28536 cards found
Team Pennant

Team Pennant {1}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance and trample.
Equip creature token {1}
Equip {3}
Choosing a college based on Mage Tower results is discouraged, but not unheard of.
  • Strixhaven: School of Mages
Team Spirit

Team Spirit {2}{G}

Instant
Creatures target player's team controls get +1/+1 until end of turn.
Due to some late-night partying, the chicken missed the group photo.
  • Unglued
Tear

Tear {W}

Instant
Destroy target enchantment.
Fuse
Card has other part: Wear
Tear Asunder

Tear Asunder {1}{G}

Instant
Kicker {1}{B}
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
No one knew why the spiritmongers were so enraged by Phyrexian technology, but it was a stroke of good luck for the Coalition.
  • Dominaria United
Teardrop Kami

Teardrop Kami {U}

Creature - Spirit
Sacrifice Teardrop Kami: You may tap or untap target creature.
"Do not fall into the trap of thinking you understand the kami. Cannot a drop of water be dew on the meadow, a glacier's thaw, or the tear of a child?"
—Sensei Hisoka
1/1
  • Betrayers of Kamigawa
Tears of Rage

Tears of Rage {2}{R}{R}

Instant
Cast this spell only during the declare attackers step.
Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
  • Darksteel
Tears of Valakut

Tears of Valakut {1}{R}

Instant
This spell can't be countered.
Tears of Valakut deals 5 damage to target creature with flying.
When Kozilek destroyed Sea Gate, distant Valakut could not contain its grief.
  • Oath of the Gatewatch
Technomancer

Technomancer {5}{B}{B}

Artifact Creature - Necron Wizard
When Technomancer enters the battlefield, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.
"Witchcraft or technology, it is blasphemous, and it must be stopped."
—Inquisitor Greyfax
5/1
  • Warhammer 40,000 Commander 61 61★
Tectonic Break

Tectonic Break {X}{R}{R}

Sorcery
Each player sacrifices X lands.
Only the foolish and the rich build their houses where the land is thin and the ocean is near.
  • Mercadian Masques
Tectonic Edge

Tectonic Edge

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
"We move because the earth does."
—Bruse Tarl, Goma Fada nomad
Tectonic Fiend

Tectonic Fiend {4}{R}{R}

Creature - Elemental
Echo {4}{R}{R}
Tectonic Fiend attacks each combat if able.
The barbarians of Pardia are long dead, but its mountains still smolder with rage.
7/7
  • Time Spiral
Tectonic Giant

Tectonic Giant {2}{R}{R}

Creature - Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3/4
Tectonic Hazard

Tectonic Hazard {R}

Sorcery
Tectonic Hazard deals 1 damage to each opponent and each creature they control.
"The ground is on fire, the ceiling's made of spears, and I think a mushroom tried to curse me. Don't tell me not to panic!"
—Jino Grag, Brazen Coalition scout
  • The Lost Caverns of Ixalan
Tectonic Hellion

Tectonic Hellion {5}{R}{R}

Creature - Hellion
Haste
Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands.
Hellions measure their meals in mountains.
8/5
  • Commander 2019
Tectonic Instability

Tectonic Instability {2}{R}

Enchantment
Whenever a land enters the battlefield, tap all lands its controller controls.
"Think of the problems we'll face if you uproot entire continents," said Urza.
"I have," replied Teferi, "but the alternative is worse."
  • Invasion
Tectonic Reformation

Tectonic Reformation {1}{R}

Enchantment
Each land card in your hand has cycling {R}.
Cycling {2}
Alone in the charred desolation of her kingdom, she regretted many things—most of all not acting sooner.
Tectonic Rift

Tectonic Rift {3}{R}

Sorcery
Destroy target land. Creatures without flying can't block this turn.
"You will kneel before me, even if I have to split the earth under your feet!"
—Ash Kronor, Keldon warlord
Tecutlan, the Searing Rift
Brass's Tunnel-Grinder

Tecutlan, the Searing Rift

Legendary Land - Cave
{T}: Add {R}.
Whenever you cast a permanent spell using mana produced by Tecutlan, the Searing Rift, discover X, where X is that spell's mana value.
Card has other part: Brass's Tunnel-Grinder
Teeka's Dragon

Teeka's Dragon {9}

Artifact Creature - Dragon
Flying; trample; rampage 4
5/5
  • Mirage
Teetering Peaks

Teetering Peaks

Land
Teetering Peaks enters the battlefield tapped.
When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.
{T}: Add {R}.
Teeterpeak Ambusher

Teeterpeak Ambusher {1}{R}

Creature - Goblin Warrior
{2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.
Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes.
1/3
  • Zendikar Rising
Teething Wurmlet

Teething Wurmlet {G}

Creature - Wurm
Teething Wurmlet has deathtouch as long as you control three or more artifacts.
Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.
1/1
Teferi Akosa of Zhalfir
Invasion of New Phyrexia

Teferi Akosa of Zhalfir

Legendary Planeswalker - Teferi
(Color indicator: Teferi Akosa of Zhalfir is white and blue)
[+1]: Draw two cards. Then discard two cards unless you discard a creature card.
[–2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}."
[–3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way.
Loyalty:
4
Card has other part: Invasion of New Phyrexia
Teferi's Ageless Insight

Teferi's Ageless Insight {2}{U}{U}

Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
"Fine, you know more than me. But do you have to be such a show-off about it?"
—Chandra Nalaar, to Teferi
Teferi's Care

Teferi's Care {2}{W}

Enchantment
{W}, Sacrifice an enchantment: Destroy target enchantment.
{3}{U}{U}: Counter target enchantment spell.
"If I do nothing else, I will protect my people."
—Teferi
  • Invasion