21 cards found
Arcane Proxy

Arcane Proxy {7}

Artifact Creature - Wizard
Prototype {1}{U}{U} — 2/1
When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
4/3
Autonomous Assembler

Autonomous Assembler {5}

Artifact Creature - Assembly-Worker
Prototype {1}{W} — 2/2
Vigilance
{1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control.
4/5
Blitz Automaton

Blitz Automaton {7}

Artifact Creature - Construct
Prototype {2}{R} — 3/2
Haste
While Urza's machines favored defense, Mishra built his to end the war quickly.
6/4
  • The Brothers' War
Boulderbranch Golem

Boulderbranch Golem {7}

Artifact Creature - Golem
Prototype {3}{G} — 3/3
When this creature enters, you gain life equal to its power.
"Artifice is not the only form of creation."
—Titania
6/5
  • The Brothers' War
Combat Thresher

Combat Thresher {7}

Artifact Creature - Construct
Prototype {2}{W} — 1/1
Double strike
When this creature enters, draw a card.
3/3
  • The Brothers' War
Cradle Clearcutter

Cradle Clearcutter {6}

Artifact Creature - Golem
Prototype {2}{G} — 1/3
{T}: Add an amount of {G} equal to this creature's power.
A thousand years of growth, harvested in minutes.
3/6
  • The Brothers' War
Depth Charge Colossus

Depth Charge Colossus {9}

Artifact Creature - Dreadnought
Prototype {4}{U}{U} — 6/6
This creature doesn't untap during your untap step.
{3}: Untap this creature.
9/9
  • The Brothers' War
Fallaji Dragon Engine

Fallaji Dragon Engine {8}

Artifact Creature - Dragon
Prototype {2}{R} — 1/3
Flying
{2}: This creature gets +1/+0 until end of turn.
5/5
  • The Brothers' War
Forgefire Automaton

Forgefire Automaton {7}

Artifact Creature - Construct
Prototype {2}{B} — 3/2
At the beginning of your upkeep, return target creature card with power less than this creature's power from your graveyard to the battlefield. Its base power perpetually becomes equal to this creature's power.
8/5
  • Alchemy: The Brothers' War
Frogmyr Enforcer

Frogmyr Enforcer {7}

Artifact Creature - Frog Myr
Prototype {3}{R} — 2/2
Affinity for artifacts
Laws of nature on Mirrodin are always malleable.
4/4
  • Modern Horizons 3
Goring Warplow

Goring Warplow {6}

Artifact Creature - Construct
Prototype {1}{B} — 1/1
Deathtouch
Built to crush walls and wills in equal measure.
5/4
  • The Brothers' War
Hulking Metamorph

Hulking Metamorph {9}

Artifact Creature - Shapeshifter
Prototype {2}{U}{U} — 3/3
You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.
7/7
  • The Brothers' War
Iron-Craw Crusher

Iron-Craw Crusher {7}

Artifact Creature - Wurm
Prototype {2}{G}{G} — 2/5
Whenever this creature attacks, target attacking creature gets +X/+0 until end of turn, where X is this creature's power.
4/6
  • The Brothers' War
Phyrexian Fleshgorger

Phyrexian Fleshgorger {7}

Artifact Creature - Phyrexian Wurm
Prototype {1}{B}{B} — 3/3
Menace, lifelink
Ward—Pay life equal to this creature's power.
7/5
Related card: March Toward Perfection
Rootwire Amalgam

Rootwire Amalgam {5}

Artifact Creature - Golem
Prototype {1}{G} — 2/3
{3}{G}{G}, Sacrifice this creature: Create an X/X colorless Golem artifact creature token, where X is three times this creature's power. It gains haste until end of turn. Activate only as a sorcery.
5/5
Rust Goliath

Rust Goliath {10}

Artifact Creature - Construct
Prototype {3}{G}{G} — 3/5
Reach, trample
"You know those seedpods cluttering the eastern approach? I've got an idea . . . ."
—Calle, Urzan sergeant
10/10
  • The Brothers' War
Skitterbeam Battalion

Skitterbeam Battalion {9}

Artifact Creature - Construct
Prototype {3}{R}{R} — 2/2
Trample, haste
When this creature enters, if you cast it, create two tokens that are copies of it.
4/4
Spotter Thopter

Spotter Thopter {8}

Artifact Creature - Thopter
Prototype {3}{U} — 2/3
Flying
When this creature enters, scry X, where X is its power.
4/5
  • The Brothers' War
Steel Seraph

Steel Seraph {6}

Artifact Creature - Angel
Prototype {1}{W}{W} — 3/3
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
5/4
Warzone Duplicator

Warzone Duplicator {6}

Artifact Creature - Construct
Prototype {3}{U} — 3/3
When this creature enters, return target creature an opponent controls with power less than this creature's power to its owner's hand. If that creature wasn't a token, conjure a duplicate of it into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
6/6
  • Alchemy: The Brothers' War
Woodcaller Automaton

Woodcaller Automaton {10}

Artifact Creature - Construct
Prototype {2}{G}{G} — 3/3
When this creature enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to this creature's power and toughness. It's still a land.
8/8