29335 cards found
Meteor Shower

Meteor Shower {X}{X}{R}

Sorcery
Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.
"Eenie, meenie, minie, moe . . . oh, why not all of them?"
—Jaya Ballard, Task Mage
Meteor Storm

Meteor Storm {R}{G}

Enchantment
{2}{R}{G}, Discard two cards at random: Meteor Storm deals 4 damage to any target.
The storm wasn't an omen. It was the fulfillment of one.
  • Invasion
Meteor Swarm

Meteor Swarm {X}{R}{R}{R}

Sorcery
Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
Sometimes one fireball isn't enough.
Meteoric Mace

Meteoric Mace {4}{R}{R}

Artifact - Equipment
Equipped creature gets +4/+0 and has trample.
Equip {4}
Cascade
Meteorite

Meteorite {5}

Artifact
When Meteorite enters the battlefield, it deals 2 damage to any target.
{T}: Add one mana of any color.
"Material at dig site 165-beta confirmed to be of Null Moon origin. Immediate excavation assistance requested."
—Tolarian field dispatch
Meticulous Archive

Meticulous Archive

Land - Plains Island
({T}: Add {W} or {U}.)
Meticulous Archive enters the battlefield tapped.
When Meticulous Archive enters the battlefield, surveil 1.
  • Murders at Karlov Manor Promos 264p 264s
  • Murders at Karlov Manor 264 328
Meticulous Excavation

Meticulous Excavation {W}

Enchantment
{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
"Remember, students, if it's glowing, humming, or whirring, don't touch it!"
  • The Brothers' War
Metrognome

Metrognome {4}

Artifact
When a spell or ability an opponent controls causes you to discard Metrognome, create four 1/1 colorless Gnome artifact creature tokens.
{4}, {T}: Create a 1/1 colorless Gnome artifact creature token.
  • Urza's Saga
Metzali, Tower of Triumph
Path of Mettle

Metzali, Tower of Triumph

Legendary Land
{T}: Add one mana of any color.
{1}{R}, {T}: Metzali, Tower of Triumph deals 2 damage to each opponent.
{2}{W}, {T}: Choose a creature at random that attacked this turn. Destroy that creature.
Card has other part: Path of Mettle
Michiko's Reign of Truth
Portrait of Michiko

Michiko's Reign of Truth {1}{W}

Enchantment - Saga
I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Portrait of Michiko
  • Kamigawa: Neon Dynasty
Midlife Upgrade

Midlife Upgrade {3}{W}

Sorcery
As an additional cost to cast this spell, sacrifice X Contraptions.
Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
  • Unstable
Midnight Charm

Midnight Charm {B}

Instant
Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.
  • Planar Chaos
Midnight Clock

Midnight Clock {2}{U}

Artifact
{T}: Add {U}.
{2}{U}: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
Related card: Rusko, Clockmaker
Midnight Covenant

Midnight Covenant {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."
"Not all mortals fought the kami. The ogres revered the oni, while some humans made pacts based upon empty promises."
—The History of Kamigawa
  • Champions of Kamigawa
Midnight Haunting

Midnight Haunting {2}{W}

Instant
Create two 1/1 white Spirit creature tokens with flying.
The path back to the world of the living is murky and bewildering. A geist may not even realize that it's terrifying its own loved ones.
Midnight Oil

Midnight Oil {2}{B}{B}

Enchantment
Midnight Oil enters the battlefield with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.
Midnight Recovery

Midnight Recovery {3}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Cipher
  • Gatecrash
Midnight Ritual

Midnight Ritual {X}{2}{B}

Sorcery
Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Bury old friends deeply, lest they return bearing worms.
Midsummer Revel

Midsummer Revel {3}{G}{G}

Enchantment
At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.
{G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.
  • Urza's Saga
Might Beyond Reason

Might Beyond Reason {3}{G}

Instant
Put two +1/+1 counters on target creature.
Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
  • Shadows over Innistrad
Might Makes Right

Might Makes Right {5}{R}

Enchantment
At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
An oath of fealty sworn with a handshake.
  • Magic 2015
Might of Alara

Might of Alara {G}

Instant
Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
The combined strength of all five planes spawned creations none had seen before.
  • Conflux
Might of Murasa

Might of Murasa {1}{G}

Instant
Kicker {2}{G}
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
The continent of Murasa is defined by irrepressible growth, both natural and otherwise.
  • Zendikar Rising
Might of Oaks

Might of Oaks {3}{G}

Instant
Target creature gets +7/+7 until end of turn.
May your weapon be no sword forged. May your armor be no metal wrought.
—Elvish saying
Might of Old Krosa

Might of Old Krosa {G}

Instant
Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
Sometimes even humble forest creatures were gifted with mighty emanations from the past.