29693 cards found
Stand Together

Stand Together {3}{G}{G}

Instant
Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
Strange times make for strange allies.
  • Darksteel
Starved Rusalka

Starved Rusalka {G}

Creature - Spirit
{G}, Sacrifice a creature: You gain 1 life.
"No more wretched fate is there than to waste away. If you are slain, your ghost may at least avenge itself upon your killer. But what release is there for one slain by Time?"
—Ilromov, traveling storyteller
1/1
  • Guildpact
Staunch-Hearted Warrior

Staunch-Hearted Warrior {3}{G}

Creature - Human Warrior
Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.
As soon as she faces a monster, she begins composing its epitaph.
2/2
Steady Aim

Steady Aim {1}{G}

Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
The archer's heart broke seeing her compatriots die far below, but she held position until the enemy was in range.
  • War of the Spark
Steamflogger Service Rep

Steamflogger Service Rep {2}{G}

Creature - Goblin Rigger
Whenever another Goblin enters the battlefield under your control, you may pay {1}. If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
It's more like a hard day of lunch with a work break between shifts.
1/1
  • Unstable
Steel Leaf Champion

Steel Leaf Champion {G}{G}{G}

Creature - Elf Knight
Steel Leaf Champion can't be blocked by creatures with power 2 or less.
One eye open to see the truth of the world. One eye covered to gaze at the goddess within.
5/4
Steelbane Hydra

Steelbane Hydra {X}{G}{G}

Creature - Turtle Hydra
Steelbane Hydra enters the battlefield with X +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.
Many an ancient treasure has been reduced to jagged caltrops by its snapping jaws.
0/0
Steely Resolve

Steely Resolve {1}{G}

Enchantment
As Steely Resolve enters the battlefield, choose a creature type.
Creatures of the chosen type have shroud.
No one in Wirewood understands what is happening. They just know it's unnatural—and coming from Krosa.
  • Onslaught
Stew the Coneys

Stew the Coneys {2}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token.
"Stew the rabbits?" squealed Gollum in dismay. "Spoil beautiful meat Sméagol saved saved for you, poor hungry Sméagol! What for?"
  • The Lord of the Rings: Tales of Middle-earth 189 640
Still Life

Still Life {1}{G}{G}

Enchantment
{G}{G}: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.
The centaurs' simple magic can undo a basilisk's gaze, but only for a short time.
  • Odyssey
Stiltstrider

Stiltstrider {3}{G}{G}

Creature - Rhino Performer
Reach
When Stiltstrider enters the battlefield, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own.
Impossibly tall, improbably elegant.
5/4
  • Unfinity 157 443
Stingerfling Spider

Stingerfling Spider {4}{G}

Creature - Spider
Reach
When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.
The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger.
2/5
Stinging Shot

Stinging Shot {G}

Instant
Put three -1/-1 counters on target creature with flying.
Cycling {2}
Initiates must train to resist the natural toxins they use as weapons.
Stoic Builder

Stoic Builder {2}{G}

Creature - Human
When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.
Some have returned to Hollowhenge, the ruins of Avabruck, to restore the lost capital of Kessig.
2/3
Stomp and Howl

Stomp and Howl {2}{G}

Sorcery
Destroy target artifact and target enchantment.
"Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form."
—Ivos Koba, indrik handler
  • Dissension
Stomper Cub

Stomper Cub {3}{G}{G}

Creature - Beast
Trample
"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."
—Samila, Murasa Expeditionary House
5/3
  • Rise of the Eldrazi
Stone-Cold Basilisk

Stone-Cold Basilisk {4}{G}

Creature - Basilisk
Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.
2½/5
  • Unhinged
Stone-Seeder Hierophant

Stone-Seeder Hierophant {2}{G}{G}

Creature - Human Druid
Landfall — Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.
{T}: Untap target land.
Her touch brings to bare stone what water and sun bring to rich soil.
1/1
  • Ravnica: City of Guilds
Stone-Tongue Basilisk

Stone-Tongue Basilisk {4}{G}{G}{G}

Creature - Basilisk
Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.
4/5
Stonehoof Chieftain

Stonehoof Chieftain {7}{G}

Creature - Centaur Warrior
Trample, indestructible
Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
The soldiers were hopelessly outmatched, having brought only swords, ballistas, fire, spellcraft, and several large cannons to the battle.
8/8
Stonewood Invocation

Stonewood Invocation {3}{G}

Instant
Split second
Target creature gets +5/+5 and gains shroud until end of turn.
"Might of ancient wood and stone, Into spirit, flesh, and bone."
  • Time Spiral
Stonewood Invoker

Stonewood Invoker {1}{G}

Creature - Elf Mutant
{7}{G}: Stonewood Invoker gets +5/+5 until end of turn.
The Mirari pulses in his veins.
2/2
Stony Strength

Stony Strength {G}

Instant
Put a +1/+1 counter on target creature you control. Untap that creature.
"What you build, we will destroy . . . and bury you in the rubble!"
Storm Front

Storm Front {G}

Enchantment
{G}{G}: Tap target creature with flying.
The calmest day on Rath would be thought a storm anywhere else.
  • Tempest
Storm Seeker

Storm Seeker {3}{G}

Instant
Storm Seeker deals damage to target player equal to the number of cards in that player's hand.