35964 cards found
Thran Quarry

Thran Quarry

Land
At the beginning of the end step, if you control no creatures, sacrifice this land.
{T}: Add one mana of any color.
Plasmancer

Plasmancer {2}{B}{B}

Artifact Creature - Necron Wizard
Flying
Dynastic Advisor — When this creature enters, search your library for a basic Swamp card, reveal it, put it into your hand, then shuffle.
Masters of dimensional dissonance, singularity manipulation, and countless other technologies, plasmancers are terrifying to behold.
3/3
  • Warhammer 40,000 Commander 48 48★
Rhythm of the Wild

Rhythm of the Wild {1}{R}{G}

Enchantment
Creature spells you control can't be countered.
Nontoken creatures you control have riot.
Some view Domri's unlikely ascent as a sign of Ilharg the Raze-Boar's imminent return.
Molten Influence

Molten Influence {1}{R}

Instant
Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.
Lavamancers make simple requests: obey or die.
  • Odyssey
Impending Flux

Impending Flux {2}{R}

Sorcery
Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn.
Foretell {1}{R}{R}
Raking Canopy

Raking Canopy {1}{G}{G}

Enchantment
Whenever a creature with flying attacks you, this enchantment deals 4 damage to it.
"Raven's Run has awoken, and ravens will no longer cry in its branches."
—Roon Ghastbark
  • Shadowmoor
Gaea's Gift

Gaea's Gift {1}{G}

Instant
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn.
When it came to fighting an army of trees, even Mishra's best generals were stumped.
Sleeper's Robe

Sleeper's Robe {U}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has fear.
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
  • Invasion
Touch of Brilliance

Touch of Brilliance {3}{U}

Sorcery
Draw two cards.
"I don't want what I don't have. I want more of what I do have."
Lambholt Ravager
Lambholt Raconteur

Lambholt Ravager

Creature - Werewolf
(Color indicator: Lambholt Ravager is red)
Whenever you cast a noncreature spell, this creature deals 2 damage to each opponent.
Nightbound
4/4
Card has other part: Lambholt Raconteur
Deadly Recluse

Deadly Recluse {1}{G}

Creature - Spider
Reach
Deathtouch
Even dragons fear its silken strands.
1/2
Atzocan Archer

Atzocan Archer {2}{G}

Creature - Human Archer
Reach
When this creature enters, you may have it fight another target creature.
His arrows are fletched with feathers from the greatest of the winged dinosaurs.
1/4
  • Ixalan
Crash of Rhinos

Crash of Rhinos {6}{G}{G}

Creature - Rhino
Trample
Love is like a rhino, short-sighted and hasty; if it cannot find a way, it will make a way.
—Femeref adage
8/4
Captivating Vampire

Captivating Vampire {1}{B}{B}

Creature - Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
2/2
Infested Werewolf
Infestation Expert

Infested Werewolf

Creature - Werewolf
(Color indicator: Infested Werewolf is green)
Whenever this creature enters or attacks, create two 1/1 green Insect creature tokens.
Nightbound
. . . "What's bugging you?"
4/5
Card has other part: Infestation Expert
Guardians of Akrasa

Guardians of Akrasa {2}{W}

Creature - Human Soldier
Defender
Exalted
"Only by the bravery of those who put loyalty above glory is our home kept safe."
—Elspeth Tirel
0/4
Kruge, Genesis Seeker

Kruge, Genesis Seeker {2}{R}

Legendary Creature - Klingon Officer
Whenever Kruge attacks, attacking Klingons you control get +1/+1 until end of turn.
The Genesis Planet was dangerous. It provided Kruge with an amusing thrill.
2/2
  • Star Trek Commander
Blazing Specter

Blazing Specter {2}{B}{R}

Creature - Specter
Flying, haste
Whenever this creature deals combat damage to a player, that player discards a card.
2/2
Kargan Warleader

Kargan Warleader {1}{R}{W}

Creature - Human Warrior
Other Warriors you control get +1/+1.
From rebellion against the Akoum Skyclave to fighting the Eldrazi titans, the dragon-riding Kargan tribes have never missed an opportunity to defy the odds.
3/3
Related card: Kargan Warleader (Alchemy)
  • Zendikar Rising 224 391
Glitterflitter

Glitterflitter {2}{U}

Creature - Faerie Performer
Flying
When Glitterflitter enters, you get {TK}, then you may put a sticker on a nonland permanent you own.
There are no small parts, only small performers.
2/2
  • Unfinity 48 334
Keldon Warlord

Keldon Warlord {2}{R}{R}

Creature - Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
What if they threw a war, and everybody came?
*/*
Quandrix Pledgemage

Quandrix Pledgemage {1}{G/U}{G/U}

Creature - Merfolk Druid
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.
"The first step toward transcending physical limitations is discarding assumptions about what is possible."
2/2
  • Strixhaven: School of Mages
Everquill Phoenix

Everquill Phoenix {2}{R}{R}

Creature - Phoenix
Mutate {3}{R}
Flying
Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice this token: Return target Phoenix card from your graveyard to the battlefield tapped."
4/4
Top-Secret Tunnel

Top-Secret Tunnel

Artifact - Contraption
Whenever you crank this Contraption, target creature can't be blocked this turn.
  • Unstable
Unwelcome Sprite

Unwelcome Sprite {1}{U}

Creature - Faerie Rogue
Flying
Whenever you cast a spell during an opponent's turn, surveil 2.
2/1
  • Lorwyn Eclipsed