletal Vampire

Skeletal Vampire {4}{B}{B}

Creature - Vampire Skeleton
Flying
When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.
{3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.
Sacrifice a Bat: Regenerate Skeletal Vampire.
3/3
Genju of the Fens

Genju of the Fens {B}

Enchantment - Aura
Enchant Swamp
{2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.
Bad Moon

Bad Moon {1}{B}

Enchantment
Black creatures get +1/+1.
Sign in Blood

Sign in Blood {B}{B}

Sorcery
Target player draws two cards and loses 2 life.
"You know I accept only one currency here, and yet you have sought me out. Why now do you hesitate?"
—Xathrid demon
Vicious Hunger

Vicious Hunger {B}{B}

Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Only the most ravenous soul feeds on the health of the weak.