Commander 2011

Selesnya Guildmage

Selesnya Guildmage {G/W}{G/W}

Creature - Elf Wizard
{3}{G}: Create a 1/1 green Saproling creature token.
{3}{W}: Creatures you control get +1/+1 until end of turn.
2/2
Sigil Captain

Sigil Captain {1}{G}{W}{W}

Creature - Rhino Soldier
Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.
"One sigil awarded for valor, the other awarded for surviving Hellkite's Pass."
3/3
Simic Sky Swallower

Simic Sky Swallower {5}{G}{U}

Creature - Leviathan
Flying, trample
Shroud
"We've bred out the shortcomings of the species' natural form and replaced them with assets of our own design."
—Momir Vig
6/6
Skullbriar, the Walking Grave

Skullbriar, the Walking Grave {B}{G}

Legendary Creature - Zombie Elemental
Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
1/1
Szadek, Lord of Secrets

Szadek, Lord of Secrets {3}{U}{U}{B}{B}

Legendary Creature - Vampire
Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
5/5
Tariel, Reckoner of Souls

Tariel, Reckoner of Souls {4}{R}{W}{B}

Legendary Creature - Angel
Flying, vigilance
{T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
"After death you face paradise, damnation, or Tariel."
—Priest's teaching
4/7
Teneb, the Harvester

Teneb, the Harvester {3}{W}{B}{G}

Legendary Creature - Dragon
Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
6/6
Terminate

Terminate {B}{R}

Instant
Destroy target creature. It can't be regenerated.
"I've seen death before. My mother succumbing to illness, my comrades bleeding on the battlefield . . . But I'd never seen anything as dreadful as that."
—Taani, berserker of Etlan
Valley Rannet

Valley Rannet {4}{R}{G}

Creature - Beast
Mountaincycling {2}, forestcycling {2}
6/3
Vengeful Rebirth

Vengeful Rebirth {4}{R}{G}

Sorcery
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.
Exile Vengeful Rebirth.
Vish Kal, Blood Arbiter

Vish Kal, Blood Arbiter {4}{W}{B}{B}

Legendary Creature - Vampire
Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
5/5
Vorosh, the Hunter

Vorosh, the Hunter {3}{B}{G}{U}

Legendary Creature - Dragon
Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.
6/6
Vulturous Zombie

Vulturous Zombie {3}{B}{G}

Creature - Plant Zombie
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
"When something dies, all things benefit. Well okay, just our things."
—Ezoc, Golgari rot farmer
3/3
Wall of Denial

Wall of Denial {1}{W}{U}

Creature - Wall
Defender, flying
Shroud
It provides what every discerning mage requires—time to think.
0/8
Wrecking Ball

Wrecking Ball {2}{B}{R}

Instant
Destroy target creature or land.
Rakdos festivals almost leave enough rubble in their wake to hide the bodies.
Wrexial, the Risen Deep

Wrexial, the Risen Deep {3}{U}{U}{B}

Legendary Creature - Kraken
Islandwalk, swampwalk
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
5/8
Zedruu the Greathearted

Zedruu the Greathearted {1}{U}{R}{W}

Legendary Creature - Minotaur Monk
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
{U}{R}{W}: Target opponent gains control of target permanent you control.
2/4
Acorn Catapult

Acorn Catapult {4}

Artifact
{1}, {T}: Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
The Kalonian word for "ammunition" is the same as the word for "bait."
Armillary Sphere

Armillary Sphere {2}

Artifact
{2}, {T}, Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
The mysterious purpose of two of the rings had eluded Esper mages—until now.
Boros Signet

Boros Signet {2}

Artifact
{1}, {T}: Add {R}{W}.
"Have you ever held a Boros signet? There's a weight to it that belies its size—a weight of strength and of pride."
—Agrus Kos
Related card: Relics of the Rubblebelt
Champion's Helm

Champion's Helm {3}

Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof.
Equip {1}
Darksteel Ingot

Darksteel Ingot {3}

Artifact
Indestructible
{T}: Add one mana of any color.
Related card: Darksteel Hydra
Dimir Signet

Dimir Signet {2}

Artifact
{1}, {T}: Add {U}{B}.
An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed.
Related card: Relics of the Rubblebelt
Dreamstone Hedron

Dreamstone Hedron {6}

Artifact
{T}: Add {C}{C}{C}.
{3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.
Only the Eldrazi mind thinks in the warped paths required to open the hedrons and tap the power within.
Fellwar Stone

Fellwar Stone {2}

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
"What do you have that I cannot obtain?"
—Mairsil, the Pretender