29661 cards found
Cyclopean Snare

Cyclopean Snare {2}

Artifact
{3}, {T}: Tap target creature, then return Cyclopean Snare to its owner's hand.
The spoiled, gluttonous halls of the Orzhov teem with gaudy, needless wealth. Even their security measures are made for beauty first, efficiency second.
  • Ravnica: City of Guilds
Glass Golem

Glass Golem {5}

Artifact Creature - Golem
Izzet artificers have learned to steer their beautiful constructs clear of Boros warhammers—and the opera house.
6/2
  • Ravnica: City of Guilds
Grifter's Blade

Grifter's Blade {3}

Artifact - Equipment
Flash
As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature.
Equipped creature gets +1/+1.
Equip {1}
  • Ravnica: City of Guilds
Leashling

Leashling {6}

Artifact Creature - Dog
Put a card from your hand on top of your library: Return Leashling to its owner's hand.
Constructed of leather and irony.
3/3
  • Ravnica: City of Guilds
Nullstone Gargoyle

Nullstone Gargoyle {9}

Artifact Creature - Gargoyle
Flying
Whenever the first noncreature spell of a turn is cast, counter that spell.
Nullstone absorbs and dampens most forms of magical energy, as well as light, sound, and heat.
4/5
  • Ravnica: City of Guilds
Peregrine Mask

Peregrine Mask {1}

Artifact - Equipment
Equipped creature has defender, flying, and first strike.
Equip {2}
The mask confers both the prowess of a falcon and its loyalty.
  • Ravnica: City of Guilds
Duskmantle, House of Shadow

Duskmantle, House of Shadow

Land
{T}: Add {C}.
{U}{B}, {T}: Target player mills a card.
In a space where there is no room, in a structure that was never built, meets the guild that doesn't exist.
Apothecary White

Apothecary White {3}{W}

Legendary Creature - Human Cleric
Vigilance
Whenever you attack, you create a Food token for each player being attacked.
{W}, {T}, Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.
3/4
  • Ravnica: Clue Edition
Senator Peacock

Senator Peacock {3}{U}{U}

Legendary Creature - Human Advisor
Artifacts you control are Clues in addition to their other types and have "{2}, Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.
3/4
  • Ravnica: Clue Edition
Mastermind Plum

Mastermind Plum {2}{B}

Legendary Creature - Human Wizard
Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token.
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
2/2
  • Ravnica: Clue Edition
Headliner Scarlett

Headliner Scarlett {3}{R}

Legendary Creature - Human Warlock
Haste
When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.
3/3
  • Ravnica: Clue Edition
Emissary Green

Emissary Green {4}{G}

Legendary Creature - Human Advisor
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
3/3
  • Ravnica: Clue Edition
Commander Mustard

Commander Mustard {3}{R}{W}

Legendary Creature - Human Soldier
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
{2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
5/5
  • Ravnica: Clue Edition
Ballroom

Ballroom

Land
Ballroom enters the battlefield tapped.
{T}: Add {W} or {B}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Billiard Room

Billiard Room

Land
Billiard Room enters the battlefield tapped.
{T}: Add {B} or {R}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Conservatory

Conservatory

Land
Conservatory enters the battlefield tapped.
{T}: Add {G} or {W}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Dining Room

Dining Room

Land
Dining Room enters the battlefield tapped.
{T}: Add {R} or {G}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Hall

Hall

Land
Hall enters the battlefield tapped.
{T}: Add {R} or {W}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Kitchen

Kitchen

Land
Kitchen enters the battlefield tapped.
{T}: Add {G} or {U}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Library

Library

Land
Library enters the battlefield tapped.
{T}: Add {U} or {R}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Lounge

Lounge

Land
Lounge enters the battlefield tapped.
{T}: Add {B} or {G}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Secret Passage

Secret Passage

Land
Secret Passage enters the battlefield tapped.
{T}: Add {U} or {B}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Study

Study

Land
Study enters the battlefield tapped.
{T}: Add {W} or {U}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Aegis of the Legion

Aegis of the Legion {R}{W}

Artifact - Equipment
Equipped creature gets +1/+1 and has mentor.
Whenever equipped creature mentors a creature, put a shield counter on that creature.
Equip {3}
  • Ravnica: Clue Edition
Afterlife Insurance

Afterlife Insurance {1}{W/B}

Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card.
As far as the Orzhov Syndicate is concerned, it is the height of irresponsibility not to have a plan for your own ghost.
  • Ravnica: Clue Edition