25242 cards found
Winged Shepherd

Winged Shepherd {5}{W}

Creature - Angel
Flying, vigilance
Cycling {W}
"When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer."
—The Accounting of Hours
3/3
Winged Sliver

Winged Sliver {1}{U}

Creature - Sliver
All Sliver creatures have flying.
"Everything around here has cut a deal with gravity."
—Gerrard of the Weatherlight
1/1
Winged Temple of Orazca
Hadana's Climb

Winged Temple of Orazca

Legendary Land
{T}: Add one mana of any color.
{1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
Card has other part: Hadana's Climb
Winged Words

Winged Words {2}{U}

Sorcery
This spell costs {1} less to cast if you control a creature with flying.
Draw two cards.
Magic written across the sky falls like rain on thirsty ground, bringing forth wisdom in its season.
Wingfold Pteron

Wingfold Pteron {5}{U}

Creature - Dinosaur
Wingfold Pteron enters with your choice of a flying counter or a hexproof counter on it.
"Its weak spot is easily spotted, but only if it's swooping down on you."
—Jonald, mission naturalist
3/6
  • Ikoria: Lair of Behemoths
Wingmantle Chaplain

Wingmantle Chaplain {3}{W}

Creature - Human Cleric
Defender
When Wingmantle Chaplain enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
0/3
  • Dominaria United
Wingmate Roc

Wingmate Roc {3}{W}{W}

Creature - Bird
Flying
Raid — When Wingmate Roc enters, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
3/4
Wingrattle Scarecrow

Wingrattle Scarecrow {3}

Artifact Creature - Scarecrow
Wingrattle Scarecrow has flying as long as you control a blue creature.
Wingrattle Scarecrow has persist as long as you control a black creature.
2/2
  • Shadowmoor
Wings of Aesthir

Wings of Aesthir {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
"For those of courage, even the sky holds no limit."
—Arnjlot Olasson, sky mage
Wings of Hope

Wings of Hope {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has flying.
Urza knew Phyrexians would come through the air and sent his soldiers to greet them.
  • Invasion
Wings of Hubris

Wings of Hubris {2}

Artifact - Equipment
Equipped creature has flying.
Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step.
Equip {1}
Dalakos's invention worked . . . until it didn't.
  • Theros Beyond Death
Wings of Velis Vel

Wings of Velis Vel {1}{U}

Kindred Instant - Shapeshifter
Changeling
Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
Changeling magic grants unusual wishes.
Wings of the Cosmos

Wings of the Cosmos {W}

Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
The wolf's startled yelp changed quickly to a howl of elation as she soared over her envious packmates.
  • Kaldheim
Wingshield Agent

Wingshield Agent {2}{U}

Creature - Human Soldier
Wingshield Agent enters with a shield counter on it.
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.
2/3
  • Streets of New Capenna
Wingspan Mentor

Wingspan Mentor {2}{U}

Creature - Human Wizard
When Wingspan Mentor enters, put a flying counter on target non-Human creature you control.
{2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.
Their bond grew over time, as did the height of their jumps.
1/3
Wingsteed Rider

Wingsteed Rider {1}{W}{W}

Creature - Human Knight
Flying
Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
Trust is the only bridle a pegasus will accept.
2/2
Winnow

Winnow {1}{W}

Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
"Strength in numbers? I think not."
—Gerrard
  • Invasion
Winnower Patrol

Winnower Patrol {2}{G}

Creature - Elf Warrior
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.
3/2
  • Morningtide
Winnowing Forces
Invasion of Lorwyn

Winnowing Forces

Creature - Elf Warrior
(Color indicator: Winnowing Forces is black and green)
Winnowing Forces's power and toughness are each equal to the number of lands you control.
The Phyrexian appearance was so offensive that perfects and eyeblights worked together in unprecedented kinship to destroy them.
*/*
Card has other part: Invasion of Lorwyn
  • March of the Machine
Winota, Joiner of Forces

Winota, Joiner of Forces {2}{R}{W}

Legendary Creature - Human Warrior
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
4/4
Related card: Winota, Joiner of Forces (Alchemy)
Winter Blast

Winter Blast {X}{G}

Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
"Blow, winds, and crack your cheeks! rage! blow!"
—William Shakespeare, King Lear
Winter Orb

Winter Orb {2}

Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Winter's Intervention

Winter's Intervention {1}{B}

Instant
Winter's Intervention deals 2 damage to target creature. You gain 2 life.
"Can we trust him?" Niko whispered as they eyed the stranger. "I don't know," the Wanderer replied, "but he's a lot friendlier than the creature that was chasing us."
  • Duskmourn: House of Horror
Winter's Rest

Winter's Rest {1}{U}

Snow Enchantment - Aura
Enchant creature
When Winter's Rest enters, tap enchanted creature.
As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
Winter, Cynical Opportunist

Winter, Cynical Opportunist {2}{B}{G}

Legendary Creature - Human Warlock
Deathtouch
Whenever Winter attacks, mill three cards.
Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it.
2/5
  • Duskmourn: House of Horror Commander