321 cards found
1996 World Champion

1996 World Champion {W}{U}{B}{R}{G}

Summon - Legend
Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent.
{0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library.
It takes great sacrifice to make it to the top.
  • Celebration Cards
Absorb

Absorb {W}{U}{U}

Instant
Counter target spell. You gain 3 life.
"In your misguided attempt to subvert the law, you have eloquently explained why the law must exist."
Aerial Engineer

Aerial Engineer {2}{W}{U}

Creature - Human Artificer
As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
The best of their trade know every bolt of their rigs, stem to stern.
2/4
  • Core Set 2019
Aethermage's Touch

Aethermage's Touch {2}{W}{U}

Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Aethertow

Aethertow {3}{W/U}

Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire
Aminatou, the Fateshifter

Aminatou, the Fateshifter {W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Draw a card, then put a card from your hand on top of your library.
[–1]: Exile another target permanent you own, then return it to the battlefield under your control.
[–6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty:
3
Angelic Shield

Angelic Shield {W}{U}

Enchantment
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
"If only an angel's wings could shelter us all."
—Barrin, master wizard
Angus Mackenzie

Angus Mackenzie {G}{W}{U}

Legendary Creature - Human Cleric
{G}{W}{U}, {T}: Prevent all combat damage that would be dealt this turn. Activate this ability only before the combat damage step.
"Battles no longer served a purpose in Karakas."
—Angus Mackenzie, Diary
2/2
Arcades Sabboth

Arcades Sabboth {2}{G}{G}{W}{W}{U}{U}

Legendary Creature - Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.
Each untapped creature you control gets +0/+2 as long as it's not attacking.
{W}: Arcades Sabboth gets +0/+1 until end of turn.
7/7
Arcades, the Strategist

Arcades, the Strategist {1}{G}{W}{U}

Legendary Creature - Elder Dragon
Flying, vigilance
Whenever a creature with defender enters the battlefield under your control, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
3/5
Archon of the Triumvirate

Archon of the Triumvirate {5}{W}{U}

Creature - Archon
Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control.
4/5
Ardent Plea

Ardent Plea {1}{W}{U}

Enchantment
Exalted
Cascade
  • Alara Reborn
Armored Guardian

Armored Guardian {3}{W}{U}

Creature - Cat Soldier
{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn.
{1}{U}{U}: Armored Guardian gains shroud until end of turn.
2/5
  • Invasion
Arsenal Thresher

Arsenal Thresher {2}{W/B}{U}

Artifact Creature - Construct
As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.
2/2
Ascended Lawmage

Ascended Lawmage {2}{W}{U}

Creature - Vedalken Wizard
Flying
Hexproof
A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself.
3/2
Atogatog

Atogatog {W}{U}{B}{R}{G}

Legendary Creature - Atog
Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.
It relishes old-fashioned family meals.
5/5
  • Odyssey
Atraxa, Praetors' Voice

Atraxa, Praetors' Voice {G}{W}{U}{B}

Legendary Creature - Angel Horror
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate.
4/4
Augury Adept

Augury Adept {1}{W/U}{W/U}

Creature - Kithkin Wizard
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its converted mana cost.
Moonstones grant limited foresight but unlimited advantages.
2/2
Aven Mimeomancer

Aven Mimeomancer {1}{W}{U}

Creature - Bird Wizard
Flying
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.
"If the skies are our only refuge, I will see all of us take wing."
3/1
  • Alara Reborn
Aven Wind Guide

Aven Wind Guide {2}{W}{U}

Creature - Bird Warrior
Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm {4}{W}{U}
2/3
  • Amonkhet
Ayesha Tanaka

Ayesha Tanaka {W}{W}{U}{U}

Legendary Creature - Human Artificer
Banding
{T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}.
2/2
Azor's Elocutors

Azor's Elocutors {3}{W/U}{W/U}

Creature - Human Advisor
At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.
3/5
  • Return to Ravnica
Azor, the Lawbringer

Azor, the Lawbringer {2}{W}{W}{U}{U}

Legendary Creature - Sphinx
Flying
When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.
Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
6/6
Azorius Aethermage

Azorius Aethermage {1}{W}{U}

Creature - Human Wizard
Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.
In her single metasphere are bound the records of every Aetheric transaction since the time of Azor.
1/1
  • Dissension
Azorius Charm

Azorius Charm {W}{U}

Instant
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
"The rules of logic and order have already made the choice for you."
—Isperia