29007 cards found
Soul-Strike Technique

Soul-Strike Technique {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library.
Soulblade Corrupter

Soulblade Corrupter {4}{B}

Creature - Human Warrior
Partner with Soulblade Renewer
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.
3/3
Related card: Soulblade Renewer
Soulblade Djinn

Soulblade Djinn {3}{U}{U}

Creature - Djinn
Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
He grants endless wishes, as long as you always wish for a blade.
4/3
Soulblade Renewer

Soulblade Renewer {4}{G}

Creature - Elf Warrior
Partner with Soulblade Corrupter
When Soulblade Renewer enters the battlefield, support 2.
2/2
Related card: Soulblade Corrupter
Soulblast

Soulblast {3}{R}{R}{R}

Instant
As an additional cost to cast this spell, sacrifice all creatures you control.
Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
Soulbound Guardians

Soulbound Guardians {4}{W}

Creature - Kor Spirit
Defender, flying
The kor's most righteous dead are given the greatest reward: an eternity tied to the land they so cherish.
4/5
  • Rise of the Eldrazi
Soulbright Flamekin

Soulbright Flamekin {1}{R}

Creature - Elemental Shaman
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
When provoked, a flamekin's inner fire burns far hotter than any giant's forge.
2/1
Soulcage Fiend

Soulcage Fiend {1}{B}{B}

Creature - Demon
When Soulcage Fiend dies, each player loses 3 life.
Vowing to free the souls of her children, Kastinne followed the tormentors into the ghastly network of caves below Stensia.
3/2
Soulcatcher

Soulcatcher {1}{W}

Creature - Bird Soldier
Flying
Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.
"Their spirits walk the winds and fill my soul."
1/1
Soulcatchers' Aerie

Soulcatchers' Aerie {1}{W}

Enchantment
Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.
Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.
Soulcipher Board
Cipherbound Spirit

Soulcipher Board {1}{U}

Artifact
Soulcipher Board enters the battlefield with three omen counters on it.
{1}{U}, {T}: Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from Soulcipher Board. Then if it has no omen counters on it, transform it.
Card has other part: Cipherbound Spirit
Soulcoil Viper

Soulcoil Viper {2}{B}

Creature - Snake
{B}, {T}, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
"As the snake sheds its skin to be born anew, we cast off death to rise as servants of Aclazotz."
—Vito, Church of Dusk heretic
2/3
  • The Lost Caverns of Ixalan
Souldrinker

Souldrinker {3}{B}

Creature - Spirit
Pay 3 life: Put a +1/+1 counter on Souldrinker.
Don't drink and thrive.
2/2
Soulfire Eruption

Soulfire Eruption {6}{R}{R}{R}

Sorcery
Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
Forsake flesh. Choose fire.
Soulfire Grand Master

Soulfire Grand Master {1}{W}

Creature - Human Monk
Lifelink
Instant and sorcery spells you control have lifelink.
{2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
2/2
Soulflayer

Soulflayer {4}{B}{B}

Creature - Demon
Delve
If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.
4/4
Soulgorger Orgg

Soulgorger Orgg {3}{R}{R}

Creature - Nightmare Orgg
Trample
When Soulgorger Orgg enters the battlefield, you lose all but 1 life.
When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield.
6/6
  • Judgment
Soulherder

Soulherder {1}{W}{U}

Creature - Spirit
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
It watches over every absence.
1/1
Soulhunter Rakshasa

Soulhunter Rakshasa {3}{B}{B}

Creature - Demon
Soulhunter Rakshasa can't block.
When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control.
5/5
Soulknife Spy

Soulknife Spy {2}{U}

Creature - Elf Rogue
Whenever Soulknife Spy deals combat damage to a player, draw a card.
"My psychic blade cuts the mind and severs thoughts. Even if you survive, you'll never remember I was here."
3/2
Soulless Jailer

Soulless Jailer {2}

Artifact Creature - Phyrexian Golem
Permanent cards in graveyards can't enter the battlefield.
Players can't cast noncreature spells from graveyards or exile.
"Lock the door and eat the key."
—Vraan, Executioner Thane
0/4
Related card: March Toward Perfection
  • Phyrexia: All Will Be One Promos 241p 241s
  • Phyrexia: All Will Be One 241 397
Soulless One

Soulless One {3}{B}

Creature - Zombie Avatar
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
"Surrender your soul to me."
*/*
Soulless Revival

Soulless Revival {1}{B}

Instant - Arcane
Return target creature card from your graveyard to your hand.
Splice onto Arcane {1}{B}
  • Champions of Kamigawa
Soulmates

Soulmates {2}{G}

Enchantment - Aura
Enchant two creatures
Enchanted creatures each get +1/+1 and have hexproof.
When one of the enchanted creatures dies, destroy the other.
Soulmender

Soulmender {W}

Creature - Human Cleric
{T}: You gain 1 life.
"Healing is more art than magic. Well, there is still quite a bit of magic."
1/1