6858 cards found where the Oracle text matches the regex /\sc/
"Name Sticker" Goblin

"Name Sticker" Goblin {2}{R}

Creature - Goblin Guest
When this creature enters from anywhere other than a graveyard or exile, if it's on the battlefield and you control 9 or fewer creatures named "Name Sticker" Goblin, roll a 20-sided die.
1-6 | Add {R}{R}{R}{R}.
7-14 | Add {R}{R}{R}{R}{R}.
15-20 | Add {R}{R}{R}{R}{R}{R}.
The Astrotorium has never been a place for self-restraint.
2/2
  • Unfinity
"Rumors of My Death . . ."

"Rumors of My Death . . ." {2}{B}

Enchantment
{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
By the fourth funeral, the mooks had gotten pretty good at them.
  • Unstable
A.I.M. Labs

A.I.M. Labs

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {B}.
"Once I was a mere human guinea pig for A.I.M. scientists. But they did their job too well, and now I am their master!"
—M.O.D.O.K.
  • Marvel Super Heroes
Aang, Master of Elements
Avatar Aang

Aang, Master of Elements

Legendary Creature - Avatar Ally
Flying
Spells you cast cost {W}{U}{B}{R}{G} less to cast.
At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent.
6/6
Card has other part: Avatar Aang
Abandon Reason

Abandon Reason {2}{R}

Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness {1}{R}
Abandon the Post

Abandon the Post {1}{R}

Sorcery
Up to two target creatures can't block this turn.
Flashback {3}{R}
You don't have to outrun the werewolf; you only have to outrun your fellow guard.
Abandoned Air Temple

Abandoned Air Temple

Land
This land enters tapped unless you control a basic land.
{T}: Add {W}.
{3}{W}, {T}: Put a +1/+1 counter on each creature you control.
Aang once knew this place to be full of monks, lemurs, and bison.
Abandoned Campground

Abandoned Campground

Land
This land enters tapped unless a player has 13 or less life.
{T}: Add {W} or {U}.
They say every inhabitant vanished in a single night, leaving their belongings untouched but curiously covered in moths.
  • Duskmourn: House of Horror
Abandoned Outpost

Abandoned Outpost

Land
This land enters tapped.
{T}: Add {W}.
{T}, Sacrifice this land: Add one mana of any color.
  • Odyssey
Abbey Matron

Abbey Matron {2}{W}

Creature - Human Cleric
{W}, {T}: This creature gets +0/+3 until end of turn.
"The Matrons are kindly souls, but don't ask one for an ale."
—Halina, Dwarven Trader
1/3
Related card: Apocalypse Chime
  • Homelands — 2a 2b
Abomination of Gudul

Abomination of Gudul {3}{B}{G}{U}

Creature - Horror
Flying
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U}
3/4
  • Khans of Tarkir
Abomination, Terrifying Titan

Abomination, Terrifying Titan {3}{R/G}

Legendary Creature - Gamma Villain
Trample
Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls.
"Stop me? Puny fools. Stop me how?"
4/4
  • Marvel Super Heroes — 198 333
Abomination, World Ravager

Abomination, World Ravager {7}{R}

Legendary Creature - Gamma Berserker Villain
Menace, trample
Mayhem {4}{R}
"You brainless fool! You've set me free!"
10/10
  • Marvel Super Heroes Commander — 47 355
Aboshan, Cephalid Emperor

Aboshan, Cephalid Emperor {4}{U}{U}

Legendary Creature - Octopus Noble
Tap an untapped Octopus you control: Tap target permanent.
{U}{U}{U}: Tap all creatures without flying.
"No one can fight the tide forever."
3/3
Abraded Bluffs

Abraded Bluffs

Land - Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
{T}: Add {R} or {W}.
"The wind passing through the grooves makes a strange sort of music here."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Absorb Vis

Absorb Vis {6}{B}

Sorcery
Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B}
Abstract Paintmage

Abstract Paintmage {U}{U/R}{R}

Creature - Djinn Sorcerer
At the beginning of your first main phase, add {U}{R}. Spend this mana only to cast instant and sorcery spells.
"Life is vivid; the pigments I use should be too."
2/2
  • Secrets of Strixhaven
Abuelo, Ancestral Echo

Abuelo, Ancestral Echo {1}{W}{U}

Legendary Creature - Spirit
Flying, ward {2}
{1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
"Come, friends. Let us see if this world remembers us."
2/2
  • The Lost Caverns of Ixalan Promos — 219p 219s
  • The Lost Caverns of Ixalan — 219 297
Abundant Maw

Abundant Maw {8}

Creature - Eldrazi Leech
Emerge {6}{B}
When you cast this spell, target opponent loses 3 life and you gain 3 life.
6/4
Abyssal Hunter

Abyssal Hunter {3}{B}

Creature - Human Assassin
{B}, {T}: Tap target creature. This creature deals damage equal to its power to that creature.
Some smiles show cheer; some merely show teeth.
1/1
Abzan Banner

Abzan Banner {3}

Artifact
{T}: Add {W}, {B}, or {G}.
{W}{B}{G}, {T}, Sacrifice this artifact: Draw a card.
Stone to endure, roots to remember.
  • Khans of Tarkir
Abzan Battle Priest

Abzan Battle Priest {3}{W}

Creature - Human Cleric
Outlast {W}
Each creature you control with a +1/+1 counter on it has lifelink.
"Wherever I walk, the ancestors walk too."
3/2
Abzan Devotee

Abzan Devotee {1}{B}

Creature - Dog Cleric
{1}: Add {W}, {B}, or {G}. Activate only once each turn.
{2}{B}: Return this card from your graveyard to your hand.
The Kin-Trees rediscovered after Dromoka's fall are tended by carefully chosen wardens.
2/1
  • Tarkir: Dragonstorm
Abzan Falconer

Abzan Falconer {2}{W}

Creature - Human Soldier
Outlast {W}
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.
2/3
Abzan Guide

Abzan Guide {3}{W}{B}{G}

Creature - Human Warrior
Lifelink
Morph {2}{W}{B}{G}
"These roads are desolate and changeable. Follow me, or die in the wastes."
4/4