Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creatures you control have vigilance. [+1]: You gain 3 life. [–2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Spells and abilities your opponents control can't cause their controller to search their library. [–1]: Target player mills four cards. Then exile each opponent's graveyard.
Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker. [+1]: Exile the top card of your library. You may play it this turn. [–7]: Exile the top seven cards of your library. You may play them this turn.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.