Aether Revolt

Wind-Kin Raiders

Wind-Kin Raiders {4}{U}{U}

Creature - Human Artificer
Improvise
Flying
Small aeronaut societies like the Wind-Kin had little to lose by siding with the renegades, and much to gain.
4/3
Aether Poisoner

Aether Poisoner {1}{B}

Creature - Human Artificer
Deathtouch
When Aether Poisoner enters, you get {E}{E}.
Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
1/1
Alley Strangler

Alley Strangler {2}{B}

Creature - Aetherborn Rogue
Menace
"You never know what day might be your last."
2/3
Alley Strangler

Alley Strangler {2}{B}

Creature - Aetherborn Rogue
Menace
"You never know what day might be your last."
2/3
Battle at the Bridge

Battle at the Bridge {X}{B}

Sorcery
Improvise
Target creature gets -X/-X until end of turn. You gain X life.
"This is bigger than you. All of you."
—Tezzeret
Cruel Finality

Cruel Finality {2}{B}

Instant
Target creature gets -2/-2 until end of turn. Scry 1.
Bitter the bite of a demon's steel, and deep the abyss it opens.
Daring Demolition

Daring Demolition {2}{B}{B}

Sorcery
Destroy target creature or Vehicle.
Living so close to death gives the aetherborn an unusual perspective on risk.
Defiant Salvager

Defiant Salvager {2}{B}

Creature - Aetherborn Artificer
Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery.
"I didn't survive that crash just so I could fall to the likes of you."
2/2
Fatal Push

Fatal Push {B}

Instant
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
Fen Hauler

Fen Hauler {6}{B}

Creature - Insect
Improvise
Fen Hauler can't be blocked by artifact creatures.
"Success is found where others fear to look."
—Ara, renegade smuggler
5/5
Foundry Hornet

Foundry Hornet {3}{B}

Creature - Insect
Flying
When Foundry Hornet enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Its buzzing is easily mistaken for the hum of a thopter's wings.
2/3
Fourth Bridge Prowler

Fourth Bridge Prowler {B}

Creature - Human Rogue
When Fourth Bridge Prowler enters, you may have target creature get -1/-1 until end of turn.
Renegades run the gamut from lofty sages to petty thieves.
1/1
Gifted Aetherborn

Gifted Aetherborn {B}{B}

Creature - Aetherborn Vampire
Deathtouch, lifelink
A few aetherborn have discovered a way to sustain their own existences at the cost of an insatiable hunger for the life essence of other beings.
2/3
Glint-Sleeve Siphoner

Glint-Sleeve Siphoner {1}{B}

Creature - Human Rogue
Menace
Whenever Glint-Sleeve Siphoner enters or attacks, you get {E}.
At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.
2/1
Gonti's Machinations

Gonti's Machinations {B}

Enchantment
Whenever you lose life for the first time each turn, you get {E}.
Pay {E}{E}, Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.
"I am confident that all our enterprises can benefit from this little revolution."
Herald of Anguish

Herald of Anguish {5}{B}{B}

Creature - Demon
Improvise
Flying
At the beginning of your end step, each opponent discards a card.
{1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.
5/5
Ironclad Revolutionary

Ironclad Revolutionary {4}{B}{B}

Creature - Aetherborn Artificer
When Ironclad Revolutionary enters, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.
As the rebellion spread, renegade ingenuity outpaced the Consulate's greatest fears.
4/4
Midnight Entourage

Midnight Entourage {2}{B}{B}

Creature - Aetherborn Rogue
Other Aetherborn you control get +1/+1.
Whenever Midnight Entourage or another Aetherborn you control dies, you draw a card and you lose 1 life.
3/3
Night Market Aeronaut

Night Market Aeronaut {3}{B}

Creature - Aetherborn Warrior
Flying
Revolt — Night Market Aeronaut enters with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.
"Death might come tomorrow, but today—today I am alive."
2/2
Perilous Predicament

Perilous Predicament {4}{B}

Instant
Each opponent sacrifices an artifact creature and a nonartifact creature of their choice.
Comrades in life. Comrades in death.
Renegade's Getaway

Renegade's Getaway {2}{B}

Instant
Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token.
You can't fight what you can't find.
Resourceful Return

Resourceful Return {1}{B}

Sorcery
Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
When the salvage team brought in the shattered gearhulk, a wave of excitement swept through the renegade foundry.
Secret Salvage

Secret Salvage {3}{B}{B}

Sorcery
Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.
There is no shortage of illegal salvage in Ghirapur, nor of those who are willing to profit from it.
Sly Requisitioner

Sly Requisitioner {4}{B}

Creature - Human Artificer
Improvise
Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
2/2
Vengeful Rebel

Vengeful Rebel {2}{B}

Creature - Aetherborn Warrior
Revolt — When Vengeful Rebel enters, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn.
Some aetherborn joined the rebellion for profit, others for the sake of their freedom, still others for revenge.
3/2