21 cards found
Gastal Thrillroller

Gastal Thrillroller {2}{R}

Artifact - Vehicle
Trample, haste
When this Vehicle enters, it becomes an artifact creature until end of turn.
Crew 2
{2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
4/2
Fear of Being Hunted

Fear of Being Hunted {1}{R}{R}

Enchantment Creature - Nightmare
Haste
This creature must be blocked if able.
It makes no effort to hide itself, savoring its prey's rising panic as the sound of its clacking skull grows closer and closer.
4/2
  • Duskmourn: House of Horror
Reptilian Recruiter

Reptilian Recruiter {3}{R}{R}

Creature - Lizard Warrior
Trample
When this creature enters, choose target creature. If that creature's power is 2 or less or if you control another Lizard, gain control of that creature until end of turn, untap it, and it gains haste until end of turn.
4/2
  • Bloomburrow
Crew Captain

Crew Captain {B}{R}{G}

Creature - Human Warrior
Haste
This creature has indestructible as long as it entered this turn.
The Riveteers are as good at raising buildings as they are at razing them.
4/2
  • Streets of New Capenna 180 303 368
Chandra's Firemaw

Chandra's Firemaw {3}{R}{R}

Creature - Hellion
Haste
When this creature enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.
4/2
Related card: Chandra, Flame's Catalyst
  • Core Set 2021
Deathless Knight

Deathless Knight {B/G}{B/G}{B/G}{B/G}

Creature - Skeleton Knight
Haste
When you gain life for the first time each turn, return this card from your graveyard to your hand.
"Headed to the wilds? Beware the dead riders who serve the Shadow Queen."
—Scalan, Edgewall innkeeper
4/2
Barging Sergeant

Barging Sergeant {4}{R}

Creature - Minotaur Soldier
Haste
Mentor
"Don't stop till your horns come out their back."
4/2
Shaman of the Great Hunt

Shaman of the Great Hunt {3}{R}

Creature - Orc Shaman
Haste
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious{2}{G/U}{G/U}: Draw a card for each creature you control with power 4 or greater.
4/2
Yasova Dragonclaw

Yasova Dragonclaw {2}{G}

Legendary Creature - Human Warrior
Trample
At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.
4/2
Slash Panther

Slash Panther {4}{R/P}

Artifact Creature - Phyrexian Cat
Haste
It runs an endless circuit along the ruined roads of the soon-to-be-forgotten Mirran civilization.
4/2
  • New Phyrexia
Hero of Oxid Ridge

Hero of Oxid Ridge {2}{R}{R}

Creature - Human Knight
Haste
Battle cry
Whenever this creature attacks, creatures with power 1 or less can't block this turn.
4/2
Related card: Bladehold Cleaver
  • Mirrodin Besieged
Viashino Sandstalker

Viashino Sandstalker {1}{R}{R}

Creature - Lizard Warrior
Haste
At the beginning of the end step, return this creature to its owner's hand.
"Some believe sandstalkers to be illusions; those with scars know better."
—Zhalfirin Guide to the Desert
4/2
Gerrard's Irregulars

Gerrard's Irregulars {4}{R}

Creature - Human Soldier
Trample, haste
Had Gerrard realized he'd end up fighting against them, he might not have trained them so well.
4/2
  • Mercadian Masques
Shadow the Hedgehog

Shadow the Hedgehog {B}{B}{R}{R}

Legendary Creature - Hedgehog Mercenary
Haste
Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card.
Chaos Control — Each spell you cast has split second if mana from an artifact was spent to cast it.
4/2
  • Secret Lair Drop
Sycorax Commander

Sycorax Commander {2}{B}{R}

Creature - Alien Soldier
First strike, haste
Sanctified Rules of Combat — When this creature enters, each opponent faces a villainous choice — That opponent discards all the cards in their hand, then draws that many cards minus one, or this creature deals damage to that player equal to the number of cards in their hand.
4/2
Mzed, Mercenary Leader

Mzed, Mercenary Leader {3}{R}

Legendary Creature - Human Mercenary
Mono Eminence — If Mzed is on the battlefield or in your command zone and your deck's color identity is mono-red, creatures you control have haste.
At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block."
Partner (You can have two commanders if both have partner.)
4/2
  • Unknown Event
Warriors of Tiamat

Warriors of Tiamat {4}{R}

Creature - Dragon Warrior
Haste, double team
4/2
  • Alchemy Horizons: Baldur's Gate
Zevlor, Elturel Exile

Zevlor, Elturel Exile {1}{U}{B}{R}

Legendary Creature - Tiefling Warrior
Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
4/2
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 296 441 552
Charging Cinderhorn

Charging Cinderhorn {3}{R}

Creature - Elemental Ox
Haste
At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on this creature. Then this creature deals damage equal to the number of fury counters on it to that player.
4/2
Renegade Troops

Renegade Troops {4}{R}

Creature - Human Soldier
Haste
"Across the land rebellions seethed and swarmed / As vicious war lords swooped down on all sides."
4/2
  • Portal Three Kingdoms
Ogre Berserker

Ogre Berserker {4}{R}

Creature - Ogre Berserker
Haste
The machine does the growling, so the ogre's free to smile.
4/2
  • Portal Second Age