29661 cards found
Tidewater Minion

Tidewater Minion {3}{U}{U}

Creature - Elemental Minion
Defender
{4}: Tidewater Minion loses defender until end of turn.
{T}: Untap target permanent.
4/4
  • Ravnica: City of Guilds
Tunnel Vision

Tunnel Vision {5}{U}

Sorcery
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
  • Ravnica: City of Guilds
Wizened Snitches

Wizened Snitches {3}{U}

Creature - Faerie Rogue
Flying
Players play with the top card of their libraries revealed.
"Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse."
—Sirislav, Dimir spy
1/3
  • Ravnica: City of Guilds
Zephyr Spirit

Zephyr Spirit {5}{U}

Creature - Spirit
When Zephyr Spirit blocks, return it to its owner's hand.
A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it.
0/6
  • Ravnica: City of Guilds
Blood Funnel

Blood Funnel {1}{B}

Enchantment
Noncreature spells you cast cost {2} less to cast.
Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
  • Ravnica: City of Guilds
Brainspoil

Brainspoil {3}{B}{B}

Sorcery
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute {1}{B}{B}
  • Ravnica: City of Guilds
Carrion Howler

Carrion Howler {3}{B}

Creature - Zombie Wolf
Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter.
2/2
  • Ravnica: City of Guilds
Clinging Darkness

Clinging Darkness {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-1.
There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see.
  • Ravnica: City of Guilds
Dimir Machinations

Dimir Machinations {2}{B}

Sorcery
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute {1}{B}{B}
  • Ravnica: City of Guilds
Empty the Catacombs

Empty the Catacombs {3}{B}

Sorcery
Each player returns all creature cards from their graveyard to their hand.
When the dead are laid to rest in Ravnica, it's usually just a nap.
  • Ravnica: City of Guilds
Infectious Host

Infectious Host {2}{B}

Creature - Zombie
When Infectious Host dies, target player loses 2 life.
"Lost man, dead man, knocking on the door. Cankerman, soreman, knock no more."
—Ravnican children's rhyme
1/1
  • Ravnica: City of Guilds
Mortipede

Mortipede {3}{B}

Creature - Insect
{2}{G}: All creatures able to block Mortipede this turn do so.
Mortipede pheromones choke the streets with sickly sweetness, luring the rash and unwary into its waiting jaws.
4/1
  • Ravnica: City of Guilds
Roofstalker Wight

Roofstalker Wight {1}{B}

Creature - Zombie
{1}{U}: Roofstalker Wight gains flying until end of turn.
No heartbeat to hear, no greed to bribe, no fear of death.
2/1
Sewerdreg

Sewerdreg {3}{B}{B}

Creature - Spirit
Swampwalk
Sacrifice Sewerdreg: Exile target card from a graveyard.
They hardly have form, dripping through pipe and grate with the slip and stench of flowing sewage.
3/3
  • Ravnica: City of Guilds
Shred Memory

Shred Memory {1}{B}

Instant
Exile up to four target cards from a single graveyard.
Transmute {1}{B}{B}
  • Ravnica: City of Guilds
Sins of the Past

Sins of the Past {4}{B}{B}

Sorcery
Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.
  • Ravnica: City of Guilds
Thoughtpicker Witch

Thoughtpicker Witch {B}

Creature - Human Wizard
{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
"Once the brew gets the brains nice and pickled, they're a lot easier to pick through."
1/1
  • Ravnica: City of Guilds
Undercity Shade

Undercity Shade {4}{B}

Creature - Shade
Fear
{B}: Undercity Shade gets +1/+1 until end of turn.
"Officially, there's nothing under that bridge to hunt . . . . Unofficially, my torchers are too terrified to go there after nightfall."
—Agrus Kos
1/1
  • Ravnica: City of Guilds
Vindictive Mob

Vindictive Mob {4}{B}{B}

Creature - Human Berserker
When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.
Many minds, a single madness.
5/5
  • Ravnica: City of Guilds
Barbarian Riftcutter

Barbarian Riftcutter {4}{R}

Creature - Human Barbarian
{R}, Sacrifice Barbarian Riftcutter: Destroy target land.
"Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes."
—Heruj, Selesnya initiate
3/3
  • Ravnica: City of Guilds
Blockbuster

Blockbuster {3}{R}{R}

Enchantment
{1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player.
Vendors hung cords heavy with roots and laid out boxes of salted meat, unaware of the fiery disaster swiftly approaching.
  • Ravnica: City of Guilds
Excruciator

Excruciator {6}{R}{R}

Creature - Avatar
Damage that would be dealt by Excruciator can't be prevented.
"Though used as a piercing weapon, the tusk is more akin to a stinger, spreading pain instantly throughout the body of its victim. This specimen deserves further study."
—Simic research notes
7/7
  • Ravnica: City of Guilds
Flame Fusillade

Flame Fusillade {3}{R}

Sorcery
Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to any target."
"A single item acting as lantern and lance? Now that's military efficiency."
—Brev Grezar, Boros lieutenant
  • Ravnica: City of Guilds
Flash Conscription

Flash Conscription {5}{R}

Instant
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
  • Ravnica: City of Guilds
Galvanic Arc

Galvanic Arc {2}{R}

Enchantment - Aura
Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to any target.
Enchanted creature has first strike.
  • Ravnica: City of Guilds