29273 cards found
Space Fungus Snickerdoodle

Space Fungus Snickerdoodle

Stickers
{TK}{TK} — Skulk
{TK}{TK}{TK} — Battle cry
{TK}{TK} — 3/2
{TK}{TK}{TK}{TK}{TK} — 6/8
  • Unfinity Sticker Sheets
Space Marine Devastator

Space Marine Devastator {3}{W}

Creature - Astartes Warrior
Squad {2}
Grav-cannon — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment.
3/3
  • Warhammer 40,000 Commander 14 14★
Space Marine Scout

Space Marine Scout {2}{W}

Creature - Astartes Scout
First strike, vigilance
Concealed Position — When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Through blood and battle, scouts are forged from raw recruits into the Imperium's finest.
2/1
  • Warhammer 40,000 Commander 15 15★
Spara's Adjudicators

Spara's Adjudicators {2}{G}{W}{U}

Creature - Cat Citizen
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
{2}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
Related card: Spara's Adjudicators (Alchemy)
  • Streets of New Capenna 224 335 400
Spara's Adjudicators (Alchemy)

Spara's Adjudicators (Alchemy) {2}{G}{W}{U}

Creature - Cat Citizen
When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
{1}, Exile Spara's Adjudicators from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
4/4
Related card: Spara's Adjudicators
  • Streets of New Capenna
Spara's Bodyguard

Spara's Bodyguard {G}{W}{U}

Creature - Rhino Warrior
When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard.
At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.
3/3
  • Alchemy: New Capenna
Spara's Headquarters

Spara's Headquarters

Land - Forest Plains Island
({T}: Add {G}, {W}, or {U}.)
Spara's Headquarters enters the battlefield tapped.
Cycling {3}
To most, the Nido Sanctuary is an office complex. To the Brokers, it's a vault of secrets.
Spare Dagger

Spare Dagger {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."
Equip {1}
Related card: Arms Scavenger
  • Adventures in the Forgotten Realms
Spare Supplies

Spare Supplies {2}

Artifact
Spare Supplies enters the battlefield tapped.
When Spare Supplies enters the battlefield, draw a card.
{2}, {T}, Sacrifice Spare Supplies: Draw a card.
"It's better to carry a little extra weight than to find yourself halfway down a baloth's throat with no knife."
—Doral, Bala Ged guide
  • Zendikar Rising
Spare from Evil

Spare from Evil {1}{W}

Instant
Creatures you control gain protection from non-Human creatures until end of turn.
"As long as we can utter a prayer or lift a weapon, we have the power to fight back."
—Thalia, Knight-Cathar
  • Innistrad
Spark Double

Spark Double {3}{U}

Creature - Illusion
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0/0
Spark Elemental

Spark Elemental {R}

Creature - Elemental
Trample, haste
At the beginning of the end step, sacrifice Spark Elemental.
3/1
Related card: Sparkspitter
Spark Fiend

Spark Fiend {4}{R}

Creature - Beast
When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total.
At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.
5/6
  • Unglued
Spark Harvest

Spark Harvest {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.
Destroy target creature or planeswalker.
With the harvest of Domri's spark, the Elderspell began to fuel Bolas's ascension to godhood.
Spark Jolt

Spark Jolt {R}

Instant
Spark Jolt deals 1 damage to any target. Scry 1.
Acolytes of Purphoros hammer the world until they see the sparks of change.
  • Theros
Spark Mage

Spark Mage {R}

Creature - Dwarf Wizard
Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
The Pardic Mountains are known for their spicy cuisine.
1/1
  • Odyssey
Spark Reaper

Spark Reaper {2}{B}

Creature - Zombie
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
"I know they're unstoppable fighters created to harvest souls—it's just they're so rude about it."
—Kaya
2/3
Spark Rupture

Spark Rupture {2}{W}

Enchantment
When Spark Rupture enters the battlefield, draw a card.
Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.
Phyrexia was defeated, but the repercussions of the invasion rippled through the Blind Eternities.
Spark Spray

Spark Spray {R}

Instant
Spark Spray deals 1 damage to any target.
Cycling {R}
"You see this rock-grinder? One step closer and it'll be a face-grinder!"
Spark Trooper

Spark Trooper {1}{R}{R}{W}

Creature - Elemental Soldier
Trample, lifelink, haste
At the beginning of the end step, sacrifice Spark Trooper.
Izzet-designed conductors atop Sunhome charge empty sets of armor that give form to the fluctuating elementals.
6/1
Related card: Tajic, Legion's Valor
Spark of Creativity

Spark of Creativity {R}

Sorcery
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.
"To invent is to rebel."
—Pia Nalaar
Sparkhunter Masticore

Sparkhunter Masticore {3}

Artifact Creature - Masticore
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.
{3}: Sparkhunter Masticore gains indestructible until end of turn.
3/4
Sparkmage Apprentice

Sparkmage Apprentice {1}{R}

Creature - Human Wizard
When Sparkmage Apprentice enters the battlefield, it deals 1 damage to any target.
Sparkmages are performance artists of sorts, but pain is the price of admission.
1/1
Sparkmage's Gambit

Sparkmage's Gambit {1}{R}

Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
"A touch of lightning, and anyone can be taught to dance."
—Tobin, sparkmage
Sparkshaper Visionary

Sparkshaper Visionary {2}{U}

Creature - Human Wizard
At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1."
0/5
  • Commander Masters 726 758