25876 cards found
Tragic Poet

Tragic Poet {W}

Creature - Human
{T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.
"In a healing world I write—I, who will never be healed. Let my last gift be one of memory: from a thousand lost thoughts, choose one, and remember my name."
1/1
Tragic Slip

Tragic Slip {B}

Instant
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Linger on death's door and risk being invited in.
Trail of Crumbs

Trail of Crumbs {1}{G}

Enchantment
When Trail of Crumbs enters the battlefield, create a Food token.
Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
  • Throne of Eldraine
Trail of Evidence

Trail of Evidence {2}{U}

Enchantment
Whenever you cast an instant or sorcery spell, investigate.
"Every answer seems to lead to a more terrifying question."
—Jace Beleren
Trail of Mystery

Trail of Mystery {1}{G}

Enchantment
Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Trailblazer's Boots

Trailblazer's Boots {2}
(Lórien Brooch)

Artifact - Equipment
Equipped creature has nonbasic landwalk.
Equip {2}
"Not idly do the leaves of Lórien fall."
—Aragorn
Trailblazer's Torch

Trailblazer's Torch {4}

Artifact - Equipment
When Trailblazer's Torch enters the battlefield, you take the initiative.
Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.
Equip {1}
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Trailblazing Historian

Trailblazing Historian {1}{R}

Creature - Human Shaman
Haste
{T}: Another target creature gains haste until end of turn.
Spells once used to traverse Lorehold excavation sites were swiftly repurposed to keep the students one step ahead of the Invasion Tree's grasp.
1/3
  • March of the Machine
Train Troops

Train Troops {4}{W}

Sorcery - Adventure
Create two 2/2 white Knight creature tokens with vigilance.
Card has other part: Imodane's Recruiter
  • Wilds of Eldraine
Train of Thought

Train of Thought {1}{U}

Sorcery
Replicate {1}{U}
Draw a card.
"But then . . . oh, but . . . which means . . . which would lead to . . . exactly!"
Trained Armodon

Trained Armodon {1}{G}{G}

Creature - Elephant
Armodons are trained to step on things. Enemy things.
3/3
Trained Arynx

Trained Arynx {1}{W}

Creature - Cat Beast Mount
Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1.
Saddle 2
3/1
  • Outlaws of Thunder Junction
Trained Caracal

Trained Caracal {W}

Creature - Cat
Lifelink
Some Ravnicans consider carrying a sword to be beneath them, preferring instead a tooth-and-claw escort.
1/1
Trained Condor

Trained Condor {2}{U}

Creature - Bird
Flying
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.
"They're smart enough to understand that war means lots of carrion."
—Griv, condor rider
2/1
  • Magic 2014
Trained Orgg

Trained Orgg {6}{R}

Creature - Orgg
"That arm's for bashin'. That one's for smashin'. That one's for scratchin'. And that one . . . I don't know what that one's for."
—Orgg trainer
6/6
Trained Pronghorn

Trained Pronghorn {1}{W}

Creature - Antelope
Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
"The desert asked the Ancestor for children, and the antelope were born."
—Nomad myth
1/1
  • Judgment
Training Center

Training Center

Land
Training Center enters the battlefield tapped unless you have two or more opponents.
{T}: Add {U} or {R}.
Between matches, combatants practice to stay in peak mental and physical form.
Training Drone

Training Drone {3}

Artifact Creature - Drone
Training Drone can't attack or block unless it's equipped.
"Vulshok flail, Viridian shield, loxodon blade . . . Tazzir, bring the Moriok hook and assemble the rookies."
—Vy Covalt, Neurok agent
4/4
Training Grounds

Training Grounds {U}

Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
For those who survived, being prepared for the next crisis became one of the greatest virtues.
Trait Doctoring

Trait Doctoring {U}

Sorcery
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher
  • Dragon's Maze
Traitor's Clutch

Traitor's Clutch {4}{B}

Instant
Target creature gets +1/+0, becomes black, and gains shadow until end of turn.
Flashback {1}{B}
  • Time Spiral
Traitor's Roar

Traitor's Roar {4}{B/R}

Sorcery
Tap target untapped creature. It deals damage equal to its power to its controller.
Conspire
  • Shadowmoor
Traitorous Blood

Traitorous Blood {1}{R}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
"I can make you dance to my tune like a puppet, your very blood eager to obey."
—Olivia Voldaren
Traitorous Greed

Traitorous Greed {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color.
"Remind me again, what's the going rate for betrayal these days?"
—Captain Rhenmir
  • Core Set 2021
Traitorous Instinct

Traitorous Instinct {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers.