31561 cards found
The Peregrine Dynamo

The Peregrine Dynamo {3}

Legendary Artifact Creature - Construct
Haste
{1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy.
Jhoira stumbled upon an ally, not just a good source of spare parts.
1/5
  • Dominaria United Commander 19 95
The Powerful Dragon

The Powerful Dragon {3}{R}{R}

Legendary Creature - Dragon
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever one or more +1/+1 counters are put on a creature you control, exile the top card of your library. Until end of turn, you may play that card.
3/5
  • Unknown Event
The Rebellious Intelligence

The Rebellious Intelligence {5}

Legendary Artifact Creature - Rebel
At the beginning of your upkeep, put a random card from outside the game into your hand. (In Commander sealed, that's everything you didn't play with. In any other commander game, find a way to select a random Magic card.)
{T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.
FEWER
5/5
  • Unknown Event
The Roaring Toeclaws

The Roaring Toeclaws {3}{G}{G}

Legendary Creature - Dinosaur
Whenever The Roaring Toeclaws or another creature you control with mana value five or greater becomes untapped, put +1/+1 counters on it equal to its power.
SIGNED
5/5
  • Unknown Event
The Scarab God

The Scarab God {3}{U}{B}

Legendary Creature - God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5/5
The Scorpion God

The Scorpion God {3}{B}{R}

Legendary Creature - God
Whenever a creature with a -1/-1 counter on it dies, draw a card.
{1}{B}{R}: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
6/5
The Swarmlord

The Swarmlord {3}{G}{U}{R}

Legendary Creature - Tyranid
Rapid Regeneration — The Swarmlord enters with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.
Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card.
5/5
The Tenth Doctor

The Tenth Doctor {3}{U}{R}

Legendary Creature - Time Lord Doctor
Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend.
Timey-Wimey — {7}: Time travel three times. Activate only as a sorcery.
3/5
The Valeyard

The Valeyard {2}{U}{B}{R}

Legendary Creature - Time Lord Noble
If an opponent would face a villainous choice, they face that choice an additional time.
While voting, you may vote an additional time.
"The most damning is still to come. And when I have finished, this court will demand your life!"
4/5
The War Doctor

The War Doctor {2}{R}{W}

Legendary Creature - Time Lord Doctor
Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.
Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.
3/5
The Wise Sable

The Wise Sable {4}{W}{R}{G}

Legendary Creature - Elder Sable Judge
Judge Call! — When The Wise Sable enters the battlefield, choose one of the following six cards at random: Blood Moon; Enraging Licid; Humility; Life and Limb; Opalescence; Yavimaya, Cradle of Growth. Create a token that's a copy of the chosen card. (One easy way to determine is to roll a D6.)
5/5
  • Unknown Event
The Wretched

The Wretched {3}{B}{B}

Creature - Demon
At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
Once I had the strength but no wisdom; now I have the wisdom but no strength.
—Persian proverb
2/5
Themberchaud

Themberchaud {4}{R}{R}{R}

Legendary Creature - Dragon
Trample
When Themberchaud enters, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control.
You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn.
5/5
  • Secret Lair Drop
Thopter Assembly

Thopter Assembly {6}

Artifact Creature - Thopter
Flying
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
5/5
Thornhide Wolves

Thornhide Wolves {4}{G}

Creature - Wolf
"Halana grew brambles to create a barricade around our camp, hoping that it would keep the wolves out. That was a mistake for which we almost paid dearly."
—Alena, trapper of Kessig
4/5
Thoughtweft Trio

Thoughtweft Trio {2}{W}{W}

Creature - Kithkin Soldier
First strike, vigilance
Champion a Kithkin
Thoughtweft Trio can block any number of creatures.
5/5
  • Lorwyn
Thraben Purebloods

Thraben Purebloods {4}{W}

Creature - Dog
"I've learned to trust my dogs' instincts. When they're calm, I'm calm. And when they get nervous, I get my crossbow."
—Hinrik of House Cecani
3/5
  • Innistrad
Thran War Machine

Thran War Machine {4}

Artifact Creature - Construct
Echo {4}
Thran War Machine attacks each combat if able.
4/5
Three Dog, Galaxy News DJ

Three Dog, Galaxy News DJ {1}{R}{W}

Legendary Creature - Human Bard
Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.
"You're listening to Galaxy News Radio, bringing you the truth, no matter how bad it hurts."
1/5
Thriss, Nantuko Primus

Thriss, Nantuko Primus {5}{G}{G}

Legendary Creature - Insect Druid
{G}, {T}: Target creature gets +5/+5 until end of turn.
"When you live for others, you live for yourself."
5/5
  • Judgment
Thrun, Breaker of Silence

Thrun, Breaker of Silence {3}{G}{G}

Legendary Creature - Troll Shaman
This spell can't be countered.
Trample
Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control.
During your turn, Thrun has indestructible.
5/5
  • Phyrexia: All Will Be One Promos 186p 186s
  • Phyrexia: All Will Be One 186 331 456
Thryx, the Sudden Storm

Thryx, the Sudden Storm {3}{U}{U}

Legendary Creature - Elemental Giant
Flash
Flying
Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Even in their mountain fortresses, the Akroans have learned not to anger Thassa.
4/5
Thunder Brute

Thunder Brute {4}{R}{R}

Creature - Cyclops
Trample
Tribute 3
When Thunder Brute enters, if tribute wasn't paid, it gains haste until end of turn.
5/5
  • Born of the Gods
Thunder Dragon

Thunder Dragon {5}{R}{R}

Creature - Dragon
Flying
When Thunder Dragon enters, it deals 3 damage to each creature without flying.
Sometimes primitive cultures attributed natural phenomena to monsters. Sometimes they were right.
5/5
Thunderfoot Baloth

Thunderfoot Baloth {4}{G}{G}

Creature - Beast
Trample
Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
"Odd. I didn't see any lightning . . . ."
—Herreth, poacher, last words
5/5