29661 cards found
Springjaw Trap

Springjaw Trap {1}

Artifact
Flash
{4}, {T}, Sacrifice Springjaw Trap: It deals 3 damage to any target.
"Stop trying to pierce the hide. Hit where it's softest: ankle, sole, hamstring."
—Master Hunter Chevill
  • Ikoria: Lair of Behemoths
Sleeper Dart

Sleeper Dart {2}

Artifact
When Sleeper Dart enters the battlefield, draw a card.
{T}, Sacrifice Sleeper Dart: Target creature doesn't untap during its controller's next untap step.
"Sleep now, you big brute."
—Kelsien, the Plague
  • Ikoria: Lair of Behemoths
Savai Crystal

Savai Crystal {3}

Artifact
{T}: Add {R}, {W}, or {B}.
Cycling {2}
The same crystals that root deep enough to pierce Savai's catacombs also soar high enough to change its weather.
  • Ikoria: Lair of Behemoths
Raugrin Crystal

Raugrin Crystal {3}

Artifact
{T}: Add {U}, {R}, or {W}.
Cycling {2}
The vegetation in Raugrin is dull, but that only makes the towering crystal structures gleam brighter.
  • Ikoria: Lair of Behemoths
Ketria Crystal

Ketria Crystal {3}

Artifact
{T}: Add {G}, {U}, or {R}.
Cycling {2}
The dark of night never truly falls on Ketria, where abundant crystals bathe the land in their glow.
  • Ikoria: Lair of Behemoths
Indatha Crystal

Indatha Crystal {3}

Artifact
{T}: Add {W}, {B}, or {G}.
Cycling {2}
Crystals nestle in the roots of Indatha's helica trees as if being nurtured by their embrace.
  • Ikoria: Lair of Behemoths
Sonorous Howlbonder

Sonorous Howlbonder {1}{B/R}{B/R}

Creature - Human Warrior
Menace
Each creature you control with menace can't be blocked except by three or more creatures.
The call of the wild is rarely a solo.
2/2
  • Ikoria: Lair of Behemoths
Proud Wildbonder

Proud Wildbonder {2}{R/G}{R/G}

Creature - Human Warrior
Trample
Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked."
"You're little now, yes, but one day your footsteps will make mountains tremble."
—Gustin, wildbonder
4/3
  • Ikoria: Lair of Behemoths
Cunning Nightbonder

Cunning Nightbonder {U/B}{U/B}

Creature - Human Rogue
Flash
Spells with flash you cast cost {1} less to cast and can't be countered.
"We are each other's shadow, fleeting yet always present."
2/2
  • Ikoria: Lair of Behemoths
Alert Heedbonder

Alert Heedbonder {1}{G/W}{G/W}

Creature - Human Scout
Vigilance
At the beginning of your end step, you gain 1 life for each creature you control with vigilance.
Considering the zealous armies, vile poachers, and titanic monsters, it's always wise to keep one eye on the horizon.
2/4
  • Ikoria: Lair of Behemoths
Zenith Flare

Zenith Flare {2}{R}{W}

Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
"I defy this world to try our defenses now. Send pterons and skycats. Send Vadrok!"
—Janae, Coppercoat architect
  • Ikoria: Lair of Behemoths
Skull Prophet

Skull Prophet {B}{G}

Creature - Human Druid
{T}: Add {B} or {G}.
{T}: Mill two cards.
"I study bone because that's where truth dwells. One monster knucklebone is wiser than all that damp meat in your head."
3/1
  • Ikoria: Lair of Behemoths
Savai Thundermane

Savai Thundermane {R}{W}

Creature - Elemental Cat
Whenever you cycle a card, you may pay {2}. When you do, Savai Thundermane deals 2 damage to target creature and you gain 2 life.
A crackling roar is the last sound many hunters hear.
3/2
  • Ikoria: Lair of Behemoths
General's Enforcer

General's Enforcer {W}{B}

Creature - Human Soldier
Legendary Humans you control have indestructible.
{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
More stubborn than Drannith's walls.
2/3
  • Fallout 217 745
  • Ikoria: Lair of Behemoths
Dire Tactics

Dire Tactics {W}{B}

Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
"I will preserve human life at all costs. I will stand alone against behemoths before I let them touch my city. I will hold the wall."
—Oath of the Coppercoats
  • Ikoria: Lair of Behemoths
Channeled Force

Channeled Force {2}{U}{R}

Instant
As an additional cost to cast this spell, discard X cards.
Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
Few monsters challenged Narset after they sensed her power.
  • Ikoria: Lair of Behemoths
Back for More

Back for More {4}{B}{G}

Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control.
"How can you be sure you pierced its heart? Do you even know where its heart is?"
—Trundan, Indatha poacher
Wilt

Wilt {1}{G}

Instant
Destroy target artifact or enchantment.
Cycling {2}
Nothing returns from the nightmare nests of Indatha unscathed.
  • Ikoria: Lair of Behemoths
Thwart the Enemy

Thwart the Enemy {2}{G}

Instant
Prevent all damage that would be dealt this turn by creatures your opponents control.
"Your prey is in my custody now. Withdraw."
—Vivien Reid
  • Ikoria: Lair of Behemoths
Survivors' Bond

Survivors' Bond {1}{G}

Sorcery
Choose one or both —
• Return target Human creature card from your graveyard to your hand.
• Return target non-Human creature card from your graveyard to your hand.
"And what did we learn? Never taunt a porcuparrot!"
  • Ikoria: Lair of Behemoths
Sudden Spinnerets

Sudden Spinnerets {G}

Instant
Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.
"What's natural on Ikoria continues to delight me."
—Vivien Reid
  • Ikoria: Lair of Behemoths
Mosscoat Goriak

Mosscoat Goriak {2}{G}

Creature - Beast
Vigilance
"Goriaks are as stubborn and hardy as I'd expect of a large herbivore in a wetland habitat. But I never expected them to have such beautiful voices!"
—Vivien Reid
2/4
Related card: Garruk, Wrath of the Wilds
  • Ikoria: Lair of Behemoths
Monstrous Step

Monstrous Step {4}{G}

Sorcery
Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.
Cycling {2}
Life is best taken one step at a time.
  • Ikoria: Lair of Behemoths
Humble Naturalist

Humble Naturalist {1}{G}

Creature - Human Druid
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
"The key to bonding with monsters, no matter their size, is knowing where they like to be scratched."
1/3
  • Ikoria: Lair of Behemoths
Hornbash Mentor

Hornbash Mentor {2}{G}

Creature - Human Warrior
When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control.
{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.
"We share the same nuanced opinion of hunters and military goons: smash them."
3/3
  • Ikoria: Lair of Behemoths