3046 cards found
"Ach! Hans, Run!"

"Ach! Hans, Run!" {2}{R}{R}{G}{G}

Enchantment
At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.
  • Unhinged
"Brims" Barone, Midway Mobster

"Brims" Barone, Midway Mobster {3}{W}{B}

Legendary Creature - Human Rogue
When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.
The capo of caps, the hitman of hats, the don of donning fashionable headwear.
5/4
"Lifetime" Pass Holder

"Lifetime" Pass Holder {B}

Creature - Zombie Guest
"Lifetime" Pass Holder enters the battlefield tapped.
When "Lifetime" Pass Holder dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield.
2/1
  • Unfinity 79 365
"Rumors of My Death . . ."

"Rumors of My Death . . ." {2}{B}

Enchantment
{3}{B}, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield.
By the fourth funeral, the mooks had gotten pretty good at them.
  • Unstable
1996 World Champion

1996 World Champion {W}{U}{B}{R}{G}

Summon - Legend
Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent.
{0}: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library.
It takes great sacrifice to make it to the top.
*/*
  • Celebration Cards
A Display of My Dark Power

A Display of My Dark Power

Scheme
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"What would you say is my greatest attribute? Is it my gluttonous lust for power?"
  • Archenemy Schemes
A Good Day to Pie

A Good Day to Pie {1}{W}

Instant
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
"What could be funnier than one big pie to the face? Unless . . . no. Could it be that simple?"
—Pietra, Crafter of Clowns
  • Unfinity 12 298
A Good Thing

A Good Thing {4}{W}{B}

Enchantment
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
A Real Handful

A Real Handful {3}{B}

Creature - Alien Child Guest
As long as one or more hands are touching A Real Handful, it gets +2/+2.
As long as two or more hands are touching A Real Handful, it has menace.
As long as three or more hands are touching A Real Handful, it has lifelink.
1/1
  • Unfinity 87 373
A Reckoning Approaches

A Reckoning Approaches

Scheme
When you set this scheme in motion, look at the top six cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
"The gates open to my new era."
  • Archenemy: Nicol Bolas Schemes
AWOL

AWOL {2}{W}

Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Aardwolf's Advantage

Aardwolf's Advantage {2}{R}

Sorcery
Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
"My Abattoir Ghoul deck is unbeatable. Wait, 1996 World Champion?"
—Johnny, to Spike
  • Unfinity 97 383
Abaddon the Despoiler

Abaddon the Despoiler {2}{U}{B}{R}

Legendary Creature - Astartes Warrior
Trample
Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
Under his rule, there is but one creed: Chaos shall reign.
5/5
Abbey Matron

Abbey Matron {2}{W}

Creature - Human Cleric
{W}, {T}: Abbey Matron gets +0/+3 until end of turn.
"The Matrons are kindly souls, but don't ask one for an ale."
—Halina, Dwarven Trader
1/3
Related card: Apocalypse Chime
  • Homelands 2a 2b
Abdel Adrian, Gorion's Ward

Abdel Adrian, Gorion's Ward {4}{W}

Legendary Creature - Human Warrior
When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background
4/4
  • Commander Legends: Battle for Baldur's Gate 2 375 471
Aberrant

Aberrant {X}{1}{G}

Creature - Tyranid Mutant
Ravenous
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.
0/0
  • Warhammer 40,000
Abian, Luvion Usurper

Abian, Luvion Usurper {5}{R}{G}

Legendary Planeswalker - Abian
As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.)
[+3]: Discard your hand, then draw cards equal to the greatest power among creatures you control.
[+1]: Create a 3/2 red and green Spirit creature token.
[–X]: You deal X damage to any target.
Loyalty:
5
Aboleth Spawn

Aboleth Spawn {2}{U}

Creature - Fish Horror
Flash
Ward {2}
Probing Telepathy — Whenever a creature entering the battlefield under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
2/3
  • Commander Legends: Battle for Baldur's Gate 612 662
Abomination

Abomination {3}{B}{B}

Creature - Horror
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat.
2/6
Absorb Energy

Absorb Energy {1}{U}{U}

Instant
Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast."
  • Alchemy: Innistrad
Abstract Iguanart

Abstract Iguanart {1}{R}

Creature - Art Lizard
Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart.
Another moving piece by the artist El Gecko.
1/1
  • Unsanctioned
Abyssal Nightstalker

Abyssal Nightstalker {3}{B}

Creature - Nightstalker
Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.
2/2
  • Portal Second Age
Academy at Tolaria West

Academy at Tolaria West

Plane - Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever you roll {CHAOS}, discard your hand.
Accessories to Murder

Accessories to Murder

Artifact - Contraption
Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
  • Unstable
Acolyte Hybrid

Acolyte Hybrid {2}{R}

Creature - Tyranid Human
Heavy Rock Cutter — Whenever Acolyte Hybrid attacks, destroy up to one target artifact. If an artifact is destroyed this way, its controller draws a card.
Too obviously xenos in form to blend into human society, the acolytes haunt the dark places beneath industrial sprawls.
2/2
  • Warhammer 40,000