29661 cards found
Covert Cutpurse
Covetous Geist

Covert Cutpurse {2}{B}

Creature - Human Rogue
When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn.
Disturb {4}{B}
2/1
Card has other part: Covetous Geist
Bloodtithe Collector

Bloodtithe Collector {4}{B}

Creature - Vampire Noble
Flying
When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.
For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood.
3/4
Blood Pact

Blood Pact {2}{B}

Instant
Target player draws two cards and loses 2 life.
Griselbrand's defeat did not mark the end of the Skirsdag cult. They simply turned their worship to the next demon to emerge from the shadows bearing offers of power.
Bat Whisperer

Bat Whisperer {3}{B}

Creature - Vampire
When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
"My little winged friends tell me which of these townsfolk are worth tasting for myself."
4/2
Arrogant Outlaw

Arrogant Outlaw {2}{B}

Creature - Vampire Noble
When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
The debased remnants of the Falkenrath bloodline prowl the passes near their ruined castles.
3/2
Unblinking Observer

Unblinking Observer {1}{U}

Creature - Homunculus
{T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
"Day 77: The homunculus within the crystal continues to mimic my every movement. I wonder what they are writing?"
—Laboratory notes of Yzlkpk
2/1
Startle

Startle {1}{U}

Instant
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed.
Draw a card.
Related card: Skywriter Djinn
Skaab Wrangler

Skaab Wrangler {1}{U}

Creature - Human Wizard
Tap three untapped creatures you control: Tap target creature.
After Uda's hat boutique in Selhoff was destroyed by werewolves, she relocated outside of town and took up a new type of sewing.
2/1
Shipwreck Sifters

Shipwreck Sifters {1}{U}

Creature - Spirit
When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.
Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
A loyal crew sticks together, even after death.
1/2
Related cards: Ominous Traveler Shipwreck Sifters (Alchemy)
Secrets of the Key

Secrets of the Key {U}

Instant
Investigate. If this spell was cast from a graveyard, investigate twice instead.
Flashback {3}{U}
As Sigarda and Sorin battled, Arlinn and Teferi recovered the key from the Markov catacombs.
Revenge of the Drowned

Revenge of the Drowned {3}{U}

Instant
Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed.
A heavy net doesn't always mean a good catch.
Phantom Carriage

Phantom Carriage {4}{U}{U}

Creature - Spirit
Flying
When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
Passage to the abyss is free, but the return trip will cost you.
4/4
Related card: Phantom Carriage (Alchemy)
Archive Haunt
Overwhelmed Archivist

Archive Haunt

Creature - Spirit Wizard
(Color indicator: Archive Haunt is blue)
Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.
Cleaning up his life's work was his afterlife's work.
2/1
Card has other part: Overwhelmed Archivist
Overwhelmed Archivist
Archive Haunt

Overwhelmed Archivist {2}{U}

Creature - Human Wizard
When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb {3}{U}
"Bah! As if I had time to preserve everything."
3/2
Card has other part: Archive Haunt
Organ Hoarder

Organ Hoarder {3}{U}

Creature - Zombie
When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
The stitcher died years ago, but her dutiful assistant still keeps the laboratory well stocked.
3/2
Ominous Roost

Ominous Roost {2}{U}

Enchantment
When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying."
"One raven is a bad omen. Two are a curse. I don't know what this is, but it can't be good."
—Verna, priest of Sigarda
Nebelgast Intruder

Nebelgast Intruder {2}{U}

Creature - Spirit
Flash
Flying
When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.
2/1
Chilling Chronicle
Mysterious Tome

Chilling Chronicle

Artifact
(Color indicator: Chilling Chronicle is blue)
{1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle.
But every story ended the same way: the countryside was captured in the icy grip of winter and darkened by eternal night.
Card has other part: Mysterious Tome
Mysterious Tome
Chilling Chronicle

Mysterious Tome {2}{U}

Artifact
{2}, {T}: Draw a card. Transform Mysterious Tome.
The villagers pored through the old storybook, hoping that one of the tales within might hold some clue to saving the fading sun.
Card has other part: Chilling Chronicle
Locked in the Cemetery

Locked in the Cemetery {1}{U}

Enchantment - Aura
Enchant creature
When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"Help! I'm not a zombie! Let me out!"
Related card: Bind to Secrecy
Larder Zombie

Larder Zombie {U}

Creature - Zombie
Defender
Tap three untapped creatures you control: Surveil 1.
The cathars arrived at the abandoned lab to find many of the unfinished projects gnawing on one another.
1/3
Geistwave

Geistwave {1}{U}

Instant
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Necro-alchemists gained popular support during the Travails, when geist-fueled weapons helped defend towns against mad cultists and Eldrazi monstrosities.
Waildrifter
Galedrifter

Waildrifter

Creature - Hippogriff Spirit
(Color indicator: Waildrifter is blue)
Flying
If Waildrifter would be put into a graveyard from anywhere, exile it instead.
"Wait! That's no gryff—at least not anymore."
—Geor, Havengul fisher
2/2
Card has other part: Galedrifter
Galedrifter
Waildrifter

Galedrifter {3}{U}

Creature - Hippogriff
Flying
Disturb {4}{U}
"If you're lost in a storm, follow a gryff. They always know which way calmer waters lie."
—Geor, Havengul fisher
3/2
Card has other part: Waildrifter
Flip the Switch

Flip the Switch {2}{U}

Instant
Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed.
"Works every time! Well, every time they don't explode, anyway."
—Barton, stitcher