29015 cards found
Storm Fleet Sprinter

Storm Fleet Sprinter {1}{U}{R}

Creature - Human Pirate
Haste
Storm Fleet Sprinter can't be blocked.
"Charge like a red-hot cannonball straight to your target. You slow down, you sink."
—Captain Lannery Storm
2/2
  • Rivals of Ixalan
Storm Fleet Spy

Storm Fleet Spy {2}{U}

Creature - Human Pirate
Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card.
"They're searching in the same direction we are. And for the same thing, I'll wager."
2/2
  • Ixalan
Storm Fleet Swashbuckler

Storm Fleet Swashbuckler {1}{R}

Creature - Human Pirate
Ascend
Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.
"A bolt to the eye, a blade to the neck. That's the way to clear the deck!"
2/2
  • Rivals of Ixalan
Storm Front

Storm Front {G}

Enchantment
{G}{G}: Tap target creature with flying.
The calmest day on Rath would be thought a storm anywhere else.
  • Tempest
Storm God's Oracle

Storm God's Oracle {1}{U}{R}

Enchantment Creature - Human Shaman
{1}: Storm God's Oracle gets +1/-1 until end of turn.
When Storm God's Oracle dies, it deals 3 damage to any target.
The lives of Keranos's chosen are brief and brilliant as lightning.
1/3
Storm Herald

Storm Herald {2}{R}

Creature - Human Shaman
Haste
When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
3/2
Storm Herd

Storm Herd {8}{W}{W}

Sorcery
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
"When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd."
—Skotov, Tin Street basket vendor
Storm King's Thunder

Storm King's Thunder {X}{R}{R}{R}

Instant
When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
"I alone am worthy to decide where lighting strikes."
—Hekaton, storm giant king
Storm Reading

Storm Reading {5}{U}{U}

Instant - Adventure
Draw four cards, then discard two cards.
Card has other part: Galvanic Giant
  • Wilds of Eldraine
Storm Sculptor

Storm Sculptor {3}{U}

Creature - Merfolk Wizard
Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
In his hands, the wind can become a weapon or a means of escape.
3/2
Storm Shaman

Storm Shaman {2}{R}

Creature - Human Cleric Shaman
{R}: Storm Shaman gets +1/+0 until end of turn.
She speaks with the voice of the winds, and the earth trembles.
0/4
Storm Skreelix

Storm Skreelix {3}{U}{R}

Creature - Drake Horror
Flying
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, Storm Skreelix gets +2/+0 until end of turn.
2/4
Storm Spirit

Storm Spirit {3}{G}{W}{U}

Creature - Elemental Spirit
Flying
{T}: Storm Spirit deals 2 damage to target creature.
"Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power."
—Steinar Icefist, Balduvian Shaman
3/3
Storm Strike

Storm Strike {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
"My shout is thunder and my fist is lightning!"
Storm World

Storm World {R}

World Enchantment
At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand.
Storm of Forms

Storm of Forms {3}{U}

Instant
When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand.
Beware the fine print.
Storm of Saruman

Storm of Saruman {4}{U}{U}

Enchantment
Ward {3}
Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy.
Isengard had once been filled with fruitful trees, but no green thing grew there in the latter days of Saruman.
Storm of Souls

Storm of Souls {4}{W}{W}

Sorcery
Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.
Devotion does not end with death.
  • Crimson Vow Commander 9 47
Storm the Citadel

Storm the Citadel {4}{G}

Sorcery
Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
"If we die, we die. But we cannot let him win."
—Ajani Goldmane
  • War of the Spark
Storm the Festival

Storm the Festival {3}{G}{G}{G}

Sorcery
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flashback {7}{G}{G}{G}
Storm the Seedcore

Storm the Seedcore {2}{G}{G}

Sorcery
Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
In that moment, the fate of countless worlds rested with one dryad and a handful of the bravest Mirrodin had to offer.
  • March of the Machine
Storm the Vault
Vault of Catlacan

Storm the Vault {2}{U}{R}

Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Card has other part: Vault of Catlacan
Storm's Wrath

Storm's Wrath {2}{R}{R}

Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
Distant thunder rumbled, a dread forewarning of Keranos's displeasure.
Storm-Charged Slasher
Reckless Stormseeker

Storm-Charged Slasher

Creature - Werewolf
(Color indicator: Storm-Charged Slasher is red)
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound
3/4
Card has other part: Reckless Stormseeker
Storm-Kiln Artist

Storm-Kiln Artist {3}{R}

Creature - Dwarf Shaman
Storm-Kiln Artist gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
A captured elemental makes for a potent, albeit unstable, power source.
2/2