Commander 2016

Cranial Plating

Cranial Plating {2}

Artifact - Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1}
Darksteel Ingot

Darksteel Ingot {3}

Artifact
Indestructible
{T}: Add one mana of any color.
"It reflects the purity of Mirrodin-that-was."
—Koth of the Hammer
Related card: Darksteel Hydra
Empyrial Plate

Empyrial Plate {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each card in your hand.
Equip {2}
A body clad in steel reflects a warrior's resolve.
Etched Oracle

Etched Oracle {4}

Artifact Creature - Wizard
Sunburst
{1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
0/0
Everflowing Chalice

Everflowing Chalice {0}

Artifact
Multikicker {2}
Everflowing Chalice enters with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
Fellwar Stone

Fellwar Stone {2}

Artifact
{T}: Add one mana of any color that a land an opponent controls could produce.
"What do you have that I cannot obtain?"
—Mairsil, the Pretender
Golgari Signet

Golgari Signet {2}

Artifact
{1}, {T}: Add {B}{G}.
Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.
Related card: Relics of the Rubblebelt
Gruul Signet

Gruul Signet {2}

Artifact
{1}, {T}: Add {R}{G}.
Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul.
Related card: Relics of the Rubblebelt
Howling Mine

Howling Mine {2}

Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
The mine's riches never end, nor do the moans of the spirits doomed to haunt them.
Ichor Wellspring

Ichor Wellspring {2}

Artifact
When Ichor Wellspring enters or is put into a graveyard from the battlefield, draw a card.
"Our glorious infection has taken hold."
—Elesh Norn, Grand Cenobite
Keening Stone

Keening Stone {6}

Artifact
{5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard.
As it spins, dead voices shriek in an ever-increasing cacophony, rending the mind asunder.
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. The lightning never left.
Loxodon Warhammer

Loxodon Warhammer {3}

Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
"A crafter must imbue her weapon with part of her soul—something the Phyrexians are incapable of doing."
—Melira, sylvok outcast
Mycosynth Wellspring

Mycosynth Wellspring {2}

Artifact
When Mycosynth Wellspring enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
The oil created the mycosynth. The mycosynth created New Phyrexia.
Myr Battlesphere

Myr Battlesphere {7}

Artifact Creature - Myr Construct
When Myr Battlesphere enters, create four 1/1 colorless Myr artifact creature tokens.
Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
4/7
Myr Retriever

Myr Retriever {2}

Artifact Creature - Myr
When Myr Retriever dies, return another target artifact card from your graveyard to your hand.
Mephidross gives up treasure easily . . . as long as you take its place.
1/1
Nevinyrral's Disk

Nevinyrral's Disk {4}

Artifact
Nevinyrral's Disk enters tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
Orzhov Signet

Orzhov Signet {2}

Artifact
{1}, {T}: Add {W}{B}.
The form of the sigil is just as important as the sigil itself. If it's carried on a medallion, its bearer is a master. If it's tattooed on the body, its bearer is a slave.
Related card: Relics of the Rubblebelt
Psychosis Crawler

Psychosis Crawler {5}

Artifact Creature - Phyrexian Horror
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
"If that brain can't figure out the secret of the serum, then add more brains."
—Rhmir, Hand of the Augur
*/*
Rakdos Signet

Rakdos Signet {2}

Artifact
{1}, {T}: Add {B}{R}.
Made of bone and boiled in blood, a Rakdos signet is not considered finished until it has been used as a murder weapon.
Related card: Relics of the Rubblebelt
Shimmer Myr

Shimmer Myr {3}

Artifact Creature - Myr
Flash
You may cast artifact spells as though they had flash.
It evades Phyrexians by hiding in the spaces between seconds.
2/2
Simic Signet

Simic Signet {2}

Artifact
{1}, {T}: Add {G}{U}.
For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost.
Related card: Relics of the Rubblebelt
Skullclamp

Skullclamp {1}

Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
The mind is a beautiful bounty encased in an annoying bone container.
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.
Related card: Ring Out
Solemn Simulacrum

Solemn Simulacrum {4}

Artifact Creature - Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
2/2