Duel Decks: Mind vs. Might

Nucklavee

Nucklavee {4}{U/R}{U/R}

Creature - Beast
When Nucklavee enters, you may return target red sorcery card from your graveyard to your hand.
When Nucklavee enters, you may return target blue instant card from your graveyard to your hand.
It loathes all tastes but two: spells and flesh.
4/4
Swiftwater Cliffs

Swiftwater Cliffs

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {R}.
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Island

Island

Basic Land - Island
({T}: Add {U}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Lovisa Coldeyes

Lovisa Coldeyes {3}{R}{R}

Legendary Creature - Human
Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.
"A massacre? It is a mercy we grant them. This way they won't freeze to death."
3/3
Beacon of Destruction

Beacon of Destruction {3}{R}{R}

Instant
Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.
The Great Furnace's blessing is a spectacular sight, but the best view comes at a high cost.
Boldwyr Intimidator

Boldwyr Intimidator {5}{R}{R}

Creature - Giant Warrior
Cowards can't block Warriors.
{R}: Target creature becomes a Coward until end of turn.
{2}{R}: Target creature becomes a Warrior until end of turn.
"Now everyone knows what you are."
5/5
Firebolt

Firebolt {R}

Sorcery
Firebolt deals 2 damage to any target.
Flashback {4}{R}
"There's more where that came from!"
Gorehorn Minotaurs

Gorehorn Minotaurs {2}{R}{R}

Creature - Minotaur Warrior
Bloodthirst 2
Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.
3/3
Kamahl, Pit Fighter

Kamahl, Pit Fighter {4}{R}{R}

Legendary Creature - Human Barbarian
Haste
{T}: Kamahl, Pit Fighter deals 3 damage to any target.
In times when freedom seems lost, great souls arise to reclaim it.
6/1
Kruin Striker

Kruin Striker {1}{R}

Creature - Human Warrior
Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn.
Unhappy with the creation of the wolfir, Rorica broke with her order and led a crusade against the "reformed werewolves."
2/1
Zo-Zu the Punisher

Zo-Zu the Punisher {1}{R}{R}

Legendary Creature - Goblin Warrior
Whenever a land enters, Zo-Zu the Punisher deals 2 damage to that land's controller.
He does not tolerate intruders.
2/2
Ambassador Oak

Ambassador Oak {3}{G}

Creature - Treefolk Warrior
When Ambassador Oak enters, create a 1/1 green Elf Warrior creature token.
Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.
3/3
Beast Attack

Beast Attack {2}{G}{G}{G}

Instant
Create a 4/4 green Beast creature token.
Flashback {2}{G}{G}{G}
Call of the Herd

Call of the Herd {2}{G}

Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3}{G}
Cloudcrown Oak

Cloudcrown Oak {2}{G}{G}

Creature - Treefolk Warrior
Reach
"Clever folk build their homes near cloudcrowns. If a hawk or even just a faerie tries to swoop in, it'll get swatted from here to Cloverdell."
—Calydd, kithkin farmer
3/4
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"Words lie. People lie. The land tells the truth."
Related card: Concentrate
Increasing Savagery

Increasing Savagery {2}{G}{G}

Sorcery
Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback {5}{G}{G}
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature grows solutions to its problems.
Roar of the Wurm

Roar of the Wurm {6}{G}

Sorcery
Create a 6/6 green Wurm creature token.
Flashback {3}{G}
Skarrgan Pit-Skulk

Skarrgan Pit-Skulk {G}

Creature - Human Warrior
Bloodthirst 1
Creatures with power less than Skarrgan Pit-Skulk's power can't block it.
1/1