27728 cards found
Tramway Station

Tramway Station

Land
Tramway Station enters the battlefield tapped.
{T}: Add {B} or {R}.
{2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card.
A ten-minute ride can take you to the luxury of Park Heights, or the grit of the Caldaia.
  • Streets of New Capenna 258 356
Tranquil Cove

Tranquil Cove

Land
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}.
The sky darkened and the seas turned to oil as the gods of Theros themselves fell to New Phyrexia.
Tranquil Domain

Tranquil Domain {1}{G}

Instant
Destroy all non-Aura enchantments.
"An ancient court mage unified the houses into guilds to serve Zhalfir above their own interests. Even during the civil war, the guilds stood together, a testament to the wisdom of Teferi."
—Afari, Tales
  • Mirage
Tranquil Expanse

Tranquil Expanse

Land
Tranquil Expanse enters the battlefield tapped.
{T}: Add {G} or {W}.
Beyond the chaos of Ghirapur lies a vibrant world where aether flows through nature.
Tranquil Frillback

Tranquil Frillback {2}{G}

Creature - Dinosaur
When Tranquil Frillback enters the battlefield, you may pay {G} up to three times. When you pay this cost one or more times, choose up to that many —
• Destroy target artifact or enchantment.
• Exile target player's graveyard.
• You gain 4 life.
3/3
Related card: Scalespeaker Shepherd
Tranquil Garden

Tranquil Garden

Land
{T}: Add {C}.
{T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step.
  • Champions of Kamigawa
Tranquil Grove

Tranquil Grove {1}{G}

Enchantment
{1}{G}{G}: Destroy all other enchantments.
Tranquil Path

Tranquil Path {4}{G}

Sorcery
Destroy all enchantments.
Draw a card.
Freyalise bought the planeswalkers the time they needed by clearing a path through the misshapen hell of Phyrexia.
  • Apocalypse
Tranquil Thicket

Tranquil Thicket

Land
Tranquil Thicket enters the battlefield tapped.
{T}: Add {G}.
Cycling {G}
Tranquility

Tranquility {2}{G}

Sorcery
Destroy all enchantments.
Transcantation

Transcantation {1}{R}

Instant
Target instant or sorcery spell becomes a copy of Lightning Bolt. Its controller may choose new targets for it.
Transcendence

Transcendence {3}{W}{W}{W}

Enchantment
You don't lose the game for having 0 or less life.
When you have 20 or more life, you lose the game.
Whenever you lose life, you gain 2 life for each 1 life you lost.
  • Torment
Transcendent Envoy

Transcendent Envoy {1}{W}

Enchantment Creature - Griffin
Flying
Aura spells you cast cost {1} less to cast.
"The first griffins were made by the gods to capture falling stars; they were given the keenest eyes and the swiftest wings, and sent to keep watch above the clouds."
—The Cosmogony
1/2
Transcendent Master

Transcendent Master {1}{W}{W}

Creature - Human Cleric Avatar
Level up {1}
LEVEL 6-11
6/6
Lifelink
LEVEL 12+
9/9
Lifelink, indestructible
3/3
  • Rise of the Eldrazi
Transcendent Message

Transcendent Message {X}{U}{U}{U}{U}

Instant
Convoke
Draw X cards.
Wrenn reached out to Teferi through the Blind Eternities, and an impossible connection flared across the vast emptiness.
Transgress the Mind

Transgress the Mind {1}{B}

Sorcery
Devoid
Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."
—Anowon, the Ruin Sage
  • Battle for Zendikar
Transguild Courier

Transguild Courier {4}

Artifact Creature - Golem
Transguild Courier is all colors.
Reluctant to meet face to face, the leaders of the ten guilds prefer to do official business through a go-between immune to bribes and threats.
3/3
Transguild Promenade

Transguild Promenade

Land
Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
Transmogrant Altar

Transmogrant Altar {3}

Artifact
{B}, {T}, Sacrifice a creature: Add {C}{C}{C}.
{2}, {T}, Sacrifice a creature: Create a 3/3 colorless Zombie artifact creature token. Activate only as a sorcery.
"The human body—like any other machine—can be stripped for parts."
—Ashnod
  • The Brothers' War
Transmogrant's Crown

Transmogrant's Crown {2}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip {2} or {B}
Fallaji soldiers hated seeing loved ones' faces among the transmogrants. Ashnod devised a solution.
Transmogrify

Transmogrify {3}{R}

Sorcery
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
"I'd like to introduce you to the new and improved me."
Transmogrifying Licid

Transmogrifying Licid {3}

Artifact Creature - Licid
{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
2/2
  • Exodus
Transmogrifying Wand

Transmogrifying Wand {3}

Artifact
Transmogrifying Wand enters the battlefield with three charge counters on it.
{1}, {T}, Remove a charge counter from Transmogrifying Wand: Destroy target creature. Its controller creates a 2/4 white Ox creature token. Activate only as a sorcery.
Transmutation

Transmutation {1}{B}

Instant
Switch target creature's power and toughness until end of turn.
"You know what I was,/ You see what I am: change me, change me!"
—Randall
Transmute Artifact

Transmute Artifact {U}{U}

Sorcery
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Related card: Golgothian Sylex