Double Masters 2022

Atla Palani, Nest Tender

Atla Palani, Nest Tender {1}{R}{G}{W}

Legendary Creature - Human Shaman
{2}, {T}: Create a 0/1 green Egg creature token with defender.
Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
2/3
Aurelia, the Warleader

Aurelia, the Warleader {2}{R}{R}{W}{W}

Legendary Creature - Angel
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.
3/4
Balefire Liege

Balefire Liege {2}{R/W}{R/W}{R/W}

Creature - Spirit Horror
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
2/4
Boartusk Liege

Boartusk Liege {1}{R/G}{R/G}{R/G}

Creature - Goblin Knight
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
The boar leads its rider to victory in battle, but it doesn't know how close it is to becoming the victory feast.
3/4
Bring to Light

Bring to Light {3}{G}{U}

Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Child of Alara

Child of Alara {W}{U}{B}{R}{G}

Legendary Creature - Avatar
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards.
6/6
Creakwood Liege

Creakwood Liege {1}{B/G}{B/G}{B/G}

Creature - Horror
Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
2/2
Dack's Duplicate

Dack's Duplicate {2}{U}{R}

Creature - Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield, except it has haste and dethrone.
0/0
Dauntless Escort

Dauntless Escort {1}{G}{W}

Creature - Rhino Soldier
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion.
3/3
Deathbringer Liege

Deathbringer Liege {2}{W/B}{W/B}{W/B}

Creature - Horror
Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.
3/4
Doran, the Siege Tower

Doran, the Siege Tower {W}{B}{G}

Legendary Creature - Treefolk Shaman
Each creature assigns combat damage equal to its toughness rather than its power.
"Each year that passes rings you inwardly with memory and might. Wield your heart, and the world will tremble."
0/5
Dragonlord Dromoka

Dragonlord Dromoka {4}{G}{W}

Legendary Creature - Elder Dragon
This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.
Dromoka's followers forsake blood ties so that they may join a greater family.
5/7
Dragonlord Silumgar

Dragonlord Silumgar {4}{U}{B}

Legendary Creature - Elder Dragon
Flying, deathtouch
When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
Silumgar never passes up an opportunity to add to his opulence.
3/5
Drogskol Reaver

Drogskol Reaver {5}{W}{U}

Creature - Spirit
Flying
Double strike
Lifelink
Whenever you gain life, draw a card.
Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison.
3/5
Dromoka's Command

Dromoka's Command {G}{W}

Instant
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment of their choice.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Elenda, the Dusk Rose

Elenda, the Dusk Rose {2}{W}{B}

Legendary Creature - Vampire Knight
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Her centuries-long search is ended.
1/1
Elsha of the Infinite

Elsha of the Infinite {2}{U}{R}{W}

Legendary Creature - Djinn Monk
Prowess
You may look at the top card of your library any time.
You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
3/3
Empyrial Archangel

Empyrial Archangel {4}{G}{W}{W}{U}

Creature - Angel
Flying
Shroud
All damage that would be dealt to you is dealt to this creature instead.
Her wings are the prayers of the devoted; her sword, the despair of the vile.
5/8
Related card: Angel's Herald
Ezuri, Claw of Progress

Ezuri, Claw of Progress {2}{G}{U}

Legendary Creature - Phyrexian Elf Warrior
Whenever a creature you control with power 2 or less enters, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
3/3
Fiery Justice

Fiery Justice {R}{G}{W}

Sorcery
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.
Figure of Destiny

Figure of Destiny {R/W}

Creature - Kithkin
{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2.
{R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.
{R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
1/1
Firesong and Sunspeaker

Firesong and Sunspeaker {4}{R}{W}

Legendary Creature - Minotaur Cleric
Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
The peaks of Hurloon never fall silent.
4/6
Ghave, Guru of Spores

Ghave, Guru of Spores {2}{W}{B}{G}

Legendary Creature - Fungus Shaman
Ghave enters with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.
{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
0/0
Glen Elendra Liege

Glen Elendra Liege {1}{U/B}{U/B}{U/B}

Creature - Faerie Knight
Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Those who displease Oona soon learn the extent of the armies she commands.
2/3
Glimpse the Unthinkable

Glimpse the Unthinkable {U}{B}

Sorcery
Target player mills ten cards.
"I am confident that if anyone actually penetrates our facades, even the most perceptive would still be fundamentally unprepared for the truth of House Dimir."
—Szadek