Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
"Divine gifts are granted to those who are worthy." —Halvor Arenson, Kjeldoran priest
Sand Silos enters the battlefield tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way.
The only sound was the gentle clicking of the faeries' wings. Then those intruders who were still standing turned and fled. One thing was certain: they didn't think the Scryb were very funny anymore.
"It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more." —General Jarkeld, the Arctic Fox
When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
Flying Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.
{4}, {T}: Create a 1/1 colorless Snake artifact creature token. It has "Whenever this creature deals damage to a player, that player gets a poison counter."
Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.
As Shapeshifter enters the battlefield, choose a number between 0 and 7. At the beginning of your upkeep, you may choose a number between 0 and 7. Shapeshifter's power is equal to the last chosen number and its toughness is equal to 7 minus that number.
"May you decrease like coal upon the hearth . . . Evaporate like water in a pail, Become as little as a linseed-grain . . . And so diminish that you come to nothing." —Anglo-Saxon curse