7 cards found
Birds of Paradise

Birds of Paradise {G}

Creature - Bird
Flying
{T}: Add one mana of any color.
"The gods used their feathers to paint all the colors of the world."
—Yare-Tiva, warden of Gramur forest
0/1
Boreal Centaur

Boreal Centaur {1}{G}

Snow Creature - Centaur Warrior
{S}: This creature gets +1/+1 until end of turn. Activate only once each turn.
Those who used reindeer as beasts of burden knew to avoid the centaurs, who raged at the enslavement of their spirit-kin.
2/2
  • Coldsnap
Death's-Head Buzzard

Death's-Head Buzzard {1}{B}{B}

Creature - Bird
Flying
When this creature dies, all creatures get -1/-1 until end of turn.
Infested with vermin, ever hungering, dropping from night's sky.
2/1
Greater Forgeling

Greater Forgeling {3}{R}{R}

Creature - Elemental
{1}{R}: This creature gets +3/-3 until end of turn.
Few have seen the inner workings of Ravnica's furnaces, but neighboring districts catch brief glimpses in the horrors that escape the flames.
3/4
Kjeldoran Gargoyle

Kjeldoran Gargoyle {5}{W}

Creature - Gargoyle
Flying, first strike
Whenever this creature deals damage, you gain that much life.
The gargoyles were taken from the walls of flooded Kjeldoran cities and brought upland to guard the outposts of New Argive.
3/3
Tel-Jilad Archers

Tel-Jilad Archers {4}{G}

Creature - Elf Archer
Protection from artifacts; reach
They are extensions of the Tangle, stretching its vines into the furthest reaches of the sky.
2/4
  • Mirrodin
Trolls of Tel-Jilad

Trolls of Tel-Jilad {5}{G}{G}

Creature - Troll Shaman
{1}{G}: Regenerate target green creature.
"The secret of this world weighs upon us, and we have been shaped by time and duty to bear it."
5/6
  • Mirrodin