20031 cards found
Boreal Elemental

Boreal Elemental {4}{U}

Creature - Elemental
Flying
Spells your opponents cast that target Boreal Elemental cost {2} more to cast.
Winter's breath given form.
3/4
  • Core Set 2020
Scent of Jasmine

Scent of Jasmine {W}

Instant
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
  • Urza's Destiny
Axis of Mortality

Axis of Mortality {4}{W}{W}

Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
The Church of Dusk teaches there is no gain without loss, no triumph without sacrifice, no drink of exquisite crimson without a dying gasp.
Temporal Adept

Temporal Adept {1}{U}{U}

Creature - Human Wizard
{U}{U}{U}, {T}: Return target permanent to its owner's hand.
"If yesterday was two days ago tomorrow, will the day after tomorrow be today or yesterday?"
—Temporal Manipulation 101 final exam, Tolarian Academy
1/1
Magmatic Sinkhole

Magmatic Sinkhole {5}{R}

Instant
Delve
Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
Opening like the maw of a hellion, the earth swallowed the traveler whole.
  • Modern Horizons
Svyelunite Temple

Svyelunite Temple

Land
Svyelunite Temple enters the battlefield tapped.
{T}: Add {U}.
{T}, Sacrifice Svyelunite Temple: Add {U}{U}.
Pawn of Ulamog

Pawn of Ulamog {1}{B}{B}

Creature - Vampire Shaman
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
2/2
Doom Cannon

Doom Cannon {6}

Artifact
As Doom Cannon enters the battlefield, choose a creature type.
{3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.
  • Onslaught
Unholy Fiend
Cloistered Youth

Unholy Fiend

Creature - Horror
(Color indicator: Unholy Fiend is black)
At the beginning of your end step, you lose 1 life.
The fiend tormented them by recounting the girl's memories, as if some part of her remained inside that twisted shell.
3/3
Card has other part: Cloistered Youth
  • Innistrad
Gleaming Barrier

Gleaming Barrier {2}

Artifact Creature - Wall
Defender
When Gleaming Barrier dies, create a Treasure token.
"Gold without freedom might as well be lead."
—Angrath
0/4
  • Rivals of Ixalan
Mutavault

Mutavault

Land
{T}: Add {C}.
{1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Some worlds possess a hidden core where life's essence constantly surges.
Soldevi Simulacrum

Soldevi Simulacrum {4}

Artifact Creature - Soldier
Cumulative upkeep {1}
{1}: Soldevi Simulacrum gets +1/+0 until end of turn.
They look human— until they bleed.
2/4
Sea Sprite

Sea Sprite {1}{U}

Creature - Faerie
Flying, protection from red
"No one can catch what won't be caught."
—Kakra, sea troll
1/1
Skyshroud Cutter

Skyshroud Cutter {3}{G}

Creature - Beast
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life.
2/2
  • Nemesis
Coralhelm Commander

Coralhelm Commander {U}{U}

Creature - Merfolk Soldier
Level up {1}
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.
2/2
  • Rise of the Eldrazi
Mind Ravel

Mind Ravel {2}{B}

Sorcery
Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.
An end to reason, an end to order. Forget all that has been.
Foil

Foil {2}{U}{U}

Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Among wizards, poor timing is the most consistent mistake.
Crusading Knight

Crusading Knight {2}{W}{W}

Creature - Human Knight
Protection from black
Crusading Knight gets +1/+1 for each Swamp your opponents control.
"My only dream is to destroy the nightmares of others."
2/2
  • Invasion
Underrealm Lich

Underrealm Lich {3}{B}{G}

Creature - Zombie Elf Shaman
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
"You've strayed, overworlder."
4/3
Ink-Treader Nephilim

Ink-Treader Nephilim {R}{G}{W}{U}

Creature - Nephilim
Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
When it awoke, the mirrors of the world reflected only darkness.
3/3
  • Guildpact
Sun's Bounty

Sun's Bounty {1}{W}

Instant
You gain 4 life.
Recover {1}{W}
"Heidar has forced the sun into hiding, but it has not forgotten us."
  • Coldsnap
Vampire Hounds

Vampire Hounds {2}{B}

Creature - Vampire Hound
Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.
The hounds' barks are a horrifying chorus of screams, moans, and whispers.
2/2
Wolfir Silverheart

Wolfir Silverheart {3}{G}{G}

Creature - Wolf Warrior
Soulbond
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
4/4
  • Avacyn Restored
Myojin of Night's Reach

Myojin of Night's Reach {5}{B}{B}{B}

Legendary Creature - Spirit
Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
5/2
  • Champions of Kamigawa
Chain Stasis

Chain Stasis {U}

Instant
You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy.
"Here we go again."
—Kakra, Sea Troll
  • Homelands