4077 cards found
Only Blood Ends Your Nightmares

Only Blood Ends Your Nightmares

Scheme
When you set this scheme in motion, each opponent sacrifices a creature of their choice. Then each opponent who didn't sacrifice a creature discards two cards.
"But nothing will end your regret."
  • Archenemy Schemes
Only I Know What Awaits

Only I Know What Awaits

Scheme
When you set this scheme in motion, for each card type among permanents your opponents control, you may put a permanent card of that type from your hand onto the battlefield.
"I will multiply your fears until your body melts in on itself and you drown in the tears of your own terrified mind."
  • Duskmourn: House of Horror Commander
Only the Best

Only the Best {1}{W}

Sorcery - Adventure
Return target Booster Fun card from your graveyard to your hand.
Card has other part: Collectigull
  • 2019 Heroes of the Realm
Onyx Talisman

Onyx Talisman {2}

Artifact
Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.
  • Ice Age
Ood Sphere

Ood Sphere

Plane - Horsehead Nebula
Song of the Ood — Noncreature spells have convoke.
Red-Eye — Whenever chaos ensues, for each opponent, goad up to one target creature that opponent controls. Until your next turn, those creatures can't become tapped unless they're being declared as attackers.
  • Doctor Who
Oozeavite

Oozeavite {4}{G}

Creature - Ooze
Oozeavite enters with each of a vigilance, reach, trample, and hexproof counter on it. These are also +1/+1 counters.
If Oozeavite would be dealt damage, instead create a 0/0 green Ooze creature token and move a counter from Oozeavite onto it. Then if Oozeavite has no counters on it, sacrifice it.
{3}{G}, {T}: Move any number of counters from other creatures you control onto Oozeavite.
Designed by players at MagicCon Amsterdam 2024.
0/0
  • Unknown Event
Opening Ceremony

Opening Ceremony {4}{R}{R}

Sorcery
Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.
"Oooooh!"
—The crowd
"Aaaaaaaaah!"
—Also the crowd
  • Unfinity 118 404
Optical Optimizer

Optical Optimizer

Artifact - Contraption
Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: Draw a card."
  • Unstable
Optimus Prime, Inspiring Leader

Optimus Prime, Inspiring Leader {3}{R}{W}

Legendary Artifact Creature - Autobot
{1}: Turn target permanent you control to its other face.
{1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample.
"Roll out!"
4/5
  • 2018 Heroes of the Realm
Oracle

Oracle

Vanguard
{0}: Untap target attacking creature you control and remove it from combat.
Known simply by her title, Oracle uses her gift of prophecy to aid her people. She believes Gerrard to be the Korvecdal, the one who will unite the people of Rath against Volrath's tyranny. Her only doubt is whether she will be strong enough to guide him to his destiny.
Hand size bonus: +1
Life bonus: +9
  • Vanguard Series
Oracle of the Alpha

Oracle of the Alpha {2}{U}

Creature - Bird Wizard
Flying
When Oracle of the Alpha enters, conjure the Power Nine into your library, then shuffle.
Whenever Oracle of the Alpha attacks, scry 1.
2/3
Related cards: Ancestral Recall Black Lotus Mox Emerald Mox Jet Mox Pearl Mox Ruby Mox Sapphire Time Walk Timetwister
Oran-Rief Ooze (Alchemy)

Oran-Rief Ooze (Alchemy) {2}{G}

Creature - Ooze
When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
2/2
Related card: Oran-Rief Ooze
  • Zendikar Rising
Orb of Origin

Orb of Origin {0}

Poly Artifact
{2}: Add one mana of any color.
Other noncreature artifacts are mono and continuous. (Each activated ability of mono artifacts costs an additional {T} to activate if its cost doesn't already include {T}. As long as a continuous artifact is tapped, it loses all abilities.)
  • Mystery Booster 2
Orchard Elemental

Orchard Elemental {5}{G}

Creature - Elemental
Council's dilemma — When Orchard Elemental enters, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.
Fruits for friends, fists for foes.
2/2
  • Conspiracy: Take the Crown
Orcish Bowmasters (Alchemy)

Orcish Bowmasters (Alchemy) {1}{B}

Creature - Orc Archer
Flash
Whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
1/1
Related card: Orcish Bowmasters
  • The Lord of the Rings: Tales of Middle-earth
Orcish Catapult

Orcish Catapult {X}{R}{R}

Instant
Randomly distribute X -0/-1 counters among a random number of random target creatures.
  • Astral Cards
Orcish Mine

Orcish Mine {1}{R}{R}

Enchantment - Aura
Enchant land
Orcish Mine enters with three ore counters on it.
At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.
When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
Related card: Apocalypse Chime
  • Homelands
Orcish Paratroopers

Orcish Paratroopers {2}{R}

Creature - Orc Paratrooper
When Orcish Paratroopers enters, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.
IOU one parashoot
—Urk, mogg fanatic
4/4
  • Unhinged
Ordinary Pony

Ordinary Pony {2}{W}

Host Creature - Horse
When this creature enters, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control.
2/3
Organ Harvest

Organ Harvest {B}

Sorcery
Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.
"Lucy, you've got some spleenin' to do."
  • Unglued
Original Skullclamp

Original Skullclamp {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature dies, draw two cards.
Equip {1}
  • Unknown Event
Orim

Orim

Vanguard
Creatures you control have reach.
Trained in the Samite arts, Orim serves as the healer aboard the Weatherlight. She is quick with languages and was educated at the same Argivian university as Hanna. A student by nature, Orim keeps a diary of all her new discoveries—both physical and spiritual—during her travels.
Hand size bonus: +0
Life bonus: +12
  • Vanguard Series
Orochi Colony

Orochi Colony

Plane - Kamigawa
Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever chaos ensues, target creature can't be blocked this turn.
Orzhova

Orzhova

Plane - Ravnica
When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield.
Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard.
Osgood, Operation Double

Osgood, Operation Double {2}{U}{U}

Legendary Creature - Human Alien Shapeshifter
When you cast this spell, create a token that's a copy of it, except it isn't legendary.
{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.
Paradox — Whenever you cast a spell from anywhere other than your hand, investigate.
2/2