78 cards found
Arbor Elf

Arbor Elf {G}

Creature - Elf Druid
{T}: Untap target Forest.
"The forest will surround you with its life if you are still and calm."
Bloodbraid Elf

Bloodbraid Elf {2}{R}{G}

Creature - Elf Berserker
Cylian Elf

Cylian Elf {1}{G}

Creature - Elf Scout
From her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds.
  • Shards of Alara
Darkwatch Elves

Darkwatch Elves {2}{G}

Creature - Elf
Protection from black
Cycling {2}
  • Urza's Legacy
Defiant Elf

Defiant Elf {G}

Creature - Elf
"I lost one home when Yavimaya was destroyed. I will not lose another."
  • Legions
Drove of Elves

Drove of Elves {3}{G}

Creature - Elf
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
"The light of beauty protects our journeys through darkness."
Elbrus, the Binding Blade
Withengar Unbound

Elbrus, the Binding Blade {7}

Legendary Artifact - Equipment
Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip {1}
Those who grasp its hilt soon hear the demon's call.
Card has other part: Withengar Unbound
Elf Replica

Elf Replica {3}

Artifact Creature - Elf
{1}{G}, Sacrifice Elf Replica: Destroy target enchantment.
It hunts with unnerving ferocity.
  • Mirrodin
Elfhame Druid

Elfhame Druid {1}{G}

Creature - Elf Druid
{T}: Add {G}.
{T}: Add {G}{G}. Spend this mana only to cast kicked spells.
The bond between Llanowar elves and their kavu empowers both.
  • Dominaria
Elfhame Palace

Elfhame Palace

Elfhame Palace enters the battlefield tapped.
{T}: Add {G} or {W}.
The elfhames are the closest thing to "civilization" the elves allow themselves.
Elfhame Sanctuary

Elfhame Sanctuary {1}{G}

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
  • Invasion
Elfhame Wurm

Elfhame Wurm {4}{G}

Creature - Wurm
Vigilance, trample
The wurms consume everything in their path, so the elves make sure that their path goes through as many Phyrexians as possible.
  • Dominaria United
Elven Ambush

Elven Ambush {3}{G}

Create a 1/1 green Elf Warrior creature token for each Elf you control.
"No elf can match a Tuskeri in combat. Why not charge?"
—Knorjolvin, Tuskeri raider
Elven Bow

Elven Bow {G}

Artifact - Equipment
When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.
Equipped creature gets +1/+2 and has reach.
Equip {3}
Elven Cache

Elven Cache {2}{G}{G}

Return target card from your graveyard to your hand.
Elves know where to harvest the best of the forest, for they planted it there themselves.
Elven Palisade

Elven Palisade {G}

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
"Volrath is not the only one who can shape this world to serve him."
—Eladamri, Lord of Leaves
  • Exodus
Elven Riders

Elven Riders {3}{G}{G}

Creature - Elf
Elven Riders can't be blocked except by Walls and/or creatures with flying.
"Wirewood cannot hide great size. Only with speed and skill can we survive here."
Elven Rite

Elven Rite {1}{G}

Distribute two +1/+1 counters among one or two target creatures.
As the bough stretches, so shall you grow. As the roots spread, so shall you thrive.
Elven Warhounds

Elven Warhounds {3}{G}

Creature - Dog
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
"If a creature is dumb enough to love you for leashing it, why would you want to follow its lead?"
—Mirri of the Weatherlight
  • Tempest
Elves of Deep Shadow

Elves of Deep Shadow {G}

Creature - Elf Druid
{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.
Cast out of the Conclave generations ago, these elves found a home in the corrupted districts of the Golgari.
Elvish Aberration

Elvish Aberration {5}{G}

Creature - Elf Mutant
{T}: Add {G}{G}{G}.
Forestcycling {2}
Elvish Archdruid

Elvish Archdruid {1}{G}{G}

Creature - Elf Druid
Other Elf creatures you control get +1/+1.
{T}: Add {G} for each Elf you control.
He knows the name of every elf born in the last four centuries. More importantly, they all know his.
Elvish Archers

Elvish Archers {1}{G}

Creature - Elf Archer
First strike
The archers have a reputation for attacking without warning. They claim that the first arrow is the warning.
Elvish Bard

Elvish Bard {3}{G}{G}

Creature - Elf Shaman Bard
All creatures able to block Elvish Bard do so.
Helplessly drawn in, the bard's enemies quickly find there's more than song to be found.
Elvish Berserker

Elvish Berserker {G}

Creature - Elf Berserker
Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Their fury scatters enemies like a pile of dry leaves.