2611 cards found
Urza's Workshop

Urza's Workshop

Land - Urza's
{T}: Add {C}.
Metalcraft{T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts.
Urza eventually came to understand Tocasia's lessons on clarity of purpose. Perfection became his goal, and all other matters fell away in its pursuit.
Urza, Academy Headmaster

Urza, Academy Headmaster {W}{U}{B}{R}{G}

Legendary Planeswalker - Urza
[+1]: Head to AskUrza.com and click +1.
(Randomly choose one of —
• Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
• Distribute three +1/+1 counters among one, two, or three target creatures you control.
• Destroy target noncreature permanent.
• Create two 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
• Create three 1/1 white Soldier creature tokens.
• Create a 3/3 black Beast creature token with deathtouch.
• Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
• During target opponent's next turn, creatures that player controls attack Urza if able.
• Put a loyalty counter on Urza for each creature target opponent controls.
• Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
• Target player exiles a card from their hand.
• Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
• Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.
• Draw a card, then add one mana of any color.
• Until end of turn, Urza becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)
• Until your next turn,creatures you control get +1/+0 and gain lifelink.
• Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
• Urza deals 3 damage to any target.
• Until your next turn,whenever a creature deals combat damage to Urza, destroy that creature.
• Add X mana in any combination of colors, where X is the number of creatures you control.)

[–1]: Head to AskUrza.com and click -1.
(Randomly choose one of —
• Urza deals 3 damage to each creature.
• Gain control of target creature.
• Urza deals 4 damage to any target and you gain 4 life.
• Destroy target creature. You gain life equal to its toughness.
• You get an emblem with “Creatures you control get +1/+1.”
• You may put a creature card from your hand onto the battlefield.
• Draw three cards, then put a card from your hand on top of your library.
• Target player puts the top ten cards of their library into their graveyard.
• Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
• Exile target permanent.
• Reveal the top five cards of your library. You may put all creature cards and/or land cards from among them into your hand. Put the rest into your graveyard.
• Search your library for a card and put that card into your hand. Then shuffle your library.
• Target player sacrifices two creatures.
• Create a 5/5 black Demon creature token with flying. You lose 2 life.
• Create a 4/4 gold Dragon creature token with flying.
• Target player's life total becomes 10.
• Destroy target nonland permanent.
• Return target permanent from a graveyard to the battlefield under your control.
• Create two 3/3 green Beast creature tokens.
• Draw four cards,then discard two cards.)

[–6]: Head to AskUrza.com and click -6.
(Randomly choose one of —
• Urza deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.
• You get an emblem with “If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage.”
• Destroy all lands target player controls.
• Create X 2/2 white Cat creature tokens, where X is your life total.
• You gain 100 life.
• Urza deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
• You get an emblem with “Creatures you control have double strike, trample, hexproof, and haste.”
• You get an emblem with “Artifacts, creatures, enchantments, and lands you control have indestructible.”
• Create a 6/6 green Wurm creature token for each land you control.
• Each player shuffles their hand and graveyard into their library. You draw seven cards.
• Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
• You get an emblem with “Whenever you cast a spell, exile target permanent.”
• You get an emblem with “Whenever a creature enters the battlefield under your control, you may have it fight target creature.” Then create three 8/8 blue Octopus creature tokens.
• You control target player during that player's next turn.
• Exile all cards from target player's library, then that player shuffles their hand into their library.
• Create three 1/1 black Assassin creature tokens with “Whenever this creature deals combat damage to a player, that player loses the game.”
• Put all creature cards from all graveyards onto the battlefield under your control.
• You gain X life and draw X cards, where X is the number of lands you control.
• Flip five coins. Take an extra turn after this one for each coin that comes up heads.
• You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.)
Loyalty:
4
  • Unstable
Usher of the Fallen

Usher of the Fallen {W}

Creature - Spirit Warrior
Boast — {1}{W}: Create a 1/1 white Human Warrior creature token.
"I have led ten thousand through these mists and never lost the way."
2/1
Valakut Exploration

Valakut Exploration {2}{R}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
Valakut Predator

Valakut Predator {2}{R}

Creature - Elemental
Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
"Whatever volcanoes dream of, it seems like they always wake up grumpy."
—Raff Slugeater, goblin shortcutter
2/2
Valor Singer

Valor Singer {2}{R}

Creature - Tiefling Bard
Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
"There is only one way forward: into legend."
2/3
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Vampire Champion Fury

Vampire Champion Fury

Stickers
{TK}{TK} — Hellbent — This creature gets +3/+3 as long as you have no cards in hand.
{TK}{TK}{TK}{TK}{2}, Sacrifice this creature: It deals X damage divided as you choose among any number of target creatures, where X is its power.
{TK}{TK} — 1/5
{TK}{TK}{TK} — 6/3
  • Unfinity Sticker Sheets
Vandalize

Vandalize {4}{R}

Sorcery
Choose one or both —
• Destroy target artifact.
• Destroy target land.
"As we have learned from Kolaghan, to ruin is to rule."
—Shensu, Kolaghan rider
Vanguard Suppressor

Vanguard Suppressor {3}{U}

Creature - Astartes Warrior
Squad {2}
Flying
Suppressing Fire — Whenever Vanguard Suppressor deals combat damage to a player, draw a card.
3/2
  • Warhammer 40,000 Commander 27 27★
Vanguard of Brimaz

Vanguard of Brimaz {W}{W}

Creature - Cat Soldier
Vigilance
Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.
"The humans and their gods never blessed me. Only the pride deserves my allegiance."
2/2
Vannifar, Evolved Enigma

Vannifar, Evolved Enigma {2}{G}{U}

Legendary Creature - Elf Ooze Wizard
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand.
• Put a +1/+1 counter on each colorless creature you control.
3/4
Vantress Paladin

Vantress Paladin {3}{U}

Creature - Human Knight
Flying
Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
"Someone knows where the king is. They can't expect to keep it a secret from us."
2/2
  • Throne of Eldraine
Varchild's War-Riders

Varchild's War-Riders {1}{R}

Creature - Human Warrior
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token.
Trample; rampage 1
"What tries to crush our spirit only strengthens our resolve."
—Lovisa Coldeyes, Balduvian Chieftain
3/4
Varragoth, Bloodsky Sire

Varragoth, Bloodsky Sire {2}{B}

Legendary Creature - Demon Rogue
Deathtouch
Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top.
"I waded through a river of fire to bring death to Bretagard."
2/3
Vashta Nerada

Vashta Nerada {2}{B}

Creature - Alien Horror
Indestructible
Shadow
Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Vashta Nerada.
"Hey, who turned out the lights?"
1/1
Vault 101: Birthday Party

Vault 101: Birthday Party {3}{W}

Enchantment - Saga
I — Create a 1/1 white Human Soldier creature token and a Food token.
II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.
  • Fallout 28 556
Vault 112: Sadistic Simulation

Vault 112: Sadistic Simulation {2}{U}{R}

Enchantment - Saga
I, II — Tap up to one target creature and put a stun counter on it. You get {E}{E}.
III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.
  • Fallout 123 651
Vault 11: Voter's Dilemma

Vault 11: Voter's Dilemma {2}{W}{B}

Enchantment - Saga
I — For each opponent, you create a 1/1 white Human Soldier creature token.
II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.
  • Fallout 121 649
Vault 12: The Necropolis

Vault 12: The Necropolis {4}{B}{B}

Enchantment - Saga
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
  • Fallout 51 579
Vault 13: Dweller's Journey

Vault 13: Dweller's Journey {3}{W}

Enchantment - Saga
I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.
II — You gain 2 life and scry 2.
III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
  • Fallout 26 554
Vault 21: House Gambit

Vault 21: House Gambit {1}{R}

Enchantment - Saga
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
  • Fallout 69 597
Vault 75: Middle School

Vault 75: Middle School {2}{W}{W}

Enchantment - Saga
I — Exile all creatures with power 4 or greater.
II, III — Put a +1/+1 counter on each creature you control.
  • Fallout 27 555
Vault 87: Forced Evolution

Vault 87: Forced Evolution {3}{G}{U}

Enchantment - Saga
I — Gain control of target non-Mutant creature for as long as you control Vault 87.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.
  • Fallout 122 650
Vedalken Certarch

Vedalken Certarch {U}

Creature - Vedalken Wizard
Metalcraft{T}: Tap target artifact, creature, or land. Activate only if you control three or more artifacts.
"An appropriately detailed model is indistinguishable from reality, and much easier to control."
1/1