29693 cards found
Krallenhorde Wantons
Grizzled Outcasts

Krallenhorde Wantons

Creature - Werewolf
(Color indicator: Krallenhorde Wantons is green)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
The boot prints became paw prints, and they led right back into town.
7/7
Card has other part: Grizzled Outcasts
  • Innistrad
Kraul Foragers

Kraul Foragers {4}{G}

Creature - Insect Scout
Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
Feed on food, you eventually rot. Feed on rot, you live forever.
—Kraul saying
4/4
Kraul Harpooner

Kraul Harpooner {1}{G}

Creature - Insect Warrior
Reach
Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
3/2
Kraul Stinger

Kraul Stinger {2}{G}

Creature - Insect Assassin
Deathtouch
He listens to the sounds of battle filtering down from above, waiting for silence, waiting for his time to claim the streets.
2/2
  • War of the Spark
Kraul Warrior

Kraul Warrior {1}{G}

Creature - Insect Warrior
{5}{G}: Kraul Warrior gets +3/+3 until end of turn.
The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.
2/2
Kronch Wrangler

Kronch Wrangler {1}{G}

Creature - Human Warrior
Trample
Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.
Looking over two city blocks of destruction, he could only cackle with pride.
2/1
Krosan Adaptation

Krosan Adaptation {G}

Enchantment - Aura
Enchant creature
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.)
Enchanted creature gets +1/+0 and has vigilance.
Krosan Archer

Krosan Archer {3}{G}

Creature - Centaur Archer
Reach
{G}, Discard a card: Krosan Archer gets +0/+2 until end of turn.
2/3
  • Odyssey
Krosan Avenger

Krosan Avenger {2}{G}

Creature - Human Druid
Trample
Threshold{1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
She'd have a fearsome reputation if she left any survivors.
3/1
  • Odyssey
Krosan Beast

Krosan Beast {3}{G}

Creature - Squirrel Beast
Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.
The true Fist of Krosa is big and furry.
1/1
Krosan Cloudscraper

Krosan Cloudscraper {7}{G}{G}{G}

Creature - Beast Mutant
At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay {G}{G}.
Morph {7}{G}{G}
13/13
Krosan Colossus

Krosan Colossus {6}{G}{G}{G}

Creature - Beast
Morph {6}{G}{G}
When it walked, it altered geography. When it bellowed, it changed the weather.
9/9
Krosan Constrictor

Krosan Constrictor {3}{G}

Creature - Snake
Swampwalk
{T}: Target black creature gets -2/-0 until end of turn.
"It's a slithering, coldblooded menace. I've gotta respect that."
—Braids, dementia summoner
2/2
  • Torment
Krosan Drover

Krosan Drover {3}{G}

Creature - Elf
Creature spells you cast with mana value 6 or greater cost {2} less to cast.
"Sit."
2/2
  • Scourge
Krosan Druid

Krosan Druid {2}{G}

Creature - Centaur Druid
Kicker {4}{G}
When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
"Druids endure disaster as seeds endure winter. Now Krosa blooms once more."
2/3
Krosan Grip

Krosan Grip {2}{G}

Instant
Split second
Destroy target artifact or enchantment.
"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."
—Zyd, Kamahlite druid
Related card: Key to the Archive
Krosan Groundshaker

Krosan Groundshaker {4}{G}{G}{G}

Creature - Beast
{G}: Target Beast creature gains trample until end of turn.
You know it's coming when you hear the distant thunder. You know where it's been when you see the path of broken trees.
6/6
  • Onslaught
Krosan Reclamation

Krosan Reclamation {1}{G}

Instant
Target player shuffles up to two target cards from their graveyard into their library.
Flashback {1}{G}
Krosan Restorer

Krosan Restorer {2}{G}

Creature - Human Druid
{T}: Untap target land.
Threshold{T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
1/2
Krosan Tusker

Krosan Tusker {5}{G}{G}

Creature - Boar Beast
Cycling {2}{G}
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
6/5
Krosan Vorine

Krosan Vorine {3}{G}

Creature - Cat Beast
Provoke
Krosan Vorine can't be blocked by more than one creature.
3/2
Krosan Warchief

Krosan Warchief {2}{G}

Creature - Beast
Beast spells you cast cost {1} less to cast.
{1}{G}: Regenerate target Beast.
It turns prey into predator.
2/2
Krosan Wayfarer

Krosan Wayfarer {G}

Creature - Human Druid
Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.
"The Krosan Forest lives, and druids are its seeds."
—Seton, centaur druid
1/1
  • Judgment
Kruphix's Insight

Kruphix's Insight {2}{G}

Sorcery
Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.
The horizon is tantalizing in both its uncertainty and its potential.
Kudzu

Kudzu {1}{G}{G}

Enchantment - Aura
Enchant land
When enchanted land becomes tapped, destroy it. That land's controller may attach Kudzu to a land of their choice.