46 cards found
Assure

Assure {G/W}{G/W}

Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Card has other part: Assemble
Authority

Authority {1}{W}

Sorcery
Aftermath
Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
Card has other part: Appeal
Beck

Beck {G}{U}

Sorcery
Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse
Card has other part: Call
Bind (CMB1)

Bind (CMB1) {1}{G}

Instant
Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.
Card has other part: Liberate (CMB1)
  • Mystery Booster Playtest Cards
Cloistered Youth
Unholy Fiend

Cloistered Youth {1}{W}

Creature - Human
At the beginning of your upkeep, you may transform Cloistered Youth.
"I heard her talking in her sleep—pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
—Ekatrin, elder of Hanweir
1/1
Card has other part: Unholy Fiend
  • Innistrad
Consecrate

Consecrate {1}{W/B}

Instant
Exile target card from a graveyard.
Draw a card.
Card has other part: Consume
Depose

Depose {1}{W/U}

Instant
Tap target creature.
Draw a card.
Card has other part: Deploy
  • Ravnica Allegiance
Dizzying Swoop

Dizzying Swoop {1}{W}

Instant - Adventure
Tap up to two target creatures.
In a castle that prizes loyalty above all, the bond between knight and griffin is unmatched.
Card has other part: Ardenvale Tactician
Error

Error {U}{B}

Instant
Counter target multicolored spell.
Card has other part: Trial
Failure

Failure {1}{U}

Instant
Return target spell to its owner's hand.
Card has other part: Comply
Fire (CMB1)

Fire (CMB1) {1}{R}

Instant
Fire deals 2 damage divided as you choose among one or two targets.
Card has other part: Start (CMB1)
  • Mystery Booster Playtest Cards
Gift of the Fae

Gift of the Fae {1}{W}

Sorcery - Adventure
Target creature gets +2/+1 and gains flying until end of turn.
No one is so lost that a faerie can't find them.
Card has other part: Faerie Guidemother
Grind

Grind {1}{B}

Sorcery
Put a -1/-1 counter on each of up to two target creatures.
Card has other part: Dust
Hanweir Militia Captain
Westvale Cult Leader

Hanweir Militia Captain {1}{W}

Creature - Human Soldier
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
Her reputation inspires both loyalty and adoration.
2/2
Card has other part: Westvale Cult Leader
Hide

Hide {R}{W}

Instant
Put target artifact or enchantment on the bottom of its owner's library.
Card has other part: Seek
  • Dissension
It That Rides as One
Lone Rider

It That Rides as One

Creature - Eldrazi Horror
First strike, trample, lifelink
". . . but until this morning, I'd never seen them be of one body."
—Ulda, Gavony Rider
4/4
Card has other part: Lone Rider
  • Eldritch Moon
Kabira Plateau
Kabira Takedown

Kabira Plateau

Land
Kabira Plateau enters the battlefield tapped.
{T}: Add {W}.
"Wise adventurers—and clever beasties—stick to the higher ground."
—Kreq of Sunder Bay
Card has other part: Kabira Takedown
  • Zendikar Rising
Kabira Takedown
Kabira Plateau

Kabira Takedown {1}{W}

Instant
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
"Down below's where things go to die."
—Kreq of Sunder Bay
Card has other part: Kabira Plateau
  • Zendikar Rising
Leave

Leave {1}{W}

Instant
Return any number of target permanents you own to your hand.
Card has other part: Chance
Liberate (CMB1)

Liberate (CMB1) {1}{W}

Instant
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Card has other part: Bind (CMB1)
  • Mystery Booster Playtest Cards
Lone Rider
It That Rides as One

Lone Rider {1}{W}

Creature - Human Knight
First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider.
"Horse and rider are often of one mind."
—Ulda, Gavony Rider
1/1
Card has other part: It That Rides as One
  • Eldritch Moon
Loyal Cathar
Unhallowed Cathar

Loyal Cathar {W}{W}

Creature - Human Soldier
Vigilance
When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.
"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
—Constable Visil, to Thalia
2/2
Card has other part: Unhallowed Cathar
  • Dark Ascension
Metzali, Tower of Triumph
Path of Mettle

Metzali, Tower of Triumph

Legendary Land
{T}: Add one mana of any color.
{1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent.
{2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.
Card has other part: Path of Mettle
Odds

Odds {U}{R}

Instant
Flip a coin. If it comes up heads, counter target instant or sorcery spell. If it comes up tails, copy that spell and you may choose new targets for the copy.
Card has other part: Ends
Path of Mettle
Metzali, Tower of Triumph

Path of Mettle {R}{W}

Legendary Enchantment
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Card has other part: Metzali, Tower of Triumph