29600 cards found
Spiked Ripsaw

Spiked Ripsaw {2}{G}

Artifact - Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn.
Equip {3}
Spikefield Cave
Spikefield Hazard

Spikefield Cave

Land
Spikefield Cave enters the battlefield tapped.
{T}: Add {R}.
"Silence until we're through. Even a whisper's echo can dislodge death from above."
—Raff Slugeater, goblin shortcutter
Card has other part: Spikefield Hazard
  • Zendikar Rising
Spikefield Hazard
Spikefield Cave

Spikefield Hazard {R}

Instant
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
"Stop screaming! You'll only bring down more spikes."
—Raff Slugeater, goblin shortcutter
Card has other part: Spikefield Cave
  • Zendikar Rising
Spikeshot Elder

Spikeshot Elder {R}

Creature - Goblin Shaman
{1}{R}{R}: Spikeshot Elder deals damage equal to its power to any target.
Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more.
1/1
Spikeshot Goblin

Spikeshot Goblin {2}{R}

Creature - Goblin Shaman
{R}, {T}: Spikeshot Goblin deals damage equal to its power to any target.
The path of a goblin shaman is a journey through a thousand ways of hurting people.
1/2
Spiketail Drake

Spiketail Drake {3}{U}{U}

Creature - Drake
Flying
Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.
"The spell will have to wait," said Alexi, pointing up. "Drakes."
3/3
  • Prophecy
Spiketail Drakeling

Spiketail Drakeling {1}{U}{U}

Creature - Drake
Flying
Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}.
Drakelings fish with their tails, angling to snare succulent thoughts and memories on their psychic hooks.
2/2
Spiketail Hatchling

Spiketail Hatchling {1}{U}

Creature - Drake
Flying
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.
It dodges waves of water to prepare for waves of magic.
1/1
Spikewheel Acrobat

Spikewheel Acrobat {3}{R}

Creature - Human Rogue
Spectacle {2}{R}
"Every street's a stage, and every screaming bystander's an audience."
5/2
  • Ravnica Allegiance
Spin Engine

Spin Engine {3}

Artifact Creature - Construct
{R}: Target creature can't block Spin Engine this turn.
"It will be battle-ready before our strike at Oxid Ridge, and it will guarantee our victory."
—Ketuc of the Helm
3/1
  • Mirrodin Besieged
Spin into Myth

Spin into Myth {4}{U}

Instant
Put target creature on top of its owner's library, then fateseal 2.
Spinal Centipede

Spinal Centipede {2}{B}

Creature - Insect
When Spinal Centipede dies, put a +1/+1 counter on target creature you control.
The Golgari adorn themselves with the exoskeletons of iridescent insects. It's only fair the insects do likewise.
3/2
  • Guilds of Ravnica
Spinal Embrace

Spinal Embrace {3}{U}{U}{B}

Instant
Cast this spell only during combat.
Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
Spinal Graft

Spinal Graft {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
"This one has not screamed enough to show effective implantation. Kill it."
—Volrath
Spinal Parasite

Spinal Parasite {5}

Artifact Creature - Insect
Sunburst
Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.
-1/-1
  • Fifth Dawn
Spinal Villain

Spinal Villain {2}{R}

Creature - Beast
{T}: Destroy target blue creature.
"Striking silent as a dream,/ Cutting short the strangled scream . . ."
—Tobrian, "Watchdragon"
1/2
Spincrusher

Spincrusher {2}

Artifact Creature - Construct
Whenever Spincrusher blocks, put a +1/+1 counter on it.
Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.
It rolls with the punches.
0/2
  • Darksteel
Spindrift Drake

Spindrift Drake {U}

Creature - Drake
Flying
At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}.
Sea brine for blood, washing foam for laughter.
2/1
  • Stronghold
Spine of Ish Sah

Spine of Ish Sah {7}

Artifact
When Spine of Ish Sah enters the battlefield, destroy target permanent.
When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
Spinebiter

Spinebiter {4}{G}{G}

Creature - Phyrexian Beast
Infect
You may have Spinebiter assign its combat damage as though it weren't blocked.
3/4
  • New Phyrexia
Spined Basher

Spined Basher {2}{B}

Creature - Zombie Beast
Morph {2}{B}
"How cute. Does it do any other tricks?"
—Braids, dementia summoner
3/1
  • Onslaught
Spined Fluke

Spined Fluke {2}{B}

Creature - Worm Horror
When Spined Fluke enters the battlefield, sacrifice a creature.
{B}: Regenerate Spined Fluke.
Its spines are prized as writing quills by the priests of Gix.
5/1
Spined Karok

Spined Karok {2}{G}

Creature - Crocodile
"The bogs are deeper than you realize. Most of the space beneath the surface is taken up by these enormous karoks. You might think your feet are touching the bottom. They're probably not."
—Gyome, Witherbloom chef
2/4
  • Strixhaven: School of Mages
Spined Megalodon

Spined Megalodon {5}{U}{U}

Creature - Shark
Hexproof
Whenever Spined Megalodon attacks, scry 1.
5/7
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Spined Sliver

Spined Sliver {R}{G}

Creature - Sliver
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
"Slivers are evil and slivers are sly; And if you get eaten, then no one will cry."
—Mogg children's rhyme
2/2