3209 cards found
Shambling Shell

Shambling Shell {1}{B}{G}

Creature - Plant Zombie
Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.
Dredge 3
3/1
Shaper Apprentice

Shaper Apprentice {1}{U}

Creature - Merfolk Wizard
Shaper Apprentice has flying as long as you control another Merfolk.
The River Heralds would wreck a thousand ships to keep intruders from finding the golden city.
2/1
Shatterskull Charger

Shatterskull Charger {1}{R}{R}

Creature - Giant Warrior
Kicker {2}
Trample, haste
If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it.
At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.
4/3
Shatterskull Giant

Shatterskull Giant {2}{R}{R}

Creature - Giant Warrior
"Now I know why they call it Shatterskull Pass. Rocks fell all night like hammers smashing an anvil. It's no wonder the giants are angry all the time."
—Mitra, Bala Ged missionary
4/3
  • Zendikar
Shatterskull Minotaur

Shatterskull Minotaur {4}{R}{R}

Creature - Minotaur Warrior
This spell costs {1} less to cast for each creature in your party.
Haste
"We just pay him and point him at problems."
—Aro, Sea Gate adventurer
5/4
  • Zendikar Rising
Shefet Monitor

Shefet Monitor {5}{G}

Creature - Lizard
Cycling {3}{G}
When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.
6/5
Shell Skulkin

Shell Skulkin {4}

Artifact Creature - Scarecrow
{3}: Target blue creature gains shroud until end of turn.
Skulkins confer strange benefits on unsuspecting patrons.
3/2
  • Eventide
Sheoldred's Assimilator

Sheoldred's Assimilator {1}{B}

Creature - Phyrexian Horror
Menace
Whenever Sheoldred's Assimilator enters the battlefield or attacks, exile up to one target card from a graveyard. If a card is exiled this way, you may conjure a duplicate of that card into the top five cards of your library at random.
3/1
  • Alchemy: Phyrexia
Shepherd of the Clouds

Shepherd of the Clouds {4}{W}

Creature - Pegasus
Flying, vigilance
When Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
It catches those who are not ready to fall.
4/3
  • Outlaws of Thunder Junction
Shepherd of the Flock

Shepherd of the Flock {1}{W}

Creature - Human Peasant
Not all heroes carry swords.
3/1
Card has other part: Usher to Safety
Shifting Ceratops

Shifting Ceratops {2}{G}{G}

Creature - Dinosaur
This spell can't be countered.
Protection from blue
{G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
5/4
Related card: Scalespeaker Shepherd
Shimmerwing Chimera

Shimmerwing Chimera {3}{U}

Enchantment Creature - Chimera
Flying
At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.
It swims upon the winds and soars through the waves.
3/2
  • Theros Beyond Death
Shinen of Fear's Chill

Shinen of Fear's Chill {4}{B}

Creature - Spirit
Shinen of Fear's Chill can't block.
Channel{1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn.
3/2
  • Saviors of Kamigawa
Shinen of Fury's Fire

Shinen of Fury's Fire {2}{R}

Creature - Spirit
Haste
Channel{R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.
2/1
  • Saviors of Kamigawa
Shinen of Stars' Light

Shinen of Stars' Light {2}{W}

Creature - Spirit
First strike
Channel{1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.
2/1
  • Saviors of Kamigawa
Shinka Gatekeeper

Shinka Gatekeeper {2}{R}

Creature - Ogre Warrior
Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.
"Understanding is not a virtue of the ogre. Do not seek to reason your way into Shinka Keep."
—Kiku, Night's Flower
3/2
  • Betrayers of Kamigawa
Shipwreck Looter

Shipwreck Looter {1}{U}

Creature - Human Pirate
Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.
One pirate's wreck is another's reward.
2/1
Shivan Raptor

Shivan Raptor {2}{R}

Creature - Dinosaur
First strike, haste
Echo {2}{R}
3/1
  • Urza's Saga
Shivan Sand-Mage

Shivan Sand-Mage {2}{R}{R}

Creature - Viashino Shaman
When Shivan Sand-Mage enters the battlefield, choose one —
• Remove two time counters from target permanent or suspended card.
• Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—{R}
3/2
Shorecrasher Mimic

Shorecrasher Mimic {1}{G/U}

Creature - Shapeshifter
Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.
The Aurora replaced the changelings' innocence with malice and their curiosity with hunger.
2/1
  • Eventide
Shriekdiver

Shriekdiver {2}{B}

Creature - Zombie Bird Warrior
Flying
{1}: Shriekdiver gains haste until end of turn.
"It's faster than we are. Draw its attention while the Ledev take aim!"
—Shauntal, Boros legionnaire
2/1
  • War of the Spark
Shrieking Grotesque

Shrieking Grotesque {2}{W}

Creature - Gargoyle
Flying
When Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card.
Orzhov mage-sculptors bring their stone to life before they carve it. The shrieking begins as soon as the mouths are formed.
2/1
  • Guildpact
Shriekmaw

Shriekmaw {4}{B}

Creature - Elemental
Fear
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke {1}{B}
3/2
Shrill Howler
Howling Chorus

Shrill Howler {2}{G}

Creature - Werewolf Horror
Creatures with power less than Shrill Howler's power can't block it.
{5}{G}: Transform Shrill Howler.
"A werewolf's howl is terrifying, to be sure. But this . . . this was a chilling sound I somehow felt. I fear what will reply to it."
—Alena, trapper of Kessig
3/1
Card has other part: Howling Chorus
Shrine Steward

Shrine Steward {5}

Artifact Creature - Construct
When Shrine Steward enters the battlefield, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
From broken swords, the first Imperials forged a peaceful servant to tend the shrines of Eiganjo.
3/2
  • Kamigawa: Neon Dynasty