29335 cards found
Volcanic Strength

Volcanic Strength {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk.
The mountains bend to no one.
Voldaren Bloodcaster
Bloodbat Summoner

Voldaren Bloodcaster {1}{B}

Creature - Vampire Wizard
Flying
Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token.
Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster.
2/1
Card has other part: Bloodbat Summoner
Volrath's Curse

Volrath's Curse {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.
{1}{U}: Return Volrath's Curse to its owner's hand.
Volrath's Gardens

Volrath's Gardens {1}{G}

Enchantment
{2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
"Watch yourself," warned Starke. "These plants aren't nice when they're hungry."
  • Stronghold
Volshe Tideturner

Volshe Tideturner {1}{U}

Creature - Merfolk Wizard
{T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell.
Ships suspected of carrying Sheoldred's agents have a tendency to drift far off course as they sail through the Voda Sea.
1/3
  • Dominaria United
Volt-Charged Berserker
Voltaic Visionary

Volt-Charged Berserker

Creature - Human Berserker
(Color indicator: Volt-Charged Berserker is red)
Volt-Charged Berserker can't block.
She finally realized that chaos was meant to run rampant, as was she.
4/3
Card has other part: Voltaic Visionary
Voltaic Brawler

Voltaic Brawler {R}{G}

Creature - Human Warrior
When Voltaic Brawler enters the battlefield, you get {E}{E}.
Whenever Voltaic Brawler attacks, you may pay {E}. If you do, it gets +1/+1 and gains trample until end of turn.
3/2
Voltaic Servant

Voltaic Servant {2}

Artifact Creature - Construct
At the beginning of your end step, untap target artifact.
A missing piece in search of a puzzle.
1/3
  • Dominaria
Voltaic Visionary
Volt-Charged Berserker

Voltaic Visionary {1}{R}

Creature - Human Wizard
{T}: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.
When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary.
She spent many years trying to harness chaos.
3/1
Card has other part: Volt-Charged Berserker
Volunteer Reserves

Volunteer Reserves {1}{W}

Creature - Human Soldier
Banding
Cumulative upkeep {1}
"I'm always a little leery of anyone who offers to kill other people for free."
—Gerrard of the Weatherlight
2/4
Voracious Hydra

Voracious Hydra {X}{G}{G}

Creature - Hydra
Trample
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.
0/1
Voracious Reader
Curious Homunculus

Voracious Reader

Creature - Eldrazi Homunculus
Prowess
Instant and sorcery spells you cast cost {1} less to cast.
Good books make you savor each word.
3/4
Card has other part: Curious Homunculus
Voracious Wurm

Voracious Wurm {1}{G}

Creature - Wurm
Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.
Shepherds in Kalonia know it's better to let sheep roam than have them be trapped when the wurms are feeding.
2/2
  • Magic 2014
Vorrac Battlehorns

Vorrac Battlehorns {2}

Artifact - Equipment
Equipped creature has trample and can't be blocked by more than one creature.
Equip {1}
  • Mirrodin
Vorthos, Steward of Myth

Vorthos, Steward of Myth {1}{R}

Legendary Creature - Human Gamer
As Vorthos, Steward of Myth enters the battlefield, choose a named Magic character.
Each spell you cast with the chosen character in its name, flavor text, or art costs {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
"Just wait, my Madara deck isn't all Emperor Bolas. There's an Umezawa subtheme!"
1/3
Voyage's End

Voyage's End {1}{U}

Instant
Return target creature to its owner's hand. Scry 1.
Philosophers say those lost at sea ascended to a more perfect realm. Sailors say they drowned.
Voyaging Satyr

Voyaging Satyr {1}{G}

Creature - Satyr Druid
{T}: Untap target land.
"None can own the land's bounty. The gods made this world for all to share its riches. And I'm not just saying that because you caught me stealing your fruit."
1/2
Vraan, Executioner Thane

Vraan, Executioner Thane {1}{B}

Legendary Creature - Phyrexian Vampire
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
"Soon enough each praetor will have hired me to kill the others, and I will stand alone as the true Father of Machines."
2/2
  • Phyrexia: All Will Be One Promos 114p 114s
  • Phyrexia: All Will Be One 114 309 441
Vraska's Conquistador

Vraska's Conquistador {1}{B}

Creature - Vampire Soldier
Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.
Abandoning both queen and church, he chose to follow power.
2/1
  • Rivals of Ixalan
Vulshok Gauntlets

Vulshok Gauntlets {2}

Artifact - Equipment
Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3}
Vulshok Morningstar

Vulshok Morningstar {2}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {2}
Wail of the Forgotten

Wail of the Forgotten {U}{B}

Sorcery
Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
  • The Lost Caverns of Ixalan Promos 244p 244s
  • The Lost Caverns of Ixalan 244 343
Wailing Ghoul

Wailing Ghoul {1}{B}

Creature - Zombie
When Wailing Ghoul enters the battlefield, mill two cards.
"Don't worry, sweet brother. Help is on the way."
—Ghoulcaller Gisa
1/3
Wake the Dead

Wake the Dead {X}{B}{B}

Instant
Cast this spell only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.
Walk the Plank

Walk the Plank {B}{B}

Sorcery
Destroy target non-Merfolk creature.
When Captain Thorn adds a new ship to his fleet, he gives the crew a simple choice: follow me, or fall in the sea.