31561 cards found
Captain's Call

Captain's Call {3}{W}

Sorcery
Create three 1/1 white Soldier creature tokens.
"Argivia's walls may run on powerstones, but its real power comes from its people."
—King Darien XLVIII
Careful Cultivation

Careful Cultivation {2}{G}

Enchantment - Aura
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}."
Channel{1}{G}, Discard Careful Cultivation: Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
Confounding Riddle

Confounding Riddle {2}{U}

Instant
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays {4}.
Explorers learned not to tamper with sites of ancient power without learning their purpose.
  • The Lost Caverns of Ixalan
Extract Brain

Extract Brain {X}{U}{B}

Sorcery
Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.
No thought is as succulent as a secret.
  • Outlaws of Thunder Junction Commander
  • Forgotten Realms Commander 46 315
Fell

Fell {1}{B}

Sorcery
Destroy target creature.
When Glarb ordered the egg stolen, the Great Maha communicated its anger in a universal language.
  • Bloomburrow 95 383
Liliana's Talent

Liliana's Talent {B}{B}

Enchantment - Aura
Enchant planeswalker
Enchanted planeswalker has "[–8]: Put all creature cards from all graveyards onto the battlefield under your control."
Whenever a creature deals damage to enchanted planeswalker, destroy that creature.
  • March of the Machine Commander 76 84
Mothlight Processionist

Mothlight Processionist {1}{W}

Creature - Human Cleric
Enchantment spells you cast have convoke.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, conjure a card named Mothlight Processionist into your hand. Discard that card at the beginning of the next end step.
2/2
  • Alchemy: Duskmourn
My Wings Enfold All

My Wings Enfold All

Scheme
When you set this scheme in motion, choose one —
• Draw two cards.
• Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
"This House is mine, and all within it are my playthings."
  • Duskmourn: House of Horror Commander
Offer Immortality

Offer Immortality {1}{B}

Instant
Target creature gains deathtouch and indestructible until end of turn.
"Give all you are to Phyrexia, and you will receive more than you could have ever desired."
Regent's Authority

Regent's Authority {W}

Instant
Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
Before her spark pulled her away again, the Emperor appointed the wise Light-Paws to guide Kamigawa in her absence.
  • Kamigawa: Neon Dynasty
Rite of the Moth

Rite of the Moth {1}{W}{B}{B}

Sorcery
Return target creature card from your graveyard to the battlefield with a finality counter on it.
Flashback {3}{W}{W}{B}
  • Duskmourn: House of Horror
Scout the Wilderness

Scout the Wilderness {2}{G}

Sorcery
Kicker {1}{W}
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Related card: Scout the Wilderness (Alchemy)
  • Dominaria United
Scout the Wilderness (Alchemy)

Scout the Wilderness (Alchemy) {2}{G}

Sorcery
Kicker {W}
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
Related card: Scout the Wilderness
  • Dominaria United
Season of Gathering

Season of Gathering {4}{G}{G}

Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
{P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type.
{P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
Soul Search

Soul Search {W}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying.
Taking a secret to your grave still doesn't make it safe from the Orzhov.
  • Murders at Karlov Manor
Training Grounds

Training Grounds {U}

Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
For those who survived, being prepared for the next crisis became one of the greatest virtues.
Valley Rotcaller

Valley Rotcaller {1}{B}

Creature - Squirrel Warlock
Menace
Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.
"Fighting the snake is to fight starvation itself. Strikes synchronize with hunger pangs."
1/3
Cloudchaser Eagle

Cloudchaser Eagle {3}{W}

Creature - Bird
Flying
When Cloudchaser Eagle enters, destroy target enchantment.
Most eagles hunt small animals. The cloudchasers hunt magic.
2/2
Kavu Recluse

Kavu Recluse {2}{R}

Creature - Kavu
{T}: Target land becomes a Forest until end of turn.
Few ever see this particular breed of kavu, which hides in forests of its own making.
2/2
  • Planeshift
Repulse

Repulse {2}{U}

Instant
Return target creature to its owner's hand.
Draw a card.
"You aren't invited."
Scarred Puma

Scarred Puma {R}

Creature - Cat
Scarred Puma can't attack unless a black or green creature also attacks.
It's not eager to lose the other eye.
2/1
  • Invasion
Stormwatch Eagle

Stormwatch Eagle {3}{U}

Creature - Bird
Flying
Sacrifice a land: Return Stormwatch Eagle to its owner's hand.
When eagles leave the sky, sailors leave the sea.
2/1
Everlasting Lich

Everlasting Lich {2}{B}{B}{B}

Creature - Zombie
Everlasting Lich can't block.
Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.)
4/0
Abyssal Harvester

Abyssal Harvester {1}{B}{B}

Creature - Demon Warlock
{T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
3/2
An Offer You Can't Refuse

An Offer You Can't Refuse {U}

Instant
Counter target noncreature spell. Its controller creates two Treasure tokens.
"I sincerely regret that your place of business burned itself down after you declined our protection."