454 cards found

Acid-Spewer Dragon {5}{B}

Creature - Dragon
Flying, deathtouch
Megamorph {5}{B}{B}
When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.
3/3

Adult Gold Dragon {3}{R}{W}

Creature - Dragon
Flying, lifelink, haste
Gold dragons are the greatest of the metallic dragons in size, power, and wisdom, and often take it upon themselves to safeguard mortal communities from evils that might threaten them.
4/3

Akoum Hellkite {4}{R}{R}

Creature - Dragon
Flying
Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
4/4

Akul the Unrepentant {B}{B}{R}{R}

Legendary Creature - Scorpion Dragon Rogue
Flying, trample
Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Crackling with rage and stolen thunder, he drives the Hellspurs to ever-greater heights of violence.
5/5

Alabaster Dragon {4}{W}{W}

Creature - Dragon
Flying
When this creature dies, shuffle it into its owner's library.
4/4

Amareth, the Lustrous {3}{G}{W}{U}
(Velkhana, Silver Sovereign)

Legendary Creature - Dragon
Flying
Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
6/6

Ambitious Dragonborn {3}{G}

Creature - Dragon Barbarian
This creature enters with X +1/+1 counters on it, where X is the greatest power among creatures you control and creature cards in your graveyard.
The raging green dragon left destruction—and at least one admirer—in its wake.
0/0

Amethyst Dragon {4}{R}{R}

Creature - Dragon
Flying, haste
"At least it's a beautiful way to die."
—Erinis, gloom stalker
4/4
Card has other part: Explosive Crystal

Ancestor Dragon {4}{W}{W}

Creature - Dragon
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
From emperors to paupers, every citizen of Shenmeng pays reverence to the mighty ancestor dragons.
5/6

Ancient Brass Dragon {5}{B}{B}

Creature - Elder Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
7/6

Ancient Bronze Dragon {5}{G}{G}

Creature - Elder Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
7/7

Ancient Copper Dragon {4}{R}{R}
(Dragon of Mount Gulg)

Creature - Elder Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
6/5

Ancient Gold Dragon {5}{W}{W}

Creature - Elder Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
7/10

Ancient Hellkite {4}{R}{R}{R}

Creature - Dragon
Flying
{R}: This creature deals 1 damage to target creature defending player controls. Activate only if this creature is attacking.
When a dragon attacks, there are no bystanders.
6/6

Ancient Silver Dragon {6}{U}{U}

Creature - Elder Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
8/8

Ao, the Dawn Sky {3}{W}{W}

Legendary Creature - Dragon Spirit
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
5/4

Arashin Sovereign {5}{G}{W}

Creature - Dragon
Flying
When this creature dies, you may put it on your choice of the top or bottom of its owner's library.
Dromoka dragons foster trust among their subjects, while the other clans must spend their time quelling rebellion.
6/6

Arcades Sabboth {2}{G}{G}{W}{W}{U}{U}

Legendary Creature - Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.
Each untapped creature you control gets +0/+2 as long as it's not attacking.
{W}: Arcades Sabboth gets +0/+1 until end of turn.
7/7

Arcades, the Strategist {1}{G}{W}{U}

Legendary Creature - Elder Dragon
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
3/5

Arcbound Whelp {3}{R}

Artifact Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
Modular 2
0/0

Archive Dragon {4}{U}{U}

Creature - Dragon Wizard
Flying
Ward {2}
When this creature enters, scry 2.
"Fascinating. It says here that dragons cannot read."
4/6

Archwing Dragon {2}{R}{R}

Creature - Dragon
Flying, haste
At the beginning of the end step, return this creature to its owner's hand.
Swifter than an angel, crueler than a demon, and relentless as a ghoul.
4/4

Armament Dragon {3}{W}{B}{G}

Creature - Dragon
Flying
When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.
"Dragons working alongside the Abzan, not as overlords but as equals. It feels like a dream."
—Anafenza
3/4

Artificer's Dragon {6}

Artifact Creature - Dragon
Flying
{R}: Artifact creatures you control get +1/+0 until end of turn.
Unearth {3}{R}{R}
4/4

Ashmouth Dragon

Creature - Dragon
(Color indicator: Ashmouth Dragon is red)
Flying
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to any target.
A dragon is born. A province burns.
4/4
Card has other part: Smoldering Egg

Astral Dragon {6}{U}{U}

Creature - Dragon
Flying
Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
4/4

Atarka, World Render {5}{R}{G}

Legendary Creature - Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
—Yasova Dragonclaw
6/4

Atsushi, the Blazing Sky {2}{R}{R}

Legendary Creature - Dragon Spirit
Flying, trample
When Atsushi dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
4/4

Avaricious Dragon {2}{R}{R}

Creature - Dragon
Flying
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
Waste follows want.
4/4

Avenging Hunter {4}{G}

Creature - Dragon Ranger
Trample
When this creature enters, you take the initiative.
"I will remember my friends. But you? You won't be remembered at all."
5/4
Related cards: The Initiative Undercity

Backdraft Hellkite {3}{R}{R}

Creature - Dragon
Flying
Whenever this creature attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Memories burn with the brightest flames.
4/4

Bahamut, Warden of Light

Legendary Enchantment Creature - Saga Dragon
(Color indicator: Bahamut, Warden of Light is white)
I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield.
Flying
5/5
Card has other part: Dion, Bahamut's Dominant

Balefire Dragon {5}{R}{R}

Creature - Dragon
Flying
Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
If it comes for you, die boldly or die swiftly—for die you will.
6/6

Beledros Witherbloom {5}{B}{G}

Legendary Creature - Elder Dragon
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
4/4

Belltoll Dragon {5}{U}

Creature - Dragon
Flying, hexproof
Megamorph {5}{U}{U}
When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.
3/3

Betor, Ancestor's Voice {2}{W}{B}{G}

Legendary Creature - Spirit Dragon
Flying, lifelink
At the beginning of your end step, put a number of +1/+1 counters on up to one other target creature you control equal to the amount of life you gained this turn. Return up to one target creature card with mana value less than or equal to the amount of life you lost this turn from your graveyard to the battlefield.
3/5

Betor, Kin to All {2}{W}{B}{G}

Legendary Creature - Spirit Dragon
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
5/7

Bhaal's Invoker {2}{R}

Creature - Dragon Shaman
Scorching Ray{8}: This creature deals 4 damage to each opponent.
"The Lord of Murder has freed me from the shackles of mortal laws and gifted me with fire to carry out his will."
4/2

Black Dragon {5}{B}{B}

Creature - Dragon
Flying
Acid Breath — When this creature enters, target creature an opponent controls gets -3/-3 until end of turn.
Black dragons revel in the collapse of humanoid kingdoms.
4/4
Related card: Darigaaz, Shivan Champion

Bladewing the Risen {3}{B}{B}{R}{R}

Legendary Creature - Zombie Dragon
Flying
When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.
4/4

Bladewing, Deathless Tyrant {5}{B}{R}

Legendary Creature - Dragon Skeleton
Flying, haste
Whenever Bladewing deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.
6/6

Blast-Furnace Hellkite {7}{R}{R}

Creature - Dragon
Artifact offering
Flying, double strike
Creatures attacking your opponents have double strike.
5/5

Bloomvine Regent {3}{G}{G}

Creature - Dragon
Flying
Whenever this creature or another Dragon you control enters, you gain 3 life.
4/5
Card has other part: Claim Territory

Blue Dragon {5}{U}{U}

Creature - Dragon
Flying
Lightning Breath — When this creature enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
5/5

Bogardan Hellkite {6}{R}{R}

Creature - Dragon
Flash
Flying
When this creature enters, it deals 5 damage divided as you choose among any number of targets.
5/5

Bolshack Dragon {5}{R}

Creature - Armored Dragon
Double b̶r̶e̶a̶k̶e̶r̶ strike
While attacking, this creature gets +10̶0̶0̶ power for each f̶i̶r̶e̶ red card in your graveyard.
6/6

Boltwing Marauder {3}{B}{R}

Creature - Dragon
Flying
Whenever another creature you control enters, target creature gets +2/+0 until end of turn.
When battling the Kolaghan, consider yourself lucky if lightning strikes the same place only twice.
5/4
Related card: Dragon Typhoon

Bone Devourer {3}{B}

Creature - Dragon
Flash
Flying
This creature enters with a number of +1/+1 counters on it equal to the number of creatures that died this turn.
When this creature dies, you draw X cards and you lose X life, where X is the number of +1/+1 counters on it.
2/2

Bone Dragon {3}{B}{B}

Creature - Dragon Skeleton
Flying
{3}{B}{B}, Exile seven other cards from your graveyard: Return this card from your graveyard to the battlefield tapped.
Its roar is the clatter of a thousand bones.
5/4
Related card: Darigaaz, Shivan Champion

Bonehoard Dracosaur {3}{R}{R}

Creature - Dinosaur Dragon
Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
5/5

Boneyard Scourge {2}{B}{B}

Creature - Zombie Dragon
Flying
Whenever a Dragon you control dies while this card is in your graveyard, you may pay {1}{B}. If you do, return this card from your graveyard to the battlefield.
Death arrives on tattered wings and stolen bones.
4/3

Boulderborn Dragon {5}

Artifact Creature - Dragon
Flying, vigilance
Whenever this creature attacks, surveil 1.
The draconic power that flowed out from the dragonstorms imbued the landscape with draconic features—scales, claws, and appetites.
3/3
Related card: Dragonstorm Forecaster

Brainstealer Dragon {5}{B}{B}

Creature - Dragon Horror
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
6/6

Brimstone Dragon {6}{R}{R}

Creature - Dragon
Flying, haste
6/6

Broodcaller Scourge {5}{G}{G}

Creature - Dragon
Flying
Whenever one or more Dragons you control deal combat damage to a player, you may put a permanent card with mana value less than or equal to that damage from your hand onto the battlefield.
Younger dragons bow to its will, not out of respect, but out of fear.
5/7

Broodmate Dragon {3}{B}{R}{G}

Creature - Dragon
Flying
When this creature enters, create a 4/4 red Dragon creature token with flying.
Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate.
4/4

Broodmate Tyrant {4}{B}{R}{G}

Creature - Dragon
Flying
When this creature enters, create a 5/5 red Dragon creature token with flying.
Encore {5}{B}{R}{G}
Karrthus was not the first Tyrant of Jund, nor will he be the last.
5/5

Caldera Pyremaw {3}{R}{R}

Creature - Dragon
Flying
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. Then this creature deals damage equal to its power to target opponent.
It's the reason monks gave up on mapping Qadat.
3/3
Related card: Dragon Typhoon

Canopy Dragon {4}{G}{G}

Creature - Dragon
Trample
{1}{G}: This creature gains flying and loses trample until end of turn.
"In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
—Sidar Jabari
4/4

Canopy Gargantuan {5}{G}{G}

Creature - Dragon
Flying, ward {2}
At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.
Its very presence forces nature to adapt.
7/7