90 cards found
Ancient Vendetta

Ancient Vendetta {3}{B}

Sorcery
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
"Make peace with your end, for not even your legacy will remain."
—Zahur
  • Aetherdrift
Soul-Guide Lantern

Soul-Guide Lantern {1}

Artifact
When this artifact enters, exile target card from a graveyard.
{T}, Sacrifice this artifact: Exile each opponent's graveyard.
{1}, {T}, Sacrifice this artifact: Draw a card.
Leyline of the Void

Leyline of the Void {2}{B}{B}

Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Cracks in the facade of the House lead not to escape but to oblivion.
Valgavoth, Terror Eater

Valgavoth, Terror Eater {6}{B}{B}{B}

Legendary Creature - Elder Demon
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
9/9
  • Duskmourn: House of Horror Promos 120p 120s
  • Duskmourn: House of Horror 120 352 407
Deadly Cover-Up

Deadly Cover-Up {3}{B}{B}

Sorcery
As an additional cost to cast this spell, you may collect evidence 6.
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
  • Murders at Karlov Manor Promos 83p 83s
  • Murders at Karlov Manor 83 399
Jetsam

Jetsam {4}{U/B}{U/B}

Sorcery
Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Card has other part: Flotsam
  • Murders at Karlov Manor
Disruptor Wanderglyph

Disruptor Wanderglyph {4}

Artifact Creature - Golem
Whenever this creature attacks, exile target card from an opponent's graveyard.
Wherever the spores begin to take hold, it crushes the ground to rubble.
3/4
  • The Lost Caverns of Ixalan
Lobelia Sackville-Baggins

Lobelia Sackville-Baggins {2}{B}

Legendary Creature - Halfling Citizen
Flash
Menace
When Lobelia enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
2/3
Saruman of Many Colors

Saruman of Many Colors {3}{W}{U}{B}

Legendary Creature - Avatar Wizard
Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
5/4
Lord Skitter, Sewer King

Lord Skitter, Sewer King {2}{B}

Legendary Creature - Rat Noble
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
3/3
  • Wilds of Eldraine 97 339
  • Wilds of Eldraine Promos 97p 97s
Carrion Locust

Carrion Locust {2}{B}

Creature - Insect Horror
Flying
When this creature enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
No honor. No glory. No leftovers.
2/1
  • The Brothers' War
The Stone Brain

The Stone Brain {2}

Legendary Artifact
{2}, {T}, Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.
Kotose, the Silent Spider

Kotose, the Silent Spider {3}{U}{B}

Legendary Creature - Human Ninja
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
4/4
Dauthi Voidwalker

Dauthi Voidwalker {B}{B}

Creature - Dauthi Rogue
Shadow
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3/2
Landscaper Colos

Landscaper Colos {5}{W}

Creature - Goat Beast
When this creature enters, put target card from an opponent's graveyard on the bottom of their library.
Basic landcycling {1}{W}
4/6
  • Modern Horizons 2
Magus of the Bridge

Magus of the Bridge {B}{B}{B}

Creature - Human Wizard
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, exile this creature.
"The dead know their place."
4/4
Necromentia

Necromentia {1}{B}{B}

Sorcery
Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
General Kudro of Drannith

General Kudro of Drannith {1}{W}{B}

Legendary Creature - Human Soldier
Other Humans you control get +1/+1.
Whenever General Kudro or another Human you control enters, exile target card from an opponent's graveyard.
{2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.
3/3
Elspeth's Nightmare

Elspeth's Nightmare {2}{B}

Enchantment - Saga
I — Destroy target creature an opponent controls with power 2 or less.
II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
III — Exile target opponent's graveyard.
Leonin of the Lost Pride

Leonin of the Lost Pride {1}{W}

Creature - Cat Warrior
When this creature dies, exile target card from an opponent's graveyard.
Leonin band together in the Underworld, taking solace in their strength until, at last, both pride and self are forgotten.
3/1
Scavenging Harpy

Scavenging Harpy {2}{B}

Creature - Harpy
Flying
When this creature enters, exile target card from an opponent's graveyard.
Desecrating the dead is a convenient way for harpies to expand their foul collections.
2/1
  • Theros Beyond Death
Lochmere Serpent

Lochmere Serpent {4}{U}{B}

Creature - Serpent
Flash
{U}, Sacrifice an Island: This creature can't be blocked this turn.
{B}, Sacrifice a Swamp: You gain 1 life and draw a card.
{U}{B}: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.
7/7
  • Throne of Eldraine Promos 195p 195s
  • Throne of Eldraine 195 381
Ashiok, Dream Render

Ashiok, Dream Render {1}{U/B}{U/B}

Legendary Planeswalker - Ashiok
Spells and abilities your opponents control can't cause their controller to search their library.
[–1]: Target player mills four cards. Then exile each opponent's graveyard.
Loyalty:
5
Ethereal Absolution

Ethereal Absolution {4}{W}{B}

Enchantment
Creatures you control get +1/+1.
Creatures your opponents control get -1/-1.
{2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
"Time to let the dead be dead."
—Kaya, to Teysa
Macabre Mockery

Macabre Mockery {2}{B}{R}

Instant
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
The Rakdos put the "fun" in "funeral."
  • Ravnica Allegiance