10792 cards found
Djinn of the Lamp

Djinn of the Lamp {5}{U}{U}

Creature - Djinn
Flying
Once they learn the trick of carrying their own lamps, they never touch the ground again.
5/6
  • Portal
Do or Die

Do or Die {1}{B}

Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
  • Invasion
Do-Over

Do-Over {1}{U}

Instant
Restart the turn, except with Do-Over in exile. (First, return all cards to where they were as the turn began. For information from hidden zones like the hand, reconstruct as best you can, and do the rest at random.)
Docent of Perfection
Final Iteration

Docent of Perfection {3}{U}{U}

Creature - Insect Horror
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.
The time had come for him to share his findings.
5/4
Card has other part: Final Iteration
Dockside Chef

Dockside Chef {B}

Enchantment Creature - Human Citizen
{1}{B}, Sacrifice an artifact or creature: Draw a card.
1/2
Dockside Extortionist

Dockside Extortionist {1}{R}

Creature - Goblin Pirate
When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control.
"A small price to keep such pretty things safe!"
1/2
Dodgy Jalopy

Dodgy Jalopy {2}{G}

Artifact - Vehicle
Trample
Dodgy Jalopy's power is equal to the highest mana value among creatures you control.
Crew 3
Scavenge {2}{G}
*/5
Dogged Detective

Dogged Detective {1}{B}

Creature - Human Rogue
When Dogged Detective enters, surveil 2.
Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.
2/1
Dogged Hunter

Dogged Hunter {2}{W}

Creature - Human Nomad
{T}: Destroy target creature token.
The relationship between hunter and hunted knows nothing of alliances.
1/1
  • Odyssey
Dokai, Weaver of Life

Dokai, Weaver of Life

Legendary Creature - Human Monk
(Dokai, Weaver of Life keeps color and mana cost of Budoka Gardener when flipped)
{4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control.
3/3
Card has other part: Budoka Gardener
Dollhouse of Horrors

Dollhouse of Horrors {5}

Artifact
{1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
Dolmen Gate

Dolmen Gate {2}

Artifact
Prevent all combat damage that would be dealt to attacking creatures you control.
Lorwyn's stones resonate with the place from which they were hewed. Though taken far, still they call to their home when silence is upon the land.
Domesticated Mammoth

Domesticated Mammoth {1}{G}

Snow Creature - Mammoth
Domesticated Mammoth enters with a token copy of Pacifism attached to it.
5/4
Related card: Pacifism
Domesticated Watercourse

Domesticated Watercourse

Land
Domesticated Watercourse enters tapped.
{T}: Add {U} or {B}.
{U}{B}: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip {2}.
Whenever equipped creature deals combat damage to a player, draw a card.
Domestication

Domestication {2}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.
Dominaria's Judgment

Dominaria's Judgment {2}{W}

Instant
Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Dominating Licid

Dominating Licid {1}{U}{U}

Creature - Licid
{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
You control enchanted creature.
1/1
  • Exodus
Dominating Vampire

Dominating Vampire {1}{R}{R}

Creature - Vampire
When Dominating Vampire enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
"You can join me or feed me. Choose fast."
3/3
Related card: Ominous Traveler
Domineering Will

Domineering Will {3}{U}

Instant
Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.
Dominus of Fealty

Dominus of Fealty {U/R}{U/R}{U/R}{U/R}{U/R}

Creature - Spirit Avatar
Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
"Nothing is truly your own. It is his, whether you know it or not."
—The Seer's Parables
4/4
Domri's Nodorog

Domri's Nodorog {3}{R}{G}

Creature - Beast
Trample
When Domri's Nodorog enters, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
"Good girl."
5/2
Related card: Domri, City Smasher
  • Ravnica Allegiance
Domri, Anarch of Bolas

Domri, Anarch of Bolas {1}{R}{G}

Legendary Planeswalker - Domri
Creatures you control get +1/+0.
[+1]: Add {R} or {G}. Creature spells you cast this turn can't be countered.
[–2]: Target creature you control fights target creature you don't control.
Loyalty:
3
Don't Move

Don't Move {3}{W}{W}

Sorcery
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
"Keep absolutely still. Its vision is based on movement."
—Alan Grant
  • Jurassic World Collection 1 27
Don't Try This at Home

Don't Try This at Home {1}{R}

Enchantment
If a hot source you control would deal damage to a permanent or player, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.)
{1}{R}, Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker.
  • Unfinity 105 391
Don't Worry About It

Don't Worry About It {1}{G}{U}

Enchantment - Aura
Enchant card in your hand (This Aura remains on the battlefield. If you play enchanted card or it otherwise leaves your hand, put this Aura into the graveyard.)
Enchanted card costs {1} less to cast.
When you cast enchanted card, copy it.
  • Mystery Booster 2