Amonkhet Remastered

Stinging Shot

Stinging Shot {G}

Instant
Put three -1/-1 counters on target creature with flying.
Cycling {2}
Related card: Pinchy McStingbutt
Synchronized Strike

Synchronized Strike {2}{G}

Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Trial of Strength

Trial of Strength {2}{G}

Enchantment
When Trial of Strength enters, create a 4/2 green Beast creature token.
When a Cartouche you control enters, return Trial of Strength to its owner's hand.
Vizier of the Menagerie

Vizier of the Menagerie {3}{G}

Creature - Snake Cleric
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
You can spend mana of any type to cast creature spells.
3/4
Watchful Naga

Watchful Naga {2}{G}

Creature - Snake Wizard
You may exert Watchful Naga as it attacks. When you do, draw a card.
2/2
Ahn-Crop Champion

Ahn-Crop Champion {2}{G}{W}

Creature - Human Warrior
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control.
4/4
Appeal

Appeal {G}

Sorcery
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Card has other part: Authority
Authority

Authority {1}{W}

Sorcery
Aftermath
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Card has other part: Appeal
Aven Wind Guide

Aven Wind Guide {2}{W}{U}

Creature - Bird Warrior
Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm {4}{W}{U}
2/3
Claim

Claim {B}

Sorcery
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
Card has other part: Fame
Fame

Fame {1}{R}

Sorcery
Aftermath
Target creature gets +2/+0 and gains haste until end of turn.
Card has other part: Claim
Consign

Consign {1}{U}

Instant
Return target nonland permanent to its owner's hand.
Card has other part: Oblivion
Oblivion

Oblivion {4}{B}

Sorcery
Aftermath
Target opponent discards two cards.
Card has other part: Consign
Cut

Cut {1}{R}

Sorcery
Cut deals 4 damage to target creature.
Card has other part: Ribbons
Ribbons

Ribbons {X}{B}{B}

Sorcery
Aftermath
Each opponent loses X life.
Card has other part: Cut
Destined

Destined {1}{B}

Instant
Target creature gets +1/+0 and gains indestructible until end of turn.
Card has other part: Lead
Lead

Lead {3}{G}

Sorcery
Aftermath
All creatures able to block target creature this turn do so.
Card has other part: Destined
Driven

Driven {1}{G}

Sorcery
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Card has other part: Despair
Despair

Despair {1}{B}

Sorcery
Aftermath
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Card has other part: Driven
Enigma Drake

Enigma Drake {1}{U}{R}

Creature - Drake
Flying
Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.
*/4
Failure

Failure {1}{U}

Instant
Return target spell to its owner's hand.
Card has other part: Comply
Comply

Comply {W}

Sorcery
Aftermath
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
Card has other part: Failure
Farm

Farm {2}{W}

Instant
Destroy target attacking or blocking creature.
Card has other part: Market
Market

Market {2}{U}

Sorcery
Aftermath
Draw two cards, then discard two cards.
Card has other part: Farm
Grind

Grind {1}{B}

Sorcery
Put a -1/-1 counter on each of up to two target creatures.
Card has other part: Dust