468 cards found
Abrupt Decay

Abrupt Decay {B}{G}

This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
The Izzet quickly suspended their policy of lifetime guarantees.
Acidic Sliver

Acidic Sliver {B}{R}

Creature - Sliver
All Slivers have "{2}, Sacrifice this permanent: This permanent deals 2 damage to any target."
The first sliver burst against the cave wall, and others piled in behind to deepen the new tunnel.
Agony Warp

Agony Warp {U}{B}

Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.
Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass.
Akiri, Line-Slinger

Akiri, Line-Slinger {R}{W}

Legendary Creature - Kor Soldier Ally
First strike, vigilance
Akiri, Line-Slinger gets +1/+0 for each artifact you control.
Her bold movements are anchored in the careful precision of each rope.
Akroan Hoplite

Akroan Hoplite {R}{W}

Creature - Human Soldier
Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
"Fair fight? How could it be a fair fight? We're Akroans. They're not."
Alpine Houndmaster

Alpine Houndmaster {R}{W}

Creature - Human Warrior
When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
Related cards: Alpine Watchdog Igneous Cur
  • Core Set 2021
Altar of Bone

Altar of Bone {G}{W}

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card, reveal it, put it into your hand, then shuffle.
  • Ice Age
Angelic Shield

Angelic Shield {W}{U}

Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
"If only an angel's wings could shelter us all."
—Barrin, master wizard
Angrath's Rampage

Angrath's Rampage {B}{R}

Choose one —
• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.
"Grand city? No. This is nothing but another squalid cage."
  • War of the Spark
Applied Biomancy

Applied Biomancy {G}{U}

Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand.
  • Ravnica Allegiance
Arcane Infusion

Arcane Infusion {U}{R}

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Flashback {3}{U}{R}
Arcus Acolyte

Arcus Acolyte {G}{W}

Creature - Human Cleric Archer
Reach, lifelink
Outlast {G/W}
Each other creature you control without a +1/+1 counter on it has outlast {G/W}.
"Archery requires holding an enormous amount of tension and making it look effortless."
Arek, False Goldwarden

Arek, False Goldwarden {W}{B}

Legendary Creature - Human Cleric
Starting intensity 0
Whenever another creature enters the battlefield under your control, perpetually increase the intensity of Arek and the intensity of all cards named Arek, False Goldwarden in your graveyard, hand, and library by 1.
{3}{W}{B}, {T}, Sacrifice Arek: Target opponent loses X life and you gain X life, where X is Arek's intensity.
  • Alchemy: Phyrexia
Argivian Welcome

Argivian Welcome {W}{U}

Destroy up to one target creature with power 4 or greater.
Choose a nonland card in your hand. It perpetually gains flash.
  • Alchemy: The Brothers' War
Arni Slays the Troll

Arni Slays the Troll {R}{G}

Enchantment - Saga
I — Target creature you control fights up to one target creature you don't control.
II — Add {R}. Put two +1/+1 counters on up to one target creature you control.
III — You gain life equal to the greatest power among creatures you control.
  • Kaldheim
Artifact Mutation

Artifact Mutation {R}{G}

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value.
"There's nothing technology can build that nature can't eventually reclaim."
—Vivien Reid
Arvad, Weatherlight Smuggler

Arvad, Weatherlight Smuggler {W}{B}

Legendary Creature - Vampire Knight
Deathtouch, lifelink
At the beginning of your end step, if a creature died this turn, Arvad, Weatherlight Smuggler perpetually gets +X/+X where X is the number of creatures that died this turn. This ability also triggers if Arvad is in your graveyard.
  • Alchemy: Dominaria
Assassin's Trophy

Assassin's Trophy {B}{G}

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
A power vacuum for the Azorius. A keepsake for Vraska.
Assemble the Team

Assemble the Team {B}{G}

Search the top third of your library, rounded up, for a card. Put that card into your hand, then shuffle.
  • Alchemy: The Brothers' War
Atarka's Command

Atarka's Command {R}{G}

Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.
Aura Mutation

Aura Mutation {G}{W}

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
"Nature has a way of adapting to and overcoming any force that seeks its end."
—Vivien Reid
Aven Heartstabber

Aven Heartstabber {U}{B}

Creature - Bird Assassin
As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.
When Aven Heartstabber dies, mill two cards, then draw a card.
  • Streets of New Capenna 166 433
  • Streets of New Capenna Promos 166p 166s
Ayli, Eternal Pilgrim

Ayli, Eternal Pilgrim {W}{B}

Legendary Creature - Kor Cleric
{1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
{1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
Azorius Charm

Azorius Charm {W}{U}

Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
"The rules of logic and order have already made the choice for you."
Azorius First-Wing

Azorius First-Wing {W}{U}

Creature - Griffin
Flying, protection from enchantments
With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey.
  • Dissension