33354 cards found
Slith Strider

Slith Strider {1}{U}{U}

Creature - Slith
Whenever this creature becomes blocked, draw a card.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
A slith's form and function are determined by the color of the sun under which it's born.
1/1
Incendiary Dissent

Incendiary Dissent

Conspiracy
Hidden agenda
Creatures you control with the chosen name have "{R}: This creature gets +1/+0 until end of turn."
  • Conspiracy: Take the Crown
Dance of Shadows

Dance of Shadows {3}{B}{B}

Sorcery - Arcane
Creatures you control get +1/+0 and gain fear until end of turn.
"Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows."
Riptide Survivor

Riptide Survivor {2}{U}

Creature - Human Wizard
Morph {1}{U}{U}
When this creature is turned face up, discard two cards, then draw three cards.
2/1
Hell's Caretaker Avatar

Hell's Caretaker Avatar

Vanguard
{3}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
Hand size bonus: -1
Life bonus: -4
  • Magic Online Avatars
Dakra Mystic

Dakra Mystic {U}

Creature - Merfolk Wizard
{U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Choices are rarely as simple as they seem.
1/1
Memory Erosion

Memory Erosion {1}{U}{U}

Enchantment
Whenever an opponent casts a spell, that player mills two cards.
"The Filigree Texts do not compel you to act in accordance with their precepts. They only specify the consequences should you fail."
—Lodus of the Ethersworn
Veteran's Powerblade

Veteran's Powerblade {3}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip Soldier {W}
Equip {2}
  • The Brothers' War
Snapping Voidcraw

Snapping Voidcraw {1}{G}{U}

Creature - Eldrazi Turtle
Devoid
{T}: Add {C}{C}.
{3}{C}, {T}: Draw a card.
Once considered a delicacy, turtle soup is no longer served in Nephalia's inns.
1/3
  • Modern Horizons 3 204 517
Runner's Bane

Runner's Bane {1}{U}

Enchantment - Aura
Enchant creature with power 3 or less
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Dragon's Maze
Mass Calcify

Mass Calcify {5}{W}{W}

Sorcery
Destroy all nonwhite creatures.
The dead serve as their own tombstones.
Valiant Guard

Valiant Guard {W}

Creature - Human Soldier
As the outsiders invaded Bant, soldiers who once saw sigils as the highest marks of glory began to see the scars of battle as tokens of equal worth.
0/3
  • Conflux
Neighborhood Guardian

Neighborhood Guardian {1}{W}

Creature - Unicorn
Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.
A rare and beloved exception to the Agency's "no one is above suspicion" rule.
2/2
  • Murders at Karlov Manor 26 339
Time Bends to My Will

Time Bends to My Will

Scheme
When you set this scheme in motion, take an extra turn after this one. Skip the untap step of that turn.
"I can stretch a single moment of agony into centuries."
  • Duskmourn: House of Horror Commander
Flash of Defiance

Flash of Defiance {1}{R}

Sorcery
Green creatures and white creatures can't block this turn.
Flashback—{1}{R}, Pay 3 life.
  • Torment
Banned Eldraine Card

Banned Eldraine Card {1}

Sorcery
As an additional cost to play Banned Eldraine Card, pay {B}, {3}{R}{G}, {3}{R}, {2}, {0}, or {1}{G}. It becomes a copy respectively of Cauldron Familiar, Escape to the Wilds, Fires of Invention, Lucky Clover, Mystic Sanctuary, Once Upon A Time for the rest of the game in all zones. (You can't choose Oko. Because let's be real, nobody wants to play against Oko again.)
  • Unknown Event
Sanctifier en-Vec

Sanctifier en-Vec {W}{W}

Creature - Human Cleric
Protection from black and from red
When this creature enters, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
2/2
Hotshot Mechanic

Hotshot Mechanic {W}

Artifact Creature - Fox Pilot
This creature crews Vehicles as though its power were 2 greater.
"If your mech is factory standard, you might as well be walking."
2/1
Delight in the Hunt

Delight in the Hunt

Scheme
When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.
"Pain is a delusion of the weak. I'll demonstrate."
  • Archenemy: Nicol Bolas Schemes
Rangers' Aetherhive

Rangers' Aetherhive {1}{G}{U}

Artifact - Vehicle
Vigilance
Whenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 1
3/5
  • Aetherdrift 217 326
Giant Beaver

Giant Beaver {3}{G}

Creature - Beaver Mount
Vigilance
Whenever this creature attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn.
Saddle 3
4/4
  • Outlaws of Thunder Junction
Pistus Strike

Pistus Strike {2}{G}

Instant
Destroy target creature with flying. Its controller gets a poison counter.
"Even a nuisance such as the pistus fly has a purpose in our new world."
—Glissa
  • Mirrodin Besieged
Blade-Blizzard Kitsune

Blade-Blizzard Kitsune {2}{W}

Creature - Fox Ninja
Ninjutsu {3}{W}
Double strike
In the time it takes most to master one blade, he mastered two.
2/2
  • Kamigawa: Neon Dynasty 5 331
Bringer of the Red Dawn

Bringer of the Red Dawn {7}{R}{R}

Creature - Bringer
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
5/5
  • Fifth Dawn
Jeering Homunculus

Jeering Homunculus {1}{U}

Creature - Homunculus
When this creature enters, you may goad target creature.
Mklthd had always hated crowds . . . and they had always hated him.
0/4