25242 cards found
Vines of Vastwood

Vines of Vastwood {G}

Instant
Kicker {G}
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Vines of the Recluse

Vines of the Recluse {G}

Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it.
"The most elegant solutions are found in nature. You just have to know where to look."
Vineshaper Mystic

Vineshaper Mystic {2}{G}

Creature - Merfolk Shaman
When Vineshaper Mystic enters, put a +1/+1 counter on each of up to two target Merfolk you control.
She has never touched a loom, yet the tapestries she weaves are vast and beautiful.
1/3
  • Ixalan
Vineshaper Prodigy

Vineshaper Prodigy {1}{G}

Creature - Elf Druid
Kicker {1}{U}
When Vineshaper Prodigy enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
2/2
  • Dominaria United
Vineweft

Vineweft {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
{4}{G}: Return Vineweft from your graveyard to your hand.
Fortified by the wilds.
  • Magic 2015
Vintara Elephant

Vintara Elephant {4}{G}

Creature - Elephant
Trample
{3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability.
Trained with the aid of rhystic magic, they become uneasy in its absence.
4/3
  • Prophecy
Vintara Snapper

Vintara Snapper {G}{G}

Creature - Turtle
Vintara Snapper has shroud as long as you control no untapped lands.
"The snapper is still when all else moves
And strikes when all are dozing."
—Tales of the Vintara Forest
2/2
Violent Eruption

Violent Eruption {1}{R}{R}{R}

Instant
Violent Eruption deals 4 damage divided as you choose among any number of targets.
Madness {1}{R}{R}
Violent Impact

Violent Impact {3}{R}

Sorcery
Destroy target artifact or land.
Cycling {2}
Initiates in the heat of combat must be able to adapt to changing conditions.
  • Amonkhet
Violent Outburst

Violent Outburst {1}{R}{G}

Instant
Cascade
Creatures you control get +1/+0 until end of turn.
Violent Ultimatum

Violent Ultimatum {B}{B}{R}{R}{R}{G}{G}

Sorcery
Destroy three target permanents.
"Words are a waste of time. Destruction is a language everyone understands."
—Sarkhan Vol
Violent Urge

Violent Urge {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.
Rage can be a potent antidote to fear.
  • Duskmourn: House of Horror
Violet Pall

Violet Pall {4}{B}

Kindred Instant - Faerie
Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
A faerie is the offspring of Oona and mischief.
  • Morningtide
Viper's Kiss

Viper's Kiss {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
"I could heal a snakebite. Looks like you got bitten by a constellation."
—Aescalos, healer of Pharika
  • Theros
Viral Drake

Viral Drake {3}{U}

Creature - Phyrexian Drake
Flying
Infect
{3}{U}: Proliferate.
1/4
Viral Spawning

Viral Spawning {2}{G}

Sorcery
Create a 3/3 green Phyrexian Beast creature token with toxic 1.
Corrupted — As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback {2}{G}.
  • Phyrexia: All Will Be One
Viridescent Bog

Viridescent Bog

Land
{1}, {T}: Add {B}{G}.
Life and death mixing together, both ends of the same cycle giving rise to something else.
Viridescent Wisps

Viridescent Wisps {G}

Instant
Target creature becomes green and gets +1/+0 until end of turn.
Draw a card.
In the wisps that night, the once timid boggart saw all the terrible, bloody things he was capable of. And it was glorious.
  • Shadowmoor
Viridian Acolyte

Viridian Acolyte {G}

Creature - Elf Shaman
{1}, {T}: Add one mana of any color.
"We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home."
1/1
  • Darksteel
Viridian Betrayers

Viridian Betrayers {1}{G}{G}

Creature - Phyrexian Elf Warrior
Viridian Betrayers has infect as long as an opponent is poisoned.
To secure a place in Phyrexia's ranks, they hunted their surviving kin.
3/1
  • New Phyrexia
Viridian Claw

Viridian Claw {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.
Equip {1}
"Phyrexians can't corrupt what they can't get close enough to touch."
Viridian Corrupter

Viridian Corrupter {1}{G}{G}

Creature - Phyrexian Elf Shaman
Infect
When Viridian Corrupter enters, destroy target artifact.
2/2
Viridian Emissary

Viridian Emissary {1}{G}

Creature - Phyrexian Elf Scout
When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/1
Viridian Harvest

Viridian Harvest {G}

Enchantment - Aura
Enchant artifact
When enchanted artifact is put into a graveyard, you gain 6 life.
"In the midst of horror beyond imagining, I still see things that lift my heart."
—Ezuri
  • New Phyrexia
Viridian Joiner

Viridian Joiner {2}{G}

Creature - Elf Druid
{T}: Add an amount of {G} equal to Viridian Joiner's power.
"The Tangle reaches out to itself constantly, forming new connections. We must follow its example."
1/2
  • Mirrodin