23412 cards found
Elspeth, Sun's Champion

Elspeth, Sun's Champion {4}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create three 1/1 white Soldier creature tokens.
[–3]: Destroy all creatures with power 4 or greater.
[–7]: You get an emblem with "Creatures you control get +2/+2 and have flying."
Loyalty:
4
Keldon Vandals

Keldon Vandals {2}{R}

Creature - Human Rogue
Echo {2}{R}
When Keldon Vandals enters the battlefield, destroy target artifact.
Keldons divide all their spoils into two groups: trophies and catapult ammunition.
4/1
Scrivener

Scrivener {4}{U}

Creature - Human Wizard
When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
A good memory is no match for a good scribe.
2/2
Dogged Pursuit

Dogged Pursuit {3}{B}

Enchantment
At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
Kaya had stalked countless horrific foes, but never one that killed with such callous precision and twisted creativity.
  • Kaldheim
Battlewand Oak

Battlewand Oak {2}{G}

Creature - Treefolk Warrior
Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.
1/3
  • Lorwyn
Scavenger Drake

Scavenger Drake {3}{B}

Creature - Drake
Flying
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
Dragons consider drakes to be mockeries of their perfection, destroying them on sight.
1/1
Nomad Stadium

Nomad Stadium

Land
{T}: Add {W}. Nomad Stadium deals 1 damage to you.
Threshold{W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard.
  • Odyssey
Ward Sliver

Ward Sliver {4}{W}

Creature - Sliver
As Ward Sliver enters the battlefield, choose a color.
All Slivers have protection from the chosen color.
The first wave of slivers perished from the Riptide wizards' magic. The second wave shrugged off their spells like water.
2/2
  • Legions
Unholy Citadel

Unholy Citadel

Land
Black legendary creatures you control have "bands with other legendary creatures."
  • Legends
Taigam's Scheming

Taigam's Scheming {1}{U}

Sorcery
Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
"The Jeskai would have me bow in restraint. So I have found a people unafraid of true power."
  • Khans of Tarkir
Sliver Queen

Sliver Queen {W}{U}{B}{R}{G}

Legendary Creature - Sliver
{2}: Create a 1/1 colorless Sliver creature token.
Her children are ever part of her.
7/7
Natural Order

Natural Order {2}{G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
"Nature is neither cruel nor kind. It operates on necessity, not sentiment."
—Dina, Witherbloom mage-student
Bant Charm

Bant Charm {G}{W}{U}

Instant
Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
Bant is a world where death and chaos hold no sway.
Bring Back

Bring Back {G/W}{G/W}{G/W}{G/W}

Sorcery - Adventure
Create two 1/1 white Human creature tokens.
Card has other part: Oakhame Ranger
Get the Point

Get the Point {3}{B}{R}

Instant
Destroy target creature. Scry 1.
"Vraska sees the grandeur in death but misses the hilarity."
—Judith
  • Ravnica Allegiance
Entropic Eidolon

Entropic Eidolon {3}{B}

Creature - Spirit
{B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.
Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.
2/2
  • Dissension
Ihsan's Shade

Ihsan's Shade {3}{B}{B}{B}

Legendary Creature - Shade Knight
Protection from white
No mortal could atone for Ihsan's betrayal. Redemption required him to become something else.
5/5
Related card: Apocalypse Chime
Gleeful Sabotage

Gleeful Sabotage {1}{G}

Sorcery
Destroy target artifact or enchantment.
Conspire
Winter Sky

Winter Sky {R}

Sorcery
Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
Related card: Apocalypse Chime
  • Homelands
Shadewing Laureate

Shadewing Laureate {W}{W/B}{B}

Creature - Human Warlock
Flying
Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.
"Would you prefer I destroy you using prose or verse?"
2/2
  • Strixhaven: School of Mages
Undercity Necrolisk

Undercity Necrolisk {3}{B}

Creature - Zombie Lizard
{1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery.
In its territory, living is an affront.
3/3
  • Guilds of Ravnica
Ashiok's Adept

Ashiok's Adept {2}{B}

Creature - Human Wizard
Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.
"Every nightmare is a caged bird that yearns to be set free."
—Ashiok, Nightmare Weaver
1/3
  • Born of the Gods
Phantasmal Dreadmaw

Phantasmal Dreadmaw {2}{U}{U}

Creature - Dinosaur Illusion
Trample
When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it.
"That was perhaps the most terrifying thing I thought I almost saw."
—Capitan Lannery Storm
6/6
  • Modern Horizons 2 55 339
Detention Sphere

Detention Sphere {1}{W}{U}

Enchantment
When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Treefolk Mystic

Treefolk Mystic {3}{G}

Creature - Treefolk
Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
Urza's wards fell from him like autumn leaves as he entered the dreaming grove. He awoke imprisoned in living wood.
2/4
  • Urza's Legacy